Player Matchup

Medusa
Medusa
AeolusCloud
Medusa
Level 43
God Stats
13W - 10L
1,548 SR
Queue Stats
421W - 453L
1,464 Elo+
Party 1
Artio
Artio
Demoniks
Artio
Level 46
God Stats
47W - 47L
1,469 SR
Queue Stats
62W - 70L
1,376 Elo+
Solo
Ra
Ra
PriceIsRight320
Ra
Level 45
God Stats
4W - 6L
1,443 SR
Queue Stats
170W - 182L
1,500 Elo+
Party 1
Team Averages
Level 45
1,487 SR
1,447 Elo+

VS

Team Averages
Level 52
1,516 SR
1,501 Elo+
Zeus
Zeus
LightskinNsoft
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2
Nemesis
Nemesis
MangoPodSwaggy
Nemesis
Level 62
God Stats
1W - 2L
1,433 SR
Queue Stats
1W - 3L
1,440 Elo+
Solo
Artemis
Artemis
MoneyyMakerMikee
Artemis
Level 67
God Stats
8W - 5L
1,615 SR
Queue Stats
35W - 35L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 1 / 7
7,389
924
5,324
6,309
2,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Artio
Demoniks
Artio
10
2 / 2 / 6
6,925
866
1,538
7,093
5,296
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
5 / 1 / 3
7,649
956
3,565
3,947
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
5,333
667
1,248
5,096
1,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
0 / 1 / 4
5,481
685
202
1,612
482
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 3 / 0
6,926
866
7,868
7,068
2,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
9
Kills
4
4
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
1
7
5.5
W
Artio
Demoniks
Artio
2
2
6
2.5
L
0
5
3
0.3
L
0
1
4
2
L
4
3
0
1.33
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,427
Damage
9,318
17,349
Taken
13,776
9,059
Mitigated
3,684
7,751
Healing
1,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
5,324
2,285
0
1,468
6,309
2,382
1,590
356
5,953
0
32,651
W
Artio
Demoniks
Artio
1,538
0
320
2,584
7,093
5,296
479
610
6,483
11,214
1,388
L
1,248
72
0
250
5,096
1,050
0
858
4,231
10,180
0
L
202
37
0
0
1,612
482
0
1,413
199
0
302
L
7,868
2,015
110
660
7,068
2,152
0
2,572
4,418
0
25,641
W
3,565
377
1,686
1,693
3,947
1,381
523
345
3,602
23,807
820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,963
Gold Earned
17,740
123
Minions Killed
41
0
Camps Cleared
0
462,274
Distance Traveled
281,856
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,389
924
58
7
0
149,348
0
W
Artio
6,925
866
27
3
0
149,814
0
L
Zeus
5,333
667
13
2
0
107,595
0
L
Nemesis
5,481
685
0
0
0
29,919
0
L
Artemis
6,926
866
28
4
0
144,342
0
W
Ra
7,649
956
38
5
0
163,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role