Player Matchup

Loki
Loki
Bronze III
DulceFatal
Loki
Bronze III
Level 47
God Stats
13W - 15L
1,514 SR
Queue Stats
34W - 39L
1,463 MMR
Solo
Guan Yu
Guan Yu
Gold V
Runntroughtehood
Guan Yu
Gold V
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 17L
1,431 MMR
Party 1
He Bo
He Bo
Gold II
YKTVBallOut
He Bo
Gold II
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,500 MMR
Party 1
Artio
Artio
Gold IV
YaoiSUNBAE
Artio
Gold IV
Level 195
God Stats
3W - 4L
1,243 SR
Queue Stats
104W - 107L
1,453 MMR
Solo
Xbalanque
Xbalanque
Bronze III
legolasa
Xbalanque
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,452 SR
1,469 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 158
1,529 SR
1,522 MMR
Thoth
Thoth
Platinum IV
 
Thoth
Platinum IV
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold III
DrMucedaZv
Thor
Gold III
Level 155
God Stats
29W - 26L
1,600 SR
Queue Stats
287W - 285L
1,596 MMR
Solo
Olorun
Olorun
Silver I
RiskyHanzo395
Olorun
Silver I
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 32L
1,494 MMR
Solo
King Arthur
King Arthur
Gold III
STAR_BUCS
King Arthur
Gold III
Level 158
God Stats
2W - 1L
1,531 SR
Queue Stats
147W - 153L
1,514 MMR
Solo
Sylvanus
Sylvanus
Gold IV
SuchA_Nerd
Sylvanus
Gold IV
Level 158
God Stats
12W - 12L
1,514 SR
Queue Stats
91W - 93L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
6,618
473
4,802
9,224
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 2 / 0
6,624
473
7,170
14,608
14,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 1
6,154
440
1,540
8,421
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artio
10
0 / 3 / 4
6,044
432
3,407
15,669
9,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Xbalanque
legolasa
Xbalanque
12
2 / 5 / 2
7,135
510
6,738
9,959
3,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
JanusHerculesChang'eBacchus

VS

Bans
AtlasFenrirBastetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
4 / 1 / 0
8,356
597
11,070
5,389
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 0 / 1
8,328
595
4,068
7,522
3,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 4 / 4
7,707
551
8,316
9,695
3,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
STAR_BUCS
King Arthur
14
1 / 1 / 0
8,480
606
7,762
12,319
10,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sylvanus
SuchA_Nerd
Sylvanus
13
1 / 0 / 6
8,250
589
5,601
6,835
5,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
6
Kills
14
14
Deaths
6
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
1
0
4
W
6
0
1
6.5
L
3
2
1
1.75
W
2
4
4
1
L
1
2
0
0.5
W
King Arthur
STAR_BUCS
King Arthur
1
1
0
1
W
Sylvanus
SuchA_Nerd
Sylvanus
1
0
6
4
L
0
2
1
0.25
L
Artio
0
3
4
0.67
L
Xbalanque
legolasa
Xbalanque
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,657
Damage
36,817
57,881
Taken
41,760
31,750
Mitigated
24,587
20,302
Healing
13,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,070
413
0
1,368
5,389
1,973
34
1,910
3,479
63,434
612
W
4,068
806
0
397
7,522
3,210
0
424
7,051
0
69,443
L
4,802
657
0
3,807
9,224
2,527
0
3,274
5,950
0
43,492
W
8,316
5,563
295
2,727
9,695
3,187
549
1,497
8,198
51,102
2,766
L
7,170
1,093
68
5,639
14,608
14,776
0
0
14,608
0
41,813
W
King Arthur
STAR_BUCS
King Arthur
7,762
646
0
2,286
12,319
10,606
0
0
11,472
0
64,323
W
Sylvanus
SuchA_Nerd
Sylvanus
5,601
1,375
2,348
4,028
6,835
5,611
0
1,235
5,600
29,432
1,328
L
1,540
47
0
1,552
8,421
2,000
0
6,201
2,220
29,896
0
L
Artio
3,407
401
590
5,786
15,669
9,446
0
9,439
6,230
22,287
0
L
Xbalanque
legolasa
Xbalanque
6,738
3,725
0
2,860
9,959
3,001
107
5,580
4,379
0
53,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,575
Gold Earned
41,121
353
Minions Killed
441
0
Camps Cleared
0
1,382,222
Distance Traveled
1,400,351
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,356
597
107
8
0
300,269
7
W
Thor
8,328
595
104
7
0
310,261
0
L
Loki
6,618
473
76
5
0
333,825
3
W
Olorun
7,707
551
82
6
0
271,552
4
L
Guan Yu
6,624
473
77
6
0
265,578
0
W
King Arthur
8,480
606
113
8
0
235,778
4
W
Sylvanus
8,250
589
35
3
0
282,491
2
L
He Bo
6,154
440
73
5
0
266,771
0
L
Artio
6,044
432
27
2
0
281,456
5
L
Xbalanque
7,135
510
100
7
0
234,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role