Player Matchup

Artemis
Artemis
Althusa
Artemis
Level 129
God Stats
31W - 15L
1,853 SR
Queue Stats
169W - 110L
1,623 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DdaRunawayInmate
Morgan Le Fay
Level 123
God Stats
1W - 1L
1,267 SR
Queue Stats
65W - 59L
1,487 Elo+
Party 1
Artio
Artio
STATUS_DEALER17
Artio
Level 146
God Stats
20W - 9L
1,748 SR
Queue Stats
242W - 223L
1,552 Elo+
Party 1
Achilles
Achilles
Sir Nomads
Achilles
Level 128
God Stats
69W - 72L
1,494 SR
Queue Stats
319W - 329L
1,444 Elo+
Solo
Hercules
Hercules
SlaadM
Hercules
Level 126
God Stats
12W - 16L
1,513 SR
Queue Stats
790W - 771L
1,467 Elo+
Solo
Team Averages
Level 130
1,575 SR
1,514 Elo+

VS

Team Averages
Level 145
1,647 SR
1,500 Elo+
Ah Puch
Ah Puch
CLBLycan
Ah Puch
Level 163
God Stats
103W - 80L
1,610 SR
Queue Stats
123W - 109L
1,552 Elo+
Party 2
Pele
Pele
CLBpoet3
Pele
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 114L
1,501 Elo+
Party 2
Sol
Sol
Dab-Dab-Ima-Crab
Sol
Level 158
God Stats
3W - 2L
1,825 SR
Queue Stats
113W - 111L
1,498 Elo+
Party 2
Charon
Charon
PanchoClos
Charon
Level 103
God Stats
8W - 9L
1,799 SR
Queue Stats
188W - 178L
1,435 Elo+
Solo
Chaac
Chaac
TacoSammitch
Chaac
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 64L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Althusa
Artemis
13
5 / 2 / 1
7,792
599
8,486
8,855
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
DdaRunawayInmate
Morgan Le Fay
14
10 / 2 / 4
9,065
697
11,954
7,216
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 1 / 11
7,648
588
6,736
12,435
9,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
Sir Nomads
Achilles
14
3 / 1 / 6
8,125
625
3,213
10,175
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
SlaadM
Hercules
14
2 / 0 / 5
8,417
647
4,331
7,011
4,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CLBLycan
Ah Puch
10
2 / 7 / 0
6,201
477
8,036
9,643
2,373
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
11
1 / 6 / 0
5,990
461
4,720
13,089
3,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
2 / 3 / 2
6,688
514
4,768
8,406
2,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Charon
PanchoClos
Charon
10
1 / 3 / 2
6,294
484
3,512
10,707
6,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 3 / 0
5,046
388
1,640
5,771
2,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
22
Kills
6
6
Deaths
22
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
Althusa
Artemis
5
2
1
2.75
L
Ah Puch
CLBLycan
Ah Puch
2
7
0
0.29
L
Pele
1
6
0
0.17
L
2
3
2
1
W
Morgan Le Fay
DdaRunawayInmate
Morgan Le Fay
10
2
4
6
L
Charon
PanchoClos
Charon
1
3
2
0.67
W
2
1
11
7.5
W
Achilles
Sir Nomads
Achilles
3
1
6
6
W
Hercules
SlaadM
Hercules
2
0
5
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,720
Damage
22,676
45,692
Taken
47,616
23,700
Mitigated
17,504
18,731
Healing
10,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Althusa
Artemis
8,486
4,101
0
3,948
8,855
2,914
1,221
3,696
5,159
0
44,104
L
Ah Puch
CLBLycan
Ah Puch
8,036
136
0
1,520
9,643
2,373
0
7,721
1,871
40,367
369
L
Pele
4,720
840
0
1,731
13,089
3,830
0
4,714
8,283
0
39,538
L
4,768
1,293
0
3,267
8,406
2,391
0
1,600
6,759
42,776
3,079
W
Morgan Le Fay
DdaRunawayInmate
Morgan Le Fay
11,954
898
0
739
7,216
2,589
334
5,028
2,188
58,934
0
L
Charon
PanchoClos
Charon
3,512
1,135
0
2,062
10,707
6,253
0
4,655
6,008
16,368
0
W
6,736
727
1,015
4,236
12,435
9,426
30
5,365
7,070
20,865
0
W
Achilles
Sir Nomads
Achilles
3,213
782
0
5,683
10,175
3,825
0
1,603
8,572
0
64,127
W
Hercules
SlaadM
Hercules
4,331
1,232
0
3,110
7,011
4,946
44
389
6,622
0
51,005
L
1,640
509
0
2,207
5,771
2,657
0
0
5,539
0
13,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,047
Gold Earned
30,219
418
Minions Killed
253
0
Camps Cleared
0
1,355,497
Distance Traveled
1,070,771
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,792
599
80
6
0
240,597
0
L
Ah Puch
6,201
477
55
4
0
221,251
3
L
Pele
5,990
461
74
6
0
293,670
6
L
Sol
6,688
514
80
6
0
235,073
3
W
Morgan Le Fay
9,065
697
103
8
0
256,069
0
L
Charon
6,294
484
19
1
0
217,691
3
W
Artio
7,648
588
34
3
0
274,786
4
W
Achilles
8,125
625
104
8
0
312,209
0
W
Hercules
8,417
647
97
7
0
271,836
2
L
Chaac
5,046
388
25
2
0
103,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role