Player Matchup

Tiamat
Tiamat
Bigman6453
Tiamat
Level 120
God Stats
10W - 6L
1,513 SR
Queue Stats
344W - 353L
1,563 Elo+
Party 2
Neith
Neith
CRUCHITO
Neith
Level 96
God Stats
6W - 6L
1,449 SR
Queue Stats
57W - 52L
1,363 Elo+
Party 1
Chaac
Chaac
HulkGamer01ttv
Chaac
Level 156
God Stats
0W - 4L
1,519 SR
Queue Stats
168W - 139L
1,543 Elo+
Party 1
Sobek
Sobek
Zallish
Sobek
Level 199
God Stats
1W - 1L
1,500 SR
Queue Stats
516W - 545L
1,534 Elo+
Party 2
Arachne
Arachne
erik7
Arachne
Level 148
God Stats
22W - 15L
1,705 SR
Queue Stats
95W - 85L
1,564 Elo+
Party 1
Team Averages
Level 144
1,537 SR
1,513 Elo+

VS

Team Averages
Level 135
1,321 SR
1,479 Elo+
Izanami
Izanami
 
Izanami
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Judokax
Sobek
Level 123
God Stats
6W - 9L
1,637 SR
Queue Stats
177W - 263L
1,378 Elo+
Party 3
Fenrir
Fenrir
Kaositic
Fenrir
Level 125
God Stats
9W - 12L
992 SR
Queue Stats
181W - 262L
1,415 Elo+
Party 3
Hades
Hades
Korbuth
Hades
Level 126
God Stats
4W - 3L
1,359 SR
Queue Stats
378W - 327L
1,555 Elo+
Solo
King Arthur
King Arthur
xJaseR
King Arthur
Level 128
God Stats
2W - 3L
1,119 SR
Queue Stats
102W - 81L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bigman6453
Tiamat
8
0 / 3 / 0
4,108
587
1,737
5,329
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
CRUCHITO
Neith
8
0 / 1 / 0
4,143
592
1,426
2,876
647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 3 / 0
5,564
795
3,022
6,511
2,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sobek
Zallish
Sobek
6
0 / 1 / 0
3,624
518
1,576
4,851
3,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
erik7
Arachne
4
0 / 2 / 0
3,355
479
948
3,141
839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 0 / 2
4,480
640
1,939
2,545
658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Sobek
Judokax
Sobek
7
1 / 0 / 1
4,245
606
1,226
3,447
2,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Kaositic
Fenrir
9
7 / 1 / 2
5,084
726
3,460
4,934
1,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
Korbuth
Hades
9
0 / 0 / 5
4,826
689
3,756
4,457
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

King Arthur
xJaseR
King Arthur
9
2 / 1 / 1
4,995
714
2,661
4,962
3,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
2
Kills
10
10
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
2
1
L
Tiamat
Bigman6453
Tiamat
0
3
0
0
L
Neith
CRUCHITO
Neith
0
1
0
0
L
2
3
0
0.67
W
Sobek
Judokax
Sobek
1
0
1
1.5
W
Fenrir
Kaositic
Fenrir
7
1
2
8
W
Hades
Korbuth
Hades
0
0
5
2.5
L
Sobek
Zallish
Sobek
0
1
0
0
L
Arachne
erik7
Arachne
0
2
0
0
W
King Arthur
xJaseR
King Arthur
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,709
Damage
13,042
22,708
Taken
20,345
9,779
Mitigated
9,727
7,729
Healing
7,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,939
1,468
0
1,009
2,545
658
0
582
1,963
0
35,218
L
Tiamat
Bigman6453
Tiamat
1,737
367
0
2,728
5,329
1,811
0
3,095
2,234
19,478
0
L
Neith
CRUCHITO
Neith
1,426
339
0
610
2,876
647
0
71
2,805
0
26,295
L
3,022
634
0
1,933
6,511
2,947
0
68
6,443
0
30,337
W
Sobek
Judokax
Sobek
1,226
262
0
1,779
3,447
2,238
0
773
2,674
7,036
1,232
W
Fenrir
Kaositic
Fenrir
3,460
1,072
0
432
4,934
1,763
0
221
4,713
0
21,999
W
Hades
Korbuth
Hades
3,756
748
378
2,894
4,457
1,552
0
1,737
2,720
32,931
780
L
Sobek
Zallish
Sobek
1,576
183
0
1,812
4,851
3,535
0
1,064
3,787
10,589
0
L
Arachne
erik7
Arachne
948
789
0
646
3,141
839
0
575
2,566
0
6,827
W
King Arthur
xJaseR
King Arthur
2,661
347
0
990
4,962
3,516
0
0
4,962
0
28,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,794
Gold Earned
23,630
196
Minions Killed
272
0
Camps Cleared
0
637,453
Distance Traveled
732,424
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,480
640
70
10
0
127,513
0
L
Tiamat
4,108
587
42
6
0
139,354
0
L
Neith
4,143
592
56
8
0
142,311
3
L
Chaac
5,564
795
66
9
0
137,074
0
W
Sobek
4,245
606
12
2
0
162,005
1
W
Fenrir
5,084
726
43
6
0
162,196
0
W
Hades
4,826
689
86
12
0
138,731
0
L
Sobek
3,624
518
19
3
0
136,152
0
L
Arachne
3,355
479
13
2
0
82,562
0
W
King Arthur
4,995
714
61
9
0
141,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role