Player Matchup

Agni
Agni
 
Agni
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
FatherNook82
Bastet
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 241L
1,447 Elo+
Solo
Hercules
Hercules
SleepingPuma
Hercules
Level 69
God Stats
8W - 8L
1,500 SR
Queue Stats
215W - 197L
1,493 Elo+
Solo
Cabrakan
Cabrakan
TVSimplicity
Cabrakan
Level 138
God Stats
1W - 3L
1,358 SR
Queue Stats
185W - 158L
1,600 Elo+
Solo
Chiron
Chiron
Zlot117
Chiron
Level 117
God Stats
14W - 7L
1,674 SR
Queue Stats
82W - 72L
1,515 Elo+
Solo
Team Averages
Level 103
1,506 SR
1,511 Elo+

VS

Team Averages
Level 123
1,508 SR
1,531 Elo+
Cu Chulainn
Cu Chulainn
King0125
Cu Chulainn
Level 126
God Stats
1W - 2L
1,289 SR
Queue Stats
141W - 125L
1,535 Elo+
Solo
Hades
Hades
SirJackFireball
Hades
Level 76
God Stats
9W - 16L
1,471 SR
Queue Stats
162W - 150L
1,565 Elo+
Party 1
Nemesis
Nemesis
SlaadM
Nemesis
Level 126
God Stats
13W - 10L
1,669 SR
Queue Stats
766W - 751L
1,478 Elo+
Solo
Scylla
Scylla
freddy2005
Scylla
Level 84
God Stats
36W - 30L
1,572 SR
Queue Stats
164W - 149L
1,544 Elo+
Party 1
Neith
Neith
stimee
Neith
Level 205
God Stats
49W - 39L
1,539 SR
Queue Stats
74W - 66L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
1 / 2 / 1
7,431
495
5,131
7,906
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
13
2 / 4 / 0
7,016
468
5,201
16,076
5,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Hercules
SleepingPuma
Hercules
13
1 / 2 / 1
7,630
509
5,676
15,179
12,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
TVSimplicity
Cabrakan
10
1 / 3 / 3
6,848
457
6,537
13,986
13,282
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Earring

Mystical Earring

+15
Mp 5

Chiron
Zlot117
Chiron
14
2 / 1 / 1
7,951
530
7,971
9,032
3,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
King0125
Cu Chulainn
16
2 / 2 / 2
10,103
674
14,447
13,147
10,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
2 / 1 / 1
7,572
505
2,939
9,373
6,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Nemesis
SlaadM
Nemesis
15
4 / 2 / 2
8,391
559
9,102
14,718
5,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Scylla
freddy2005
Scylla
14
3 / 1 / 1
8,567
571
8,823
5,030
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
stimee
Neith
14
1 / 1 / 2
8,707
580
9,620
7,556
2,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
12
12
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
2
1
0.75
L
Bastet
2
4
0
0.5
W
Cu Chulainn
King0125
Cu Chulainn
2
2
2
1.5
W
2
1
1
2.5
W
Nemesis
SlaadM
Nemesis
4
2
2
2.5
L
Hercules
SleepingPuma
Hercules
1
2
1
0.75
L
Cabrakan
TVSimplicity
Cabrakan
1
3
3
0.83
L
Chiron
Zlot117
Chiron
2
1
1
2.5
W
Scylla
freddy2005
Scylla
3
1
1
3.5
W
Neith
stimee
Neith
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,516
Damage
44,931
62,179
Taken
49,824
36,758
Mitigated
27,040
20,606
Healing
19,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,131
506
0
1,909
7,906
2,094
0
2,901
4,679
52,598
459
L
Bastet
5,201
2,292
0
7,944
16,076
5,036
0
3,304
12,589
0
53,464
W
Cu Chulainn
King0125
Cu Chulainn
14,447
2,612
0
2,781
13,147
10,518
0
948
11,637
11,797
74,399
W
2,939
949
187
3,424
9,373
6,998
0
3,034
6,339
14,536
0
W
Nemesis
SlaadM
Nemesis
9,102
3,737
0
9,488
14,718
5,422
0
3,816
10,860
0
69,054
L
Hercules
SleepingPuma
Hercules
5,676
2,622
0
5,697
15,179
12,990
0
2,072
13,107
0
51,504
L
Cabrakan
TVSimplicity
Cabrakan
6,537
1,373
0
1,560
13,986
13,282
0
4,875
8,898
18,160
1,129
L
Chiron
Zlot117
Chiron
7,971
2,663
434
3,062
9,032
3,356
0
419
8,613
0
65,910
W
Scylla
freddy2005
Scylla
8,823
788
0
1,620
5,030
1,634
382
3,073
1,957
57,120
96
W
Neith
stimee
Neith
9,620
1,679
0
1,899
7,556
2,468
84
632
6,924
0
65,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,876
Gold Earned
43,340
423
Minions Killed
486
0
Camps Cleared
0
1,456,736
Distance Traveled
1,540,286
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,431
495
98
7
0
297,386
0
L
Bastet
7,016
468
80
5
0
305,578
0
W
Cu Chulainn
10,103
674
136
9
0
307,021
0
W
Hades
7,572
505
12
1
0
268,074
10
W
Nemesis
8,391
559
104
7
0
354,758
2
L
Hercules
7,630
509
105
7
0
277,559
2
L
Cabrakan
6,848
457
22
1
0
281,157
9
L
Chiron
7,951
530
118
8
0
295,056
4
W
Scylla
8,567
571
112
7
0
307,654
7
W
Neith
8,707
580
122
8
0
302,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role