Player Matchup

Olorun
Olorun
Treantaurs
Olorun
Level 100
God Stats
5W - 5L
1,500 SR
Queue Stats
367W - 388L
1,476 Elo+
Party 1
Neith
Neith
auhsoJBack
Neith
Level 17
God Stats
4W - 6L
1,351 SR
Queue Stats
60W - 70L
1,359 Elo+
Party 1
Bastet
Bastet
tbgp
Bastet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 102L
1,369 Elo+
Party 1
Team Averages
Level 44
1,450 SR
1,401 Elo+

VS

Team Averages
Level 88
1,605 SR
1,527 Elo+
Khepri
Khepri
Bear Guy Thing
Khepri
Level 104
God Stats
1W - 2L
1,494 SR
Queue Stats
29W - 27L
1,402 Elo+
Party 2
Pele
Pele
ChunxMunx
Pele
Level 108
God Stats
1W - 2L
1,694 SR
Queue Stats
49W - 44L
1,480 Elo+
Party 2
Baron Samedi
Baron Samedi
badjuju40
Baron Samedi
Level 53
God Stats
2W - 1L
1,626 SR
Queue Stats
54W - 31L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Treantaurs
Olorun
15
6 / 7 / 2
10,756
768
14,053
12,978
3,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
14
1 / 8 / 4
9,590
685
6,207
13,111
2,629
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bastet
tbgp
Bastet
14
2 / 7 / 7
9,490
678
5,000
14,164
3,577
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 16
10,775
770
4,747
15,115
16,209
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
16
8 / 6 / 7
11,241
803
14,948
15,130
7,690
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
badjuju40
Baron Samedi
19
11 / 1 / 7
12,687
906
14,261
8,207
5,577
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
9
Kills
22
22
Deaths
11
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
4
16
2.75
W
Pele
8
6
7
1.92
L
Olorun
Treantaurs
Olorun
6
7
2
1
L
Neith
1
8
4
0.38
W
Baron Samedi
badjuju40
Baron Samedi
11
1
7
14.5
L
Bastet
tbgp
Bastet
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,260
Damage
33,956
40,253
Taken
38,452
9,243
Mitigated
29,476
5,369
Healing
8,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,747
233
503
596
15,115
16,209
230
6,531
8,584
14,271
1,318
W
Pele
14,948
3,359
165
3,930
15,130
7,690
1,139
4,745
10,385
0
61,605
L
Olorun
Treantaurs
Olorun
14,053
7,999
30
1,304
12,978
3,037
0
6,696
5,910
37,886
5,474
L
Neith
6,207
3,245
0
2,032
13,111
2,629
0
7,319
5,358
0
36,902
W
Baron Samedi
badjuju40
Baron Samedi
14,261
1,179
1,213
1,656
8,207
5,577
555
1,904
6,303
58,420
1,836
L
Bastet
tbgp
Bastet
5,000
1,081
0
2,003
14,164
3,577
0
3,999
9,805
0
16,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,836
Gold Earned
34,703
131
Minions Killed
197
0
Camps Cleared
0
622,013
Distance Traveled
757,532
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,775
770
24
2
0
250,608
4
W
Pele
11,241
803
81
6
0
267,826
0
L
Olorun
10,756
768
45
3
0
186,856
0
L
Neith
9,590
685
56
4
0
200,173
0
W
Baron Samedi
12,687
906
92
7
0
239,098
0
L
Bastet
9,490
678
30
2
0
234,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role