Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CardinalChimp19
Ymir
Level 109
God Stats
2W - 1L
1,495 SR
Queue Stats
105W - 128L
1,450 Elo+
Solo
Nu Wa
Nu Wa
GraveSmoke
Nu Wa
Level 104
God Stats
15W - 3L
1,868 SR
Queue Stats
299W - 299L
1,461 Elo+
Solo
Scylla
Scylla
ProfesionalHobo
Scylla
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 43L
1,279 Elo+
Solo
Artemis
Artemis
SALSABIENPICOSA
Artemis
Level 22
God Stats
1W - 0L
1,858 SR
Queue Stats
45W - 38L
1,497 Elo+
Solo
Team Averages
Level 77
1,644 SR
1,438 Elo+

VS

Team Averages
Level 98
1,518 SR
1,509 Elo+
Tsukuyomi
Tsukuyomi
BertsDirtyWork
Tsukuyomi
Level 102
God Stats
1W - 3L
1,610 SR
Queue Stats
262W - 262L
1,470 Elo+
Solo
Cthulhu
Cthulhu
KappaSquid
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,532 Elo+
Party 1
Sobek
Sobek
Lizard king7264
Sobek
Level 145
God Stats
1W - 1L
1,701 SR
Queue Stats
46W - 46L
1,533 Elo+
Party 1
Mercury
Mercury
SilentDays21
Mercury
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 56L
1,504 Elo+
Solo
Hachiman
Hachiman
Supa Saiyan7740
Hachiman
Level 69
God Stats
0W - 2L
1,278 SR
Queue Stats
24W - 27L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
7 / 2 / 15
9,912
991
8,228
8,738
4,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
4 / 1 / 19
9,047
905
4,691
12,771
14,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
14
2 / 1 / 15
8,702
870
10,245
4,274
1,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
11 / 2 / 11
10,914
1,091
14,704
10,239
4,980
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 5 / 15
8,931
893
14,069
8,850
4,009
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BertsDirtyWork
Tsukuyomi
14
5 / 7 / 3
8,748
875
9,439
10,644
4,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
KappaSquid
Cthulhu
15
1 / 4 / 6
8,040
804
10,115
13,051
11,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 7 / 5
7,204
720
2,904
16,127
15,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
SilentDays21
Mercury
15
3 / 5 / 2
8,360
836
4,882
8,041
2,781
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hachiman
14
0 / 5 / 3
7,698
770
7,188
8,511
3,197
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
28
28
Kills
9
11
Deaths
28
75
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
2
15
7.25
L
Tsukuyomi
BertsDirtyWork
Tsukuyomi
5
7
3
0.93
W
4
1
19
13.5
W
Nu Wa
2
1
15
9.5
L
Cthulhu
KappaSquid
Cthulhu
1
4
6
1
L
0
7
5
0.36
W
11
2
11
8.25
W
4
5
15
2.3
L
Mercury
SilentDays21
Mercury
3
5
2
0.8
L
Hachiman
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,937
Damage
34,528
44,872
Taken
56,374
29,192
Mitigated
36,940
14,834
Healing
8,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,228
1,381
951
2,432
8,738
4,099
809
2,538
6,200
0
18,562
L
Tsukuyomi
BertsDirtyWork
Tsukuyomi
9,439
1,825
255
933
10,644
4,148
0
4,378
6,266
0
21,329
W
4,691
335
1,071
3,804
12,771
14,521
56
3,316
9,455
6,720
459
W
Nu Wa
10,245
2,529
810
1,024
4,274
1,583
42
1,585
2,689
22,500
193
L
Cthulhu
KappaSquid
Cthulhu
10,115
101
791
1,384
13,051
11,478
0
8,208
4,843
23,295
729
L
2,904
167
609
2,584
16,127
15,336
0
7,466
8,661
8,368
0
W
14,704
977
146
2,012
10,239
4,980
2,014
1,811
8,428
34,338
0
W
14,069
6,836
869
1,715
8,850
4,009
862
3,040
5,810
0
20,690
L
Mercury
SilentDays21
Mercury
4,882
408
221
164
8,041
2,781
0
5,316
2,725
0
9,981
L
Hachiman
7,188
2,076
565
542
8,511
3,197
0
3,996
4,515
0
24,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,506
Gold Earned
40,050
122
Minions Killed
106
0
Camps Cleared
0
938,284
Distance Traveled
919,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,912
991
27
3
0
209,541
0
L
Tsukuyomi
8,748
875
25
3
0
171,521
0
W
Ymir
9,047
905
5
1
0
200,667
0
W
Nu Wa
8,702
870
27
3
0
188,665
0
L
Cthulhu
8,040
804
32
3
0
186,892
0
L
Sobek
7,204
720
6
1
0
158,722
0
W
Scylla
10,914
1,091
56
6
0
177,547
0
W
Artemis
8,931
893
7
1
0
161,864
0
L
Mercury
8,360
836
10
1
0
210,672
0
L
Hachiman
7,698
770
33
3
0
191,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role