Player Matchup

King Arthur
King Arthur
Platinum III
JiH4RO
King Arthur
Platinum III
Level 172
God Stats
4W - 5L
1,566 SR
Queue Stats
183W - 173L
1,743 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
MommyHuntress
Nu Wa
Platinum IV
Level 66
God Stats
3W - 0L
1,791 SR
Queue Stats
44W - 33L
1,775 MMR
Solo
Artio
Artio
Platinum IV
RecnacK
Artio
Platinum IV
Level 197
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 188L
1,733 MMR
Solo
Ishtar
Ishtar
Platinum I
Xsticy
Ishtar
Platinum I
Level 65
God Stats
6W - 2L
1,751 SR
Queue Stats
69W - 55L
1,953 MMR
Party 1
Camazotz
Camazotz
Gold II
taliuc
Camazotz
Gold II
Level 126
God Stats
10W - 4L
1,780 SR
Queue Stats
141W - 139L
1,595 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,677 SR
1,760 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,607 SR
1,626 MMR
Anubis
Anubis
Platinum III
 
Anubis
Platinum III
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum I
 
Bastet
Platinum I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
SrChato
Gilgamesh
Gold IV
Level 139
God Stats
3W - 6L
1,861 SR
Queue Stats
75W - 66L
1,684 MMR
Solo
Charybdis
Charybdis
Gold I
joseA38
Charybdis
Gold I
Level 173
God Stats
2W - 1L
1,907 SR
Queue Stats
58W - 47L
1,766 MMR
Solo
Sobek
Sobek
Gold III
wafhl
Sobek
Gold III
Level 112
God Stats
0W - 3L
1,268 SR
Queue Stats
88W - 92L
1,682 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JiH4RO
King Arthur
15
2 / 4 / 4
8,944
596
11,598
19,172
12,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
7 / 3 / 5
9,675
645
16,137
6,997
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artio
RecnacK
Artio
12
1 / 2 / 5
7,728
515
4,415
11,966
7,877
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ishtar
Xsticy
Ishtar
15
2 / 3 / 0
8,345
556
6,190
10,689
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
taliuc
Camazotz
15
3 / 1 / 4
8,203
547
2,534
10,296
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
MulanLokiAthenaAgni

VS

Bans
LancelotIx ChelAresAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 6 / 0
9,070
605
8,695
9,727
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
 
Bastet
14
3 / 4 / 0
8,148
543
12,726
16,122
5,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Gilgamesh
SrChato
Gilgamesh
12
1 / 3 / 3
7,129
475
4,443
11,628
3,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
joseA38
Charybdis
15
2 / 2 / 0
8,437
562
7,952
9,911
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
wafhl
Sobek
13
2 / 0 / 3
7,618
508
5,159
11,283
10,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
15
Kills
13
13
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
6
0
0.83
L
Bastet
 
Bastet
3
4
0
0.75
W
King Arthur
JiH4RO
King Arthur
2
4
4
1
W
7
3
5
3.17
W
Artio
RecnacK
Artio
1
2
5
1.75
L
Gilgamesh
SrChato
Gilgamesh
1
3
3
0.83
W
Ishtar
Xsticy
Ishtar
2
3
0
0.67
L
Charybdis
joseA38
Charybdis
2
2
0
1
W
Camazotz
taliuc
Camazotz
3
1
4
5
L
Sobek
wafhl
Sobek
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,874
Damage
38,975
59,120
Taken
58,671
28,144
Mitigated
24,499
22,140
Healing
19,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,695
49
0
2,232
9,727
3,069
0
6,341
2,909
76,031
1,942
L
Bastet
 
Bastet
12,726
2,697
0
7,179
16,122
5,503
0
1,390
14,637
0
58,922
W
King Arthur
JiH4RO
King Arthur
11,598
1,817
0
3,846
19,172
12,314
0
1,762
17,329
0
70,637
W
16,137
2,310
0
817
6,997
1,549
776
3,778
2,886
83,823
0
W
Artio
RecnacK
Artio
4,415
493
1,087
4,438
11,966
7,877
0
3,949
7,761
21,906
195
L
Gilgamesh
SrChato
Gilgamesh
4,443
1,597
0
1,123
11,628
3,354
0
5,223
6,130
0
52,684
W
Ishtar
Xsticy
Ishtar
6,190
4,306
0
4,788
10,689
3,310
0
1,867
8,822
0
68,935
L
Charybdis
joseA38
Charybdis
7,952
3,816
0
4,726
9,911
2,534
635
2,743
7,076
0
84,941
W
Camazotz
taliuc
Camazotz
2,534
325
0
7,164
10,296
3,094
0
1,800
8,428
0
54,929
L
Sobek
wafhl
Sobek
5,159
515
0
4,428
11,283
10,039
0
3,733
7,367
25,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,895
Gold Earned
40,402
517
Minions Killed
519
0
Camps Cleared
0
1,575,782
Distance Traveled
1,453,471
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,070
605
153
10
0
252,320
0
L
Bastet
8,148
543
90
6
0
329,008
0
W
King Arthur
8,944
596
127
8
0
280,261
3
W
Nu Wa
9,675
645
151
10
0
302,770
0
W
Artio
7,728
515
35
2
0
324,120
5
L
Gilgamesh
7,129
475
84
6
0
288,163
2
W
Ishtar
8,345
556
128
9
0
290,367
4
L
Charybdis
8,437
562
160
11
0
255,743
0
W
Camazotz
8,203
547
76
5
0
378,264
3
L
Sobek
7,618
508
32
2
0
328,237
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role