Player Matchup

Freya
Freya
Silver V
CommanderCummer
Freya
Silver V
Level 117
God Stats
3W - 3L
1,802 SR
Queue Stats
151W - 175L
723 MMR
Party 1
King Arthur
King Arthur
Silver I
LordJord69
King Arthur
Silver I
Level 138
God Stats
3W - 6L
1,391 SR
Queue Stats
147W - 150L
1,209 MMR
Party 1
Thanatos
Thanatos
Bronze II
MinturnRowch
Thanatos
Bronze II
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
372W - 416L
919 MMR
Solo
Nu Wa
Nu Wa
Silver III
Peiyz 3
Nu Wa
Silver III
Level 84
God Stats
28W - 23L
1,754 SR
Queue Stats
229W - 232L
976 MMR
Solo
Xing Tian
Xing Tian
Silver III
iTheater Thug
Xing Tian
Silver III
Level 127
God Stats
1W - 4L
1,391 SR
Queue Stats
26W - 43L
974 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,568 SR
960 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,561 SR
1,058 MMR
Surtr
Surtr
Silver III
 
Surtr
Silver III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Silver III
Chrisk__Love
Charon
Silver III
Level 148
God Stats
2W - 0L
1,729 SR
Queue Stats
240W - 260L
894 MMR
Solo
Medusa
Medusa
Silver III
Count Dangula
Medusa
Silver III
Level 101
God Stats
48W - 36L
1,542 SR
Queue Stats
137W - 144L
978 MMR
Solo
Thor
Thor
Silver III
Hoovxr
Thor
Silver III
Level 68
God Stats
22W - 11L
1,606 SR
Queue Stats
164W - 181L
978 MMR
Solo
Merlin
Merlin
Silver III
RGMarcel
Merlin
Silver III
Level 126
God Stats
23W - 25L
1,431 SR
Queue Stats
415W - 461L
942 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,498
700
1,464
2,070
497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
LordJord69
King Arthur
7
2 / 1 / 0
4,180
836
3,076
5,405
2,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
MinturnRowch
Thanatos
5
0 / 1 / 0
3,321
664
786
3,538
1,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
Peiyz 3
Nu Wa
6
0 / 1 / 0
3,610
722
1,011
2,380
430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xing Tian
iTheater Thug
Xing Tian
6
0 / 1 / 1
3,670
734
913
5,870
3,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AgniBacchusArachne

VS

Bans
AresJanusAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
6
1 / 2 / 0
3,719
744
2,980
4,933
2,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charon
6
0 / 0 / 1
3,672
734
1,985
3,688
1,816
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 1 / 0
3,622
724
2,497
2,595
634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thor
Hoovxr
Thor
7
1 / 0 / 1
3,582
716
1,563
4,177
987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
RGMarcel
Merlin
8
1 / 0 / 1
3,963
793
923
1,419
320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
3
Kills
4
4
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
2
0
0.5
W
Charon
0
0
1
0.5
L
1
0
0
1
W
1
1
0
1
W
Thor
Hoovxr
Thor
1
0
1
1.5
L
King Arthur
LordJord69
King Arthur
2
1
0
2
L
Thanatos
MinturnRowch
Thanatos
0
1
0
0
L
Nu Wa
Peiyz 3
Nu Wa
0
1
0
0
W
Merlin
RGMarcel
Merlin
1
0
1
1.5
L
Xing Tian
iTheater Thug
Xing Tian
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,250
Damage
9,948
19,263
Taken
16,812
7,900
Mitigated
5,759
6,208
Healing
5,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
2,980
1,228
0
1,114
4,933
2,002
0
96
4,797
466
16,566
W
Charon
1,985
471
0
1,453
3,688
1,816
0
1,190
2,458
10,723
1,943
L
1,464
718
0
1,350
2,070
497
0
766
1,304
9,860
0
W
2,497
1,032
0
327
2,595
634
0
1,334
1,221
0
19,537
W
Thor
Hoovxr
Thor
1,563
706
0
2,700
4,177
987
0
408
3,705
0
19,441
L
King Arthur
LordJord69
King Arthur
3,076
554
0
1,250
5,405
2,731
0
252
4,756
0
24,480
L
Thanatos
MinturnRowch
Thanatos
786
173
0
1,611
3,538
1,061
0
244
3,266
0
14,968
L
Nu Wa
Peiyz 3
Nu Wa
1,011
32
0
587
2,380
430
0
425
1,705
15,218
0
W
Merlin
RGMarcel
Merlin
923
0
0
0
1,419
320
0
136
1,243
14,060
934
L
Xing Tian
iTheater Thug
Xing Tian
913
50
0
1,410
5,870
3,181
0
981
4,889
10,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,279
Gold Earned
18,558
142
Minions Killed
168
0
Camps Cleared
0
546,645
Distance Traveled
569,556
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
3,719
744
29
6
0
111,119
0
W
Charon
3,672
734
19
4
0
112,693
0
L
Freya
3,498
700
17
3
0
76,950
0
W
Medusa
3,622
724
33
7
0
114,700
0
W
Thor
3,582
716
43
9
0
123,315
0
L
King Arthur
4,180
836
46
9
0
112,352
0
L
Thanatos
3,321
664
27
5
0
121,646
2
L
Nu Wa
3,610
722
35
7
0
105,958
0
W
Merlin
3,963
793
44
9
0
107,729
2
L
Xing Tian
3,670
734
17
3
0
129,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role