Player Matchup

Izanami
Izanami
CrossFitDerek
Izanami
Level 152
God Stats
0W - 1L
1,721 SR
Queue Stats
1W - 5L
1,188 Elo+
Party 1
Mulan
Mulan
Galdonzo
Mulan
Level 18
God Stats
0W - 1L
1,234 SR
Queue Stats
0W - 2L
1,298 Elo+
Party 1
He Bo
He Bo
VinSpin
He Bo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,298 Elo+
Party 1
Team Averages
Level 77
1,485 SR
1,261 Elo+

VS

Team Averages
Level 113
1,555 SR
1,493 Elo+
Chaac
Chaac
BMOE52
Chaac
Level 102
God Stats
13W - 7L
1,550 SR
Queue Stats
322W - 304L
1,571 Elo+
Solo
Discordia
Discordia
hawkheII
Discordia
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,400 Elo+
Solo
Artemis
Artemis
xtedis
Artemis
Level 122
God Stats
17W - 12L
1,615 SR
Queue Stats
277W - 288L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
2 / 4 / 2
7,703
700
3,850
11,301
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Galdonzo
Mulan
10
0 / 8 / 0
6,683
608
4,493
13,567
9,417
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
VinSpin
He Bo
12
1 / 6 / 2
7,698
700
2,130
8,502
2,362
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BMOE52
Chaac
13
4 / 3 / 10
9,082
826
11,038
7,676
7,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Discordia
hawkheII
Discordia
15
6 / 0 / 8
9,328
848
8,412
5,743
1,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
xtedis
Artemis
15
8 / 1 / 7
10,200
927
9,489
6,527
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
18
18
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
BMOE52
Chaac
4
3
10
3
L
Izanami
2
4
2
0.75
L
Mulan
Galdonzo
Mulan
0
8
0
0
L
He Bo
VinSpin
He Bo
1
6
2
0.33
W
Discordia
hawkheII
Discordia
6
0
8
10
W
Artemis
xtedis
Artemis
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,473
Damage
28,939
33,370
Taken
19,946
15,238
Mitigated
11,583
1,610
Healing
3,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BMOE52
Chaac
11,038
787
0
2,508
7,676
7,161
331
1,513
6,152
78
27,764
L
Izanami
3,850
2,125
0
857
11,301
3,459
0
2,583
7,937
0
32,019
L
Mulan
Galdonzo
Mulan
4,493
275
0
273
13,567
9,417
0
3,087
9,809
0
12,153
L
He Bo
VinSpin
He Bo
2,130
64
0
480
8,502
2,362
0
1,950
6,194
13,295
0
W
Discordia
hawkheII
Discordia
8,412
575
0
250
5,743
1,956
586
357
5,378
29,919
0
W
Artemis
xtedis
Artemis
9,489
3,034
0
250
6,527
2,466
1,044
312
6,215
0
45,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,084
Gold Earned
28,610
90
Minions Killed
144
0
Camps Cleared
0
573,200
Distance Traveled
632,806
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,082
826
30
3
0
233,960
0
L
Izanami
7,703
700
48
4
0
190,263
6
L
Mulan
6,683
608
16
1
0
177,743
0
L
He Bo
7,698
700
26
2
0
205,194
0
W
Discordia
9,328
848
40
4
0
205,164
0
W
Artemis
10,200
927
74
7
0
193,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role