Player Matchup

He Bo
He Bo
 
He Bo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Surtr
Surtr
Mrdomino555
Surtr
Level 184
God Stats
1W - 0L
1,338 SR
Queue Stats
130W - 122L
1,537 Elo+
Party 1
Khepri
Khepri
Slimysam
Khepri
Level 48
God Stats
6W - 4L
1,627 SR
Queue Stats
100W - 84L
1,570 Elo+
Party 1
Chernobog
Chernobog
anarchykai
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,311 Elo+
Party 4
Chaac
Chaac
sleeeeply
Chaac
Level 28
God Stats
4W - 4L
1,387 SR
Queue Stats
56W - 69L
1,502 Elo+
Party 1
Team Averages
Level 83
1,470 SR
1,484 Elo+

VS

Team Averages
Level 99
1,536 SR
1,496 Elo+
Geb
Geb
 
Geb
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Aoimanto
Nu Wa
Level 123
God Stats
14W - 7L
1,831 SR
Queue Stats
231W - 198L
1,497 Elo+
Party 2
Achilles
Achilles
GodS_Moosey
Achilles
Level 126
God Stats
1W - 5L
1,449 SR
Queue Stats
230W - 205L
1,489 Elo+
Party 2
Arachne
Arachne
H3ROxFangz
Arachne
Level 107
God Stats
2W - 9L
1,295 SR
Queue Stats
30W - 45L
1,494 Elo+
Party 2
Nut
Nut
KiryuMGx3
Nut
Level 89
God Stats
0W - 1L
1,606 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
2 / 2 / 1
6,024
548
1,738
4,257
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
7 / 0 / 2
7,030
639
7,139
8,842
4,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Khepri
Slimysam
Khepri
10
2 / 0 / 3
6,115
556
2,420
5,636
3,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
anarchykai
Chernobog
10
3 / 3 / 3
6,089
554
5,528
8,256
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
sleeeeply
Chaac
10
5 / 2 / 3
6,334
576
6,843
8,326
4,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
2 / 3 / 0
6,215
565
1,106
6,018
3,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Aoimanto
Nu Wa
12
2 / 2 / 1
6,890
626
3,189
3,474
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
GodS_Moosey
Achilles
10
0 / 4 / 1
5,726
521
4,035
10,193
6,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
H3ROxFangz
Arachne
10
3 / 4 / 2
6,106
555
4,430
8,345
2,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8
0 / 6 / 1
4,792
436
2,814
7,094
2,094
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
19
Kills
7
7
Deaths
19
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
2
1
1.25
L
Geb
 
Geb
2
3
0
0.67
L
Nu Wa
Aoimanto
Nu Wa
2
2
1
1.25
L
Achilles
GodS_Moosey
Achilles
0
4
1
0.13
L
Arachne
H3ROxFangz
Arachne
3
4
2
1
L
0
6
1
0.08
W
7
0
2
8
W
Khepri
Slimysam
Khepri
2
0
3
3.5
W
Chernobog
anarchykai
Chernobog
3
3
3
1.5
W
Chaac
sleeeeply
Chaac
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,668
Damage
15,574
35,317
Taken
35,124
15,650
Mitigated
15,542
9,069
Healing
8,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
1,738
47
0
625
4,257
1,046
0
1,364
2,893
32,246
0
L
Geb
 
Geb
1,106
134
0
1,116
6,018
3,758
0
761
5,257
16,371
0
L
Nu Wa
Aoimanto
Nu Wa
3,189
565
0
415
3,474
964
0
1,262
2,212
40,449
437
L
Achilles
GodS_Moosey
Achilles
4,035
1,003
0
3,150
10,193
6,060
442
988
9,205
0
36,366
L
Arachne
H3ROxFangz
Arachne
4,430
3,114
0
2,406
8,345
2,666
0
1,080
7,265
0
41,512
L
2,814
1,798
0
1,556
7,094
2,094
0
421
6,673
0
20,052
W
7,139
3,439
0
1,935
8,842
4,324
0
273
8,524
1,198
53,022
W
Khepri
Slimysam
Khepri
2,420
147
0
2,319
5,636
3,441
119
176
5,317
20,851
0
W
Chernobog
anarchykai
Chernobog
5,528
3,820
0
2,603
8,256
2,505
623
1,344
6,648
0
35,869
W
Chaac
sleeeeply
Chaac
6,843
951
0
1,587
8,326
4,334
0
1,033
7,293
0
38,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,592
Gold Earned
29,729
310
Minions Killed
274
0
Camps Cleared
0
1,081,422
Distance Traveled
1,029,193
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,024
548
69
6
0
203,621
0
L
Geb
6,215
565
25
2
0
209,115
0
L
Nu Wa
6,890
626
90
8
0
197,104
3
L
Achilles
5,726
521
59
5
0
191,807
0
L
Arachne
6,106
555
64
6
0
218,970
0
L
Nut
4,792
436
36
3
0
212,197
0
W
Surtr
7,030
639
94
9
0
252,760
0
W
Khepri
6,115
556
27
2
0
231,402
0
W
Chernobog
6,089
554
63
6
0
174,586
0
W
Chaac
6,334
576
57
5
0
219,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role