Player Matchup

Thanatos
Thanatos
HarderToBeat
Thanatos
Level 158
God Stats
1W - 1L
1,730 SR
Queue Stats
3W - 13L
1,261 Elo+
Party 1
Anubis
Anubis
Kujo187
Anubis
Level 215
God Stats
25W - 34L
1,506 SR
Queue Stats
1,509W - 1,525L
1,497 Elo+
Solo
Poseidon
Poseidon
barefootbandit55
Poseidon
Level 156
God Stats
0W - 1L
1,816 SR
Queue Stats
11W - 19L
1,407 Elo+
Party 1
Freya
Freya
fergy232323
Freya
Level 108
God Stats
3W - 1L
1,902 SR
Queue Stats
233W - 250L
1,502 Elo+
Solo
Bellona
Bellona
s1lv3rhamm3r
Bellona
Level 156
God Stats
0W - 2L
1,257 SR
Queue Stats
17W - 29L
1,384 Elo+
Party 1
Team Averages
Level 159
1,642 SR
1,410 Elo+

VS

Team Averages
Level 145
1,367 SR
1,507 Elo+
Hun Batz
Hun Batz
A10Awarthog
Hun Batz
Level 129
God Stats
1W - 2L
1,188 SR
Queue Stats
101W - 100L
1,492 Elo+
Solo
Izanami
Izanami
Alfysaurio
Izanami
Level 158
God Stats
1W - 2L
1,196 SR
Queue Stats
245W - 243L
1,517 Elo+
Solo
Amaterasu
Amaterasu
N7Reyez
Amaterasu
Level 146
God Stats
2W - 0L
1,720 SR
Queue Stats
42W - 45L
1,495 Elo+
Solo
Poseidon
Poseidon
NachoLaVergota
Poseidon
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 127L
1,580 Elo+
Solo
Skadi
Skadi
TheKindBerserker
Skadi
Level 134
God Stats
2W - 1L
1,229 SR
Queue Stats
273W - 269L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HarderToBeat
Thanatos
11
3 / 7 / 2
6,988
699
3,952
8,664
2,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Kujo187
Anubis
16
10 / 3 / 4
9,333
933
11,610
9,402
4,333
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 5 / 7
8,246
825
7,588
9,055
3,484
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 7
7,449
745
4,600
8,932
2,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
s1lv3rhamm3r
Bellona
12
2 / 4 / 7
7,478
748
7,048
11,905
11,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
A10Awarthog
Hun Batz
14
4 / 4 / 10
9,026
903
8,832
7,881
3,235
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Mace

Mace

+10
Physical Power

Izanami
Alfysaurio
Izanami
14
3 / 3 / 10
8,988
899
3,951
7,042
2,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Amaterasu
N7Reyez
Amaterasu
15
3 / 5 / 16
9,298
930
5,353
16,391
13,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
16
7 / 3 / 12
9,467
947
10,539
5,448
1,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
7 / 2 / 12
10,482
1,048
14,541
6,259
1,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
84
16
Kills
24
24
Deaths
17
27
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
A10Awarthog
Hun Batz
4
4
10
2.25
W
Izanami
Alfysaurio
Izanami
3
3
10
2.67
L
Thanatos
HarderToBeat
Thanatos
3
7
2
0.57
L
Anubis
Kujo187
Anubis
10
3
4
4
W
Amaterasu
N7Reyez
Amaterasu
3
5
16
2.2
W
Poseidon
7
3
12
4.33
W
7
2
12
6.5
L
0
5
7
0.7
L
1
5
7
0.9
L
Bellona
s1lv3rhamm3r
Bellona
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,798
Damage
43,216
47,958
Taken
43,021
24,673
Mitigated
23,456
12,283
Healing
11,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
A10Awarthog
Hun Batz
8,832
1,530
478
1,269
7,881
3,235
790
5,177
2,525
0
15,147
W
Izanami
Alfysaurio
Izanami
3,951
2,047
169
1,062
7,042
2,272
1,204
5,349
1,568
0
20,208
L
Thanatos
HarderToBeat
Thanatos
3,952
435
78
1,964
8,664
2,431
0
1,021
7,643
0
8,101
L
Anubis
Kujo187
Anubis
11,610
202
1,563
3,583
9,402
4,333
0
2,649
6,753
21,579
0
W
Amaterasu
N7Reyez
Amaterasu
5,353
1,420
1,450
5,298
16,391
13,976
94
5,401
10,704
0
8,552
W
Poseidon
10,539
1,778
354
405
5,448
1,982
716
4,071
1,291
21,687
0
W
14,541
1,927
211
608
6,259
1,991
1,189
3,800
2,417
0
29,872
L
7,588
210
360
566
9,055
3,484
0
2,115
6,940
26,409
0
L
4,600
1,155
393
1,804
8,932
2,711
0
1,908
7,024
11,693
0
L
Bellona
s1lv3rhamm3r
Bellona
7,048
1,457
365
1,607
11,905
11,714
0
2,846
9,059
0
9,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,494
Gold Earned
47,261
95
Minions Killed
126
0
Camps Cleared
0
892,134
Distance Traveled
902,514
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,026
903
15
2
0
164,072
0
W
Izanami
8,988
899
53
5
0
196,258
0
L
Thanatos
6,988
699
2
0
0
168,680
0
L
Anubis
9,333
933
29
3
0
186,979
0
W
Amaterasu
9,298
930
10
1
0
182,266
0
W
Poseidon
9,467
947
23
2
0
157,723
0
W
Skadi
10,482
1,048
25
3
0
202,195
0
L
Poseidon
8,246
825
41
4
0
181,152
0
L
Freya
7,449
745
18
2
0
161,875
0
L
Bellona
7,478
748
5
1
0
193,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role