Player Matchup

Fafnir
Fafnir
Akanesama
Fafnir
Level 46
God Stats
2W - 4L
1,241 SR
Queue Stats
210W - 234L
1,415 Elo+
Party 1
Medusa
Medusa
Iceguzzler
Medusa
Level 58
God Stats
20W - 14L
1,434 SR
Queue Stats
242W - 259L
1,436 Elo+
Party 1
Chang'e
Chang'e
RooneeTV
Chang'e
Level 50
God Stats
4W - 0L
1,888 SR
Queue Stats
180W - 188L
1,400 Elo+
Solo
Thor
Thor
account771752
Thor
Level 33
God Stats
20W - 21L
1,521 SR
Queue Stats
133W - 149L
1,406 Elo+
Party 1
Mulan
Mulan
p0p30fd0p3
Mulan
Level 49
God Stats
28W - 4L
1,735 SR
Queue Stats
171W - 166L
1,483 Elo+
Party 1
Team Averages
Level 47
1,564 SR
1,428 Elo+

VS

Team Averages
Level 66
1,517 SR
1,477 Elo+
Serqet
Serqet
Soul Reaver6638
Serqet
Level 61
God Stats
12W - 12L
1,618 SR
Queue Stats
298W - 303L
1,467 Elo+
Party 3
Anubis
Anubis
YMM-yogo
Anubis
Level 62
God Stats
3W - 3L
1,509 SR
Queue Stats
45W - 46L
1,469 Elo+
Party 2
Sylvanus
Sylvanus
johnsysinns
Sylvanus
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 169L
1,527 Elo+
Solo
Surtr
Surtr
llllllV6250
Surtr
Level 87
God Stats
11W - 14L
1,458 SR
Queue Stats
495W - 467L
1,433 Elo+
Party 3
Jing Wei
Jing Wei
morganjm
Jing Wei
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 60L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Akanesama
Fafnir
14
3 / 1 / 11
9,555
597
8,002
11,370
9,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Medusa
Iceguzzler
Medusa
14
3 / 4 / 8
8,210
513
10,570
10,987
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
RooneeTV
Chang'e
17
6 / 6 / 5
9,813
613
15,737
14,491
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 1 / 7
9,437
590
9,070
14,444
4,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
17
10 / 2 / 6
11,446
715
15,037
15,010
10,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 4
7,972
498
6,670
16,039
5,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
YMM-yogo
Anubis
14
3 / 5 / 3
8,848
553
8,196
14,380
6,253
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sylvanus
johnsysinns
Sylvanus
12
1 / 10 / 2
7,623
476
8,968
17,404
13,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
4 / 5 / 5
7,715
482
9,379
14,910
10,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
morganjm
Jing Wei
13
2 / 5 / 4
7,487
468
7,416
14,722
4,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
32
29
Kills
14
14
Deaths
30
37
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Akanesama
Fafnir
3
1
11
8.5
W
Medusa
Iceguzzler
Medusa
3
4
8
1.75
W
Chang'e
RooneeTV
Chang'e
6
6
5
1.42
L
4
5
4
1.2
L
Anubis
YMM-yogo
Anubis
3
5
3
0.9
W
7
1
7
10.5
L
Sylvanus
johnsysinns
Sylvanus
1
10
2
0.2
L
4
5
5
1.3
L
Jing Wei
morganjm
Jing Wei
2
5
4
0.8
W
Mulan
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,416
Damage
40,629
66,302
Taken
77,455
31,778
Mitigated
39,424
27,090
Healing
20,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Akanesama
Fafnir
8,002
3,172
0
5,185
11,370
9,001
354
1,070
10,156
39,058
2,445
W
Medusa
Iceguzzler
Medusa
10,570
4,633
0
4,330
10,987
3,526
549
1,385
9,578
0
52,778
W
Chang'e
RooneeTV
Chang'e
15,737
1,950
547
5,672
14,491
4,161
400
4,382
9,581
75,933
62
L
6,670
1,185
0
5,013
16,039
5,284
0
4,941
11,098
0
41,468
L
Anubis
YMM-yogo
Anubis
8,196
481
0
5,841
14,380
6,253
0
7,084
7,296
71,725
1,298
W
9,070
2,094
0
6,888
14,444
4,545
0
3,896
10,548
0
53,119
L
Sylvanus
johnsysinns
Sylvanus
8,968
3,146
0
1,981
17,404
13,348
0
3,010
14,394
42,302
12,323
L
9,379
3,896
0
3,772
14,910
10,179
0
3,927
10,983
1,210
39,383
L
Jing Wei
morganjm
Jing Wei
7,416
5,261
0
4,318
14,722
4,360
0
4,650
10,072
0
43,897
W
Mulan
15,037
2,248
0
4,468
15,010
10,545
0
6,838
7,837
0
77,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,461
Gold Earned
39,645
463
Minions Killed
413
0
Camps Cleared
0
1,542,308
Distance Traveled
1,499,136
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,555
597
53
3
0
283,563
5
W
Medusa
8,210
513
85
5
0
294,058
0
W
Chang'e
9,813
613
106
7
0
315,569
0
L
Serqet
7,972
498
69
4
0
330,368
0
L
Anubis
8,848
553
129
8
0
269,472
0
W
Thor
9,437
590
82
5
0
342,986
0
L
Sylvanus
7,623
476
92
6
0
243,062
1
L
Surtr
7,715
482
63
4
0
332,439
2
L
Jing Wei
7,487
468
60
4
0
323,795
0
W
Mulan
11,446
715
137
9
0
306,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role