Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
 
Eset
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
HatKid
Hun Batz
Level 122
God Stats
17W - 6L
1,828 SR
Queue Stats
178W - 158L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
ImUpSir
Sun Wukong
Level 108
God Stats
3W - 0L
1,893 SR
Queue Stats
46W - 47L
1,510 Elo+
Party 2
Bellona
Bellona
Yourexiled
Bellona
Level 127
God Stats
5W - 3L
1,613 SR
Queue Stats
63W - 73L
1,461 Elo+
Party 2
Team Averages
Level 95
1,667 SR
1,494 Elo+

VS

Team Averages
Level 72
1,616 SR
1,491 Elo+
Hel
Hel
Cuboil
Hel
Level 65
God Stats
17W - 10L
1,509 SR
Queue Stats
36W - 33L
1,428 Elo+
Party 3
Sun Wukong
Sun Wukong
Mrdomino555
Sun Wukong
Level 184
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 124L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
Slimysam
Nu Wa
Level 48
God Stats
4W - 3L
1,794 SR
Queue Stats
104W - 86L
1,578 Elo+
Party 1
Chaac
Chaac
SonofJeck
Chaac
Level 37
God Stats
0W - 1L
1,731 SR
Queue Stats
29W - 27L
1,393 Elo+
Party 3
Neith
Neith
sleeeeply
Neith
Level 28
God Stats
6W - 5L
1,548 SR
Queue Stats
57W - 70L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 2 / 7
8,852
521
4,437
16,959
11,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Eset
 
Eset
14
1 / 5 / 4
8,180
481
4,220
9,922
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
HatKid
Hun Batz
17
6 / 2 / 5
9,751
574
11,139
13,692
4,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
ImUpSir
Sun Wukong
18
15 / 1 / 3
12,074
710
19,073
13,945
9,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bellona
Yourexiled
Bellona
14
2 / 4 / 2
8,112
477
5,852
17,379
8,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Cuboil
Hel
12
2 / 7 / 2
7,536
443
7,263
12,619
5,595
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Mrdomino555
Sun Wukong
15
3 / 3 / 4
8,473
498
6,750
14,682
7,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Slimysam
Nu Wa
15
5 / 5 / 2
9,333
549
14,910
11,472
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
SonofJeck
Chaac
13
0 / 5 / 2
7,295
429
2,642
11,956
9,862
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
sleeeeply
Neith
14
4 / 5 / 1
9,030
531
12,601
11,470
3,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
25
Kills
14
14
Deaths
25
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
7
2.25
W
Eset
 
Eset
1
5
4
0.6
L
Hel
Cuboil
Hel
2
7
2
0.43
W
Hun Batz
HatKid
Hun Batz
6
2
5
4.25
W
Sun Wukong
ImUpSir
Sun Wukong
15
1
3
16.5
L
Sun Wukong
Mrdomino555
Sun Wukong
3
3
4
1.67
L
Nu Wa
Slimysam
Nu Wa
5
5
2
1.2
L
Chaac
SonofJeck
Chaac
0
5
2
0.2
W
Bellona
Yourexiled
Bellona
2
4
2
0.75
L
Neith
sleeeeply
Neith
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,721
Damage
44,166
71,897
Taken
62,199
37,271
Mitigated
29,111
24,179
Healing
18,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,437
1,406
4,391
6,597
16,959
11,740
568
5,691
11,105
25,808
0
W
Eset
 
Eset
4,220
95
290
1,047
9,922
2,562
495
5,061
4,519
50,777
324
L
Hel
Cuboil
Hel
7,263
356
1,113
3,754
12,619
5,595
0
1,752
10,867
43,916
0
W
Hun Batz
HatKid
Hun Batz
11,139
2,693
0
858
13,692
4,891
159
4,269
9,160
0
97,099
W
Sun Wukong
ImUpSir
Sun Wukong
19,073
5,317
0
6,422
13,945
9,253
124
1,974
11,826
0
86,342
L
Sun Wukong
Mrdomino555
Sun Wukong
6,750
2,004
0
5,969
14,682
7,170
0
2,318
12,364
0
64,833
L
Nu Wa
Slimysam
Nu Wa
14,910
3,621
0
1,261
11,472
3,212
13
2,912
8,560
66,557
1,709
L
Chaac
SonofJeck
Chaac
2,642
200
0
4,519
11,956
9,862
0
256
11,700
0
36,964
W
Bellona
Yourexiled
Bellona
5,852
1,262
0
4,574
17,379
8,825
606
4,099
13,192
0
59,308
L
Neith
sleeeeply
Neith
12,601
5,500
0
1,599
11,470
3,272
683
1,408
10,062
0
60,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,969
Gold Earned
41,667
477
Minions Killed
436
0
Camps Cleared
0
1,691,164
Distance Traveled
1,750,421
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,852
521
39
2
0
301,456
1
W
Eset
8,180
481
93
5
0
322,498
4
L
Hel
7,536
443
53
3
0
334,370
4
W
Hun Batz
9,751
574
141
8
0
372,989
0
W
Sun Wukong
12,074
710
127
7
0
349,966
1
L
Sun Wukong
8,473
498
114
7
0
412,241
0
L
Nu Wa
9,333
549
113
7
0
340,666
0
L
Chaac
7,295
429
52
3
0
345,328
0
W
Bellona
8,112
477
77
5
0
344,255
0
L
Neith
9,030
531
104
6
0
317,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role