Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Kaelzon
Chang'e
Level 87
God Stats
31W - 32L
1,529 SR
Queue Stats
123W - 118L
1,477 Elo+
Solo
Hou Yi
Hou Yi
dialektike
Hou Yi
Level 198
God Stats
2W - 5L
1,188 SR
Queue Stats
430W - 471L
1,480 Elo+
Party 1
Surtr
Surtr
myfirstclip
Surtr
Level 159
God Stats
7W - 4L
1,423 SR
Queue Stats
280W - 262L
1,498 Elo+
Solo
Horus
Horus
xKappa_Wrld
Horus
Level 81
God Stats
1W - 1L
1,290 SR
Queue Stats
89W - 82L
1,511 Elo+
Party 1
Team Averages
Level 147
1,386 SR
1,493 Elo+

VS

Team Averages
Level 192
1,416 SR
1,508 Elo+
Apollo
Apollo
 
Apollo
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 276
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
DarkSaiyan70
Set
Level 181
God Stats
1W - 2L
1,429 SR
Queue Stats
188W - 171L
1,566 Elo+
Solo
Merlin
Merlin
Jincx-_-
Merlin
Level 148
God Stats
3W - 6L
1,125 SR
Queue Stats
190W - 166L
1,511 Elo+
Solo
Bacchus
Bacchus
KausBorealis
Bacchus
Level 188
God Stats
3W - 3L
1,527 SR
Queue Stats
532W - 532L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 0 / 0
6,147
615
884
6,157
2,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chang'e
Kaelzon
Chang'e
10
1 / 1 / 1
6,055
606
2,785
5,112
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
dialektike
Hou Yi
11
3 / 0 / 2
6,356
636
4,309
4,898
1,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 0 / 0
7,118
712
3,636
4,498
2,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

9
2 / 0 / 4
5,398
540
2,243
5,475
3,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 2 / 1
5,109
511
2,798
4,598
1,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Maman Brigitte
 
Maman Brigitte
9
0 / 2 / 0
4,687
469
1,074
7,186
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
0 / 1 / 0
4,473
447
1,104
4,149
1,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Jincx-_-
Merlin
10
1 / 1 / 0
5,533
553
3,150
4,068
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
KausBorealis
Bacchus
9
0 / 3 / 0
4,894
489
2,856
8,365
7,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
1
1
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
0
1
L
Apollo
 
Apollo
0
2
1
0.25
L
Maman Brigitte
 
Maman Brigitte
0
2
0
0
L
0
1
0
0
L
Merlin
Jincx-_-
Merlin
1
1
0
1
W
Chang'e
Kaelzon
Chang'e
1
1
1
1.5
L
Bacchus
KausBorealis
Bacchus
0
3
0
0
W
Hou Yi
dialektike
Hou Yi
3
0
2
4
W
2
0
0
2
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,857
Damage
10,982
26,140
Taken
28,366
10,523
Mitigated
13,576
9,865
Healing
8,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
884
327
0
664
6,157
2,170
0
824
5,237
0
47,739
L
Apollo
 
Apollo
2,798
1,312
0
880
4,598
1,755
0
0
4,456
0
26,340
L
Maman Brigitte
 
Maman Brigitte
1,074
88
0
2,348
7,186
2,029
0
59
6,947
25,848
0
L
1,104
374
0
750
4,149
1,122
0
71
3,838
0
15,862
L
Merlin
Jincx-_-
Merlin
3,150
174
0
750
4,068
1,151
0
2,297
1,771
31,962
0
W
Chang'e
Kaelzon
Chang'e
2,785
192
421
1,959
5,112
1,533
0
2,618
2,150
37,707
1,502
L
Bacchus
KausBorealis
Bacchus
2,856
178
144
3,726
8,365
7,519
0
305
7,959
24,207
0
W
Hou Yi
dialektike
Hou Yi
4,309
2,240
0
1,899
4,898
1,506
496
1,376
3,522
0
43,285
W
3,636
1,576
0
1,811
4,498
2,244
36
361
4,137
1,222
42,203
W
2,243
1,152
644
2,467
5,475
3,070
175
1,369
4,014
0
17,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,074
Gold Earned
24,696
378
Minions Killed
247
0
Camps Cleared
0
1,028,687
Distance Traveled
878,315
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,147
615
99
10
0
217,360
4
L
Apollo
5,109
511
40
4
0
169,392
2
L
Maman Brigitte
4,687
469
54
5
0
198,939
0
L
Set
4,473
447
38
4
0
106,745
0
L
Merlin
5,533
553
89
9
0
199,545
4
W
Chang'e
6,055
606
81
8
0
204,522
0
L
Bacchus
4,894
489
26
3
0
203,694
0
W
Hou Yi
6,356
636
78
8
0
188,954
0
W
Surtr
7,118
712
91
9
0
200,414
0
W
Horus
5,398
540
29
3
0
217,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role