Player Matchup

Medusa
Medusa
 
Medusa
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Calcifer_Balrog
Ra
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 155L
1,493 Elo+
Solo
Athena
Athena
DarkTheGod
Athena
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,363 Elo+
Party 1
King Arthur
King Arthur
dragonhorn0716
King Arthur
Level 145
God Stats
14W - 17L
1,575 SR
Queue Stats
186W - 195L
1,468 Elo+
Party 1
Arachne
Arachne
rogue2141
Arachne
Level 145
God Stats
12W - 6L
1,810 SR
Queue Stats
166W - 144L
1,533 Elo+
Party 1
Team Averages
Level 156
1,577 SR
1,471 Elo+

VS

Team Averages
Level 143
1,412 SR
1,492 Elo+
Terra
Terra
 
Terra
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
EmanSosa
Chaac
Level 146
God Stats
1W - 0L
1,273 SR
Queue Stats
5W - 5L
1,527 Elo+
Party 2
Awilix
Awilix
HunterkillerCM
Awilix
Level 128
God Stats
2W - 3L
1,493 SR
Queue Stats
41W - 46L
1,494 Elo+
Solo
Nu Wa
Nu Wa
kimbacon
Nu Wa
Level 154
God Stats
6W - 2L
1,500 SR
Queue Stats
13W - 15L
1,456 Elo+
Party 2
Hachiman
Hachiman
temp-60302117
Hachiman
Level 149
God Stats
4W - 6L
1,292 SR
Queue Stats
143W - 134L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 2 / 0
4,628
356
1,544
3,777
784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
1 / 3 / 0
8,208
631
3,973
7,690
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
DarkTheGod
Athena
10
0 / 1 / 1
6,126
471
1,479
6,812
4,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
dragonhorn0716
King Arthur
12
1 / 3 / 4
7,056
543
8,330
12,698
9,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
rogue2141
Arachne
13
5 / 0 / 1
7,385
568
7,414
8,768
2,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
1 / 0 / 3
7,125
548
2,790
6,205
4,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
EmanSosa
Chaac
12
1 / 4 / 2
6,837
526
5,757
11,162
7,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 1 / 2
7,467
574
6,467
9,162
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
kimbacon
Nu Wa
14
3 / 1 / 1
7,792
599
5,852
5,061
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
temp-60302117
Hachiman
13
1 / 1 / 3
7,181
552
3,767
5,804
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
9
9
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
0
0
W
Terra
 
Terra
1
0
3
2.5
L
1
3
0
0.33
L
Athena
DarkTheGod
Athena
0
1
1
0.5
W
Chaac
EmanSosa
Chaac
1
4
2
0.5
W
3
1
2
4
L
King Arthur
dragonhorn0716
King Arthur
1
3
4
1
W
Nu Wa
kimbacon
Nu Wa
3
1
1
3.5
L
Arachne
rogue2141
Arachne
5
0
1
5.5
W
Hachiman
temp-60302117
Hachiman
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,740
Damage
24,633
39,745
Taken
37,394
20,372
Mitigated
18,549
10,805
Healing
13,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,544
177
0
509
3,777
784
0
1,585
2,098
0
16,725
W
Terra
 
Terra
2,790
513
948
2,873
6,205
4,683
0
1,609
4,596
18,132
749
L
3,973
422
583
3,257
7,690
2,930
542
3,014
4,351
80,526
17
L
Athena
DarkTheGod
Athena
1,479
612
82
926
6,812
4,624
0
1,757
4,961
15,383
0
W
Chaac
EmanSosa
Chaac
5,757
1,183
0
1,274
11,162
7,993
18
39
11,123
0
41,194
W
6,467
2,168
0
4,733
9,162
2,842
0
427
8,735
0
53,080
L
King Arthur
dragonhorn0716
King Arthur
8,330
827
0
1,656
12,698
9,189
24
715
11,828
0
45,059
W
Nu Wa
kimbacon
Nu Wa
5,852
767
0
1,366
5,061
1,334
600
2,875
2,122
49,539
635
L
Arachne
rogue2141
Arachne
7,414
5,188
0
3,792
8,768
2,845
0
735
7,919
0
49,464
W
Hachiman
temp-60302117
Hachiman
3,767
1,745
0
2,398
5,804
1,697
186
541
5,263
0
58,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,403
Gold Earned
36,402
365
Minions Killed
413
0
Camps Cleared
0
1,177,714
Distance Traveled
1,232,520
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,628
356
26
2
0
111,780
0
W
Terra
7,125
548
32
2
0
284,679
0
L
Ra
8,208
631
153
12
0
265,550
3
L
Athena
6,126
471
27
2
0
240,858
0
W
Chaac
6,837
526
71
5
0
221,354
4
W
Awilix
7,467
574
90
7
0
292,127
2
L
King Arthur
7,056
543
69
5
0
240,710
0
W
Nu Wa
7,792
599
113
9
0
226,411
0
L
Arachne
7,385
568
90
7
0
318,816
0
W
Hachiman
7,181
552
107
8
0
207,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role