Player Matchup

Ishtar
Ishtar
ObaProtea
Ishtar
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 19L
1,471 Elo+
Party 3
Arachne
Arachne
ThatBeachMonkey
Arachne
Level 60
God Stats
21W - 10L
1,644 SR
Queue Stats
299W - 292L
1,474 Elo+
Party 1
Maui
Maui
Unbørn
Maui
Level 29
God Stats
1W - 1L
1,323 SR
Queue Stats
63W - 78L
1,343 Elo+
Party 3
Hou Yi
Hou Yi
bossy_barbie
Hou Yi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 56L
1,402 Elo+
Solo
Olorun
Olorun
xCHINOx94
Olorun
Level 107
God Stats
3W - 1L
1,787 SR
Queue Stats
299W - 297L
1,474 Elo+
Party 1
Team Averages
Level 87
1,551 SR
1,433 Elo+

VS

Team Averages
Level 120
1,363 SR
1,469 Elo+
Ishtar
Ishtar
DiveTheHilma
Ishtar
Level 190
God Stats
6W - 2L
1,689 SR
Queue Stats
405W - 426L
1,471 Elo+
Solo
Rama
Rama
F0XR4CER
Rama
Level 59
God Stats
1W - 2L
1,288 SR
Queue Stats
54W - 35L
1,577 Elo+
Party 2
Bakasura
Bakasura
Fam0usPsych0
Bakasura
Level 109
God Stats
2W - 4L
1,411 SR
Queue Stats
150W - 140L
1,484 Elo+
Party 2
Zhong Kui
Zhong Kui
IssaRaeMe
Zhong Kui
Level 135
God Stats
2W - 5L
1,129 SR
Queue Stats
462W - 484L
1,432 Elo+
Solo
Artio
Artio
Kidiazo
Artio
Level 105
God Stats
0W - 2L
1,296 SR
Queue Stats
29W - 37L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ObaProtea
Ishtar
20
16 / 1 / 14
12,168
1,014
21,895
8,780
4,043
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 5 / 16
9,968
831
10,226
12,724
12,133
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
Unbørn
Maui
14
1 / 5 / 20
9,874
823
5,124
15,667
16,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hou Yi
19
5 / 2 / 19
10,944
912
10,474
7,503
3,769
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
xCHINOx94
Olorun
16
3 / 6 / 17
10,260
855
14,930
10,815
4,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
4 / 6 / 8
9,133
761
10,681
11,413
4,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
15
5 / 5 / 9
9,255
771
11,216
12,547
4,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Fam0usPsych0
Bakasura
14
3 / 9 / 5
9,057
755
7,724
14,869
7,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Zhong Kui
IssaRaeMe
Zhong Kui
15
2 / 5 / 11
8,666
722
12,014
13,009
11,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Kidiazo
Artio
12
1 / 6 / 7
8,764
730
3,203
16,818
13,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
55
31
Kills
15
19
Deaths
31
86
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ishtar
4
6
8
1.33
L
Rama
5
5
9
1.9
L
Bakasura
Fam0usPsych0
Bakasura
3
9
5
0.61
L
Zhong Kui
IssaRaeMe
Zhong Kui
2
5
11
1.5
L
Artio
Kidiazo
Artio
1
6
7
0.75
W
Ishtar
ObaProtea
Ishtar
16
1
14
23
W
6
5
16
2.8
W
Maui
Unbørn
Maui
1
5
20
2.2
W
Hou Yi
5
2
19
7.25
W
Olorun
xCHINOx94
Olorun
3
6
17
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,649
Damage
44,838
55,489
Taken
68,656
40,356
Mitigated
41,529
15,669
Healing
16,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
10,681
6,664
654
608
11,413
4,434
0
2,550
8,850
0
29,334
L
Rama
11,216
7,084
466
2,052
12,547
4,530
0
4,093
8,393
0
31,428
L
Bakasura
Fam0usPsych0
Bakasura
7,724
5,227
746
2,000
14,869
7,740
0
4,541
10,267
0
8,486
L
Zhong Kui
IssaRaeMe
Zhong Kui
12,014
2,312
1,310
2,096
13,009
11,006
0
2,865
9,986
25,309
0
L
Artio
Kidiazo
Artio
3,203
422
3,363
3,691
16,818
13,819
0
5,453
11,265
10,931
1,379
W
Ishtar
ObaProtea
Ishtar
21,895
14,457
1,772
3,507
8,780
4,043
2,358
2,871
5,579
0
49,252
W
10,226
6,483
1,504
2,466
12,724
12,133
546
3,955
8,224
0
16,148
W
Maui
Unbørn
Maui
5,124
1,486
498
1,323
15,667
16,016
0
4,025
10,888
9,915
1,067
W
Hou Yi
10,474
3,131
565
1,197
7,503
3,769
1,804
1,861
5,642
0
29,243
W
Olorun
xCHINOx94
Olorun
14,930
7,049
1,090
1,747
10,815
4,395
2,219
2,067
8,489
31,148
504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,214
Gold Earned
44,875
156
Minions Killed
157
0
Camps Cleared
0
1,079,498
Distance Traveled
974,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,133
761
45
4
0
181,226
0
L
Rama
9,255
771
42
4
0
192,942
0
L
Bakasura
9,057
755
25
2
0
203,681
0
L
Zhong Kui
8,666
722
28
2
0
198,496
0
L
Artio
8,764
730
17
1
0
198,314
0
W
Ishtar
12,168
1,014
64
5
0
203,877
0
W
Arachne
9,968
831
4
0
0
243,086
0
W
Maui
9,874
823
9
1
0
224,165
0
W
Hou Yi
10,944
912
44
4
0
213,846
0
W
Olorun
10,260
855
35
3
0
194,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role