Player Matchup

Raijin
Raijin
Banana_Doppio_
Raijin
Level 58
God Stats
5W - 2L
1,500 SR
Queue Stats
260W - 247L
1,403 Elo+
Party 2
Medusa
Medusa
RamboRodney
Medusa
Level 47
God Stats
3W - 3L
1,622 SR
Queue Stats
88W - 79L
1,473 Elo+
Party 2
Ymir
Ymir
daLOOTgoblin666
Ymir
Level 6
God Stats
4W - 3L
1,512 SR
Queue Stats
104W - 93L
1,405 Elo+
Party 2
Team Averages
Level 37
1,545 SR
1,427 Elo+

VS

Team Averages
Level 51
1,600 SR
1,526 Elo+
Medusa
Medusa
Kaisey
Medusa
Level 45
God Stats
3W - 1L
1,711 SR
Queue Stats
16W - 15L
1,450 Elo+
Party 1
Charon
Charon
Lophiiformes
Charon
Level 27
God Stats
1W - 1L
1,840 SR
Queue Stats
11W - 8L
1,409 Elo+
Party 1
Poseidon
Poseidon
culinvir
Poseidon
Level 80
God Stats
0W - 1L
1,248 SR
Queue Stats
11W - 5L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 4 / 4
8,813
881
7,088
7,950
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
15
8 / 1 / 6
9,583
958
12,099
7,534
2,920
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 3 / 14
7,765
777
2,973
7,934
5,492
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kaisey
Medusa
12
5 / 7 / 3
7,678
768
6,948
8,714
2,500
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
10
1 / 4 / 7
6,595
660
5,516
10,665
5,944
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
culinvir
Poseidon
12
2 / 5 / 4
7,329
733
5,671
6,858
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
16
Kills
8
8
Deaths
16
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
4
4
2.5
L
Medusa
Kaisey
Medusa
5
7
3
0.93
L
Charon
1
4
7
1.13
W
Medusa
8
1
6
11
L
Poseidon
culinvir
Poseidon
2
5
4
0.8
W
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,160
Damage
18,135
23,418
Taken
26,237
11,262
Mitigated
10,184
5,356
Healing
1,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,088
295
0
1,820
7,950
2,850
0
3,372
4,578
19,314
649
L
Medusa
Kaisey
Medusa
6,948
2,669
0
855
8,714
2,500
0
2,388
5,917
0
20,468
L
Charon
5,516
1,096
0
125
10,665
5,944
0
3,097
6,968
8,576
656
W
Medusa
12,099
5,691
0
3,536
7,534
2,920
1,321
3,594
3,940
0
45,957
L
Poseidon
culinvir
Poseidon
5,671
878
0
410
6,858
1,740
0
2,969
3,570
26,069
0
W
2,973
175
0
0
7,934
5,492
0
4,035
3,899
9,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,161
Gold Earned
21,602
138
Minions Killed
85
0
Camps Cleared
0
534,149
Distance Traveled
481,189
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,813
881
39
4
0
157,780
0
L
Medusa
7,678
768
29
3
0
160,759
0
L
Charon
6,595
660
9
1
0
156,394
2
W
Medusa
9,583
958
83
8
0
190,244
2
L
Poseidon
7,329
733
47
5
0
164,036
3
W
Ymir
7,765
777
16
2
0
186,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role