Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
ItsEzyTheWarrior
Xing Tian
Level 7
God Stats
0W - 1L
1,266 SR
Queue Stats
1W - 7L
1,266 Elo+
Party 1
Raijin
Raijin
Kinkyy
Raijin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 66L
1,231 Elo+
Party 1
Chaac
Chaac
Zarkmin
Chaac
Level 27
God Stats
1W - 2L
1,179 SR
Queue Stats
4W - 14L
1,123 Elo+
Party 1
Fafnir
Fafnir
yaboyberm
Fafnir
Level 8
God Stats
5W - 7L
1,560 SR
Queue Stats
26W - 32L
1,556 Elo+
Party 2
Team Averages
Level 26
1,401 SR
1,335 Elo+

VS

Team Averages
Level 53
1,453 SR
1,454 Elo+
Set
Set
Brizby
Set
Level 29
God Stats
4W - 1L
1,521 SR
Queue Stats
6W - 3L
1,505 Elo+
Party 3
Tyr
Tyr
FurthestMoth
Tyr
Level 45
God Stats
6W - 10L
1,343 SR
Queue Stats
145W - 186L
1,391 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pihoqahiak
Ah Muzen Cab
Level 54
God Stats
3W - 2L
1,330 SR
Queue Stats
7W - 4L
1,458 Elo+
Party 3
Kuzenbo
Kuzenbo
Potando
Kuzenbo
Level 16
God Stats
13W - 5L
1,572 SR
Queue Stats
16W - 9L
1,458 Elo+
Party 3
He Bo
He Bo
TwilightGogma
He Bo
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
0 / 4 / 0
4,374
437
2,256
6,133
1,493
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Xing Tian
9
0 / 3 / 0
4,562
456
1,519
6,097
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Raijin
Kinkyy
Raijin
9
2 / 1 / 0
5,273
527
4,186
3,943
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Zarkmin
Chaac
8
1 / 2 / 0
4,967
497
2,016
6,926
3,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
yaboyberm
Fafnir
7
1 / 4 / 0
4,469
447
3,691
9,432
6,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Brizby
Set
9
2 / 1 / 3
5,130
513
1,418
6,033
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 2 / 0
5,647
565
2,970
8,130
4,689
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
Pihoqahiak
Ah Muzen Cab
9
4 / 1 / 2
5,789
579
4,823
4,336
1,117
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
Potando
Kuzenbo
9
4 / 0 / 4
6,093
609
4,229
5,390
4,588
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 0
6,179
618
4,206
3,645
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
4
Kills
13
14
Deaths
4
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
4
0
0
W
Set
Brizby
Set
2
1
3
3.5
W
1
2
0
0.5
L
Xing Tian
0
3
0
0
L
Raijin
Kinkyy
Raijin
2
1
0
2
W
Ah Muzen Cab
Pihoqahiak
Ah Muzen Cab
4
1
2
5
W
Kuzenbo
Potando
Kuzenbo
4
0
4
6
W
2
0
0
2
L
Chaac
Zarkmin
Chaac
1
2
0
0.5
L
Fafnir
yaboyberm
Fafnir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,668
Damage
17,646
32,531
Taken
27,534
14,201
Mitigated
13,894
3,932
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,256
854
0
1,027
6,133
1,493
0
1,491
4,608
0
20,641
W
Set
Brizby
Set
1,418
661
0
846
6,033
2,572
0
137
5,857
0
27,804
W
2,970
324
0
1,580
8,130
4,689
0
4,123
4,007
0
28,402
L
Xing Tian
1,519
34
0
0
6,097
2,135
0
3,358
2,249
14,459
0
L
Raijin
Kinkyy
Raijin
4,186
1,220
0
250
3,943
1,128
0
0
3,943
17,815
278
W
Ah Muzen Cab
Pihoqahiak
Ah Muzen Cab
4,823
1,461
0
0
4,336
1,117
335
1,760
2,356
0
31,009
W
Kuzenbo
Potando
Kuzenbo
4,229
2,109
0
2,305
5,390
4,588
200
1,456
3,821
15,938
0
W
4,206
276
20
1,063
3,645
928
126
1,284
2,160
32,524
1,203
L
Chaac
Zarkmin
Chaac
2,016
139
0
765
6,926
3,070
0
903
6,009
0
29,985
L
Fafnir
yaboyberm
Fafnir
3,691
781
0
1,890
9,432
6,375
0
2,115
7,317
14,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,645
Gold Earned
28,838
164
Minions Killed
235
0
Camps Cleared
0
1,023,251
Distance Traveled
1,054,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,374
437
40
4
0
191,991
0
W
Set
5,130
513
53
5
0
205,507
0
W
Tyr
5,647
565
48
5
0
212,912
0
L
Xing Tian
4,562
456
22
2
0
218,539
0
L
Raijin
5,273
527
35
4
0
179,181
0
W
Ah Muzen Cab
5,789
579
42
4
0
222,948
0
W
Kuzenbo
6,093
609
23
2
0
221,363
0
W
He Bo
6,179
618
69
7
0
191,999
0
L
Chaac
4,967
497
55
6
0
225,550
0
L
Fafnir
4,469
447
12
1
0
207,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role