Player Matchup

Nike
Nike
AlphaQGently
Nike
Level 169
God Stats
9W - 7L
1,682 SR
Queue Stats
251W - 249L
1,555 Elo+
Party 2
Sol
Sol
Elder
Sol
Level 145
God Stats
0W - 2L
1,739 SR
Queue Stats
113W - 110L
1,587 Elo+
Party 2
Thanatos
Thanatos
TingTub
Thanatos
Level 194
God Stats
2W - 1L
1,841 SR
Queue Stats
79W - 88L
1,544 Elo+
Party 2
Chiron
Chiron
cojalligator
Chiron
Level 125
God Stats
1W - 1L
1,735 SR
Queue Stats
192W - 148L
1,595 Elo+
Party 2
Jormungandr
Jormungandr
whale77777
Jormungandr
Level 127
God Stats
26W - 19L
1,663 SR
Queue Stats
173W - 162L
1,556 Elo+
Party 2
Team Averages
Level 152
1,732 SR
1,567 Elo+

VS

Team Averages
Level 166
1,551 SR
1,591 Elo+
Eset
Eset
ClaudieB
Eset
Level 220
God Stats
53W - 19L
1,711 SR
Queue Stats
354W - 336L
1,568 Elo+
Party 1
Mercury
Mercury
FriendlyOnix
Mercury
Level 155
God Stats
8W - 4L
1,471 SR
Queue Stats
159W - 149L
1,545 Elo+
Solo
Sylvanus
Sylvanus
Ochad
Sylvanus
Level 159
God Stats
25W - 12L
1,614 SR
Queue Stats
82W - 50L
1,649 Elo+
Party 1
Anhur
Anhur
Schnooderhooven
Anhur
Level 235
God Stats
10W - 13L
1,516 SR
Queue Stats
314W - 277L
1,625 Elo+
Solo
Gilgamesh
Gilgamesh
xBiggaveli
Gilgamesh
Level 63
God Stats
2W - 3L
1,442 SR
Queue Stats
478W - 370L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,380
532
5,641
13,013
7,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Sol
Elder
Sol
13
1 / 3 / 0
7,120
593
2,440
5,778
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
TingTub
Thanatos
12
2 / 7 / 2
6,487
541
4,526
13,372
3,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chiron
11
2 / 4 / 1
6,356
530
6,374
9,596
1,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
whale77777
Jormungandr
12
0 / 3 / 1
6,716
560
5,204
10,357
5,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
5 / 0 / 6
8,527
711
8,002
4,265
1,397
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
FriendlyOnix
Mercury
14
4 / 1 / 7
8,249
687
4,600
7,244
2,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sylvanus
Ochad
Sylvanus
11
0 / 2 / 6
6,220
518
2,245
7,194
4,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
7 / 1 / 2
9,048
754
11,887
12,643
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
xBiggaveli
Gilgamesh
14
4 / 1 / 2
8,763
730
7,719
9,658
4,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
20
20
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Eset
5
0
6
8
L
Sol
Elder
Sol
1
3
0
0.33
W
Mercury
FriendlyOnix
Mercury
4
1
7
7.5
W
Sylvanus
Ochad
Sylvanus
0
2
6
1.5
W
7
1
2
8
L
Thanatos
TingTub
Thanatos
2
7
2
0.43
L
Chiron
2
4
1
0.63
L
Jormungandr
whale77777
Jormungandr
0
3
1
0.17
W
Gilgamesh
xBiggaveli
Gilgamesh
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,185
Damage
34,453
52,116
Taken
41,004
19,548
Mitigated
16,632
18,933
Healing
15,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,641
232
0
2,801
13,013
7,133
0
3,512
9,501
0
30,552
W
Eset
8,002
655
230
1,085
4,265
1,397
259
912
3,223
66,845
545
L
Sol
Elder
Sol
2,440
355
0
2,298
5,778
1,492
0
1,892
3,886
47,345
2,040
W
Mercury
FriendlyOnix
Mercury
4,600
2,018
0
1,020
7,244
2,405
580
1,120
5,964
0
66,057
W
Sylvanus
Ochad
Sylvanus
2,245
1,385
1,846
1,738
7,194
4,690
30
577
6,617
12,009
4,426
W
11,887
6,059
0
7,625
12,643
4,051
1,336
208
12,435
0
71,727
L
Thanatos
TingTub
Thanatos
4,526
694
0
7,772
13,372
3,875
0
1,078
12,294
0
48,833
L
Chiron
6,374
2,479
435
1,864
9,596
1,925
0
2,375
7,215
0
49,144
L
Jormungandr
whale77777
Jormungandr
5,204
1,399
0
3,763
10,357
5,123
0
1,034
9,323
50,348
1,040
W
Gilgamesh
xBiggaveli
Gilgamesh
7,719
2,281
0
2,161
9,658
4,089
0
4,565
5,053
0
66,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,059
Gold Earned
40,807
450
Minions Killed
491
0
Camps Cleared
0
1,256,914
Distance Traveled
1,381,155
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,380
532
39
3
0
269,890
5
W
Eset
8,527
711
104
9
0
284,535
3
L
Sol
7,120
593
133
11
0
247,853
0
W
Mercury
8,249
687
116
10
0
335,873
2
W
Sylvanus
6,220
518
23
2
0
274,525
6
W
Anhur
9,048
754
128
11
0
231,496
2
L
Thanatos
6,487
541
85
7
0
263,792
0
L
Chiron
6,356
530
89
7
0
248,472
0
L
Jormungandr
6,716
560
104
9
0
226,907
0
W
Gilgamesh
8,763
730
120
10
0
254,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role