Player Matchup

Artio
Artio
 
Artio
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
DonxNikex
Chronos
Level 128
God Stats
8W - 3L
1,605 SR
Queue Stats
253W - 238L
1,457 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Postmotom
Cu Chulainn
Level 46
God Stats
40W - 35L
1,575 SR
Queue Stats
106W - 119L
1,382 Elo+
Solo
Medusa
Medusa
Shuckamuxus
Medusa
Level 111
God Stats
29W - 32L
1,540 SR
Queue Stats
475W - 466L
1,454 Elo+
Party 3
Ne Zha
Ne Zha
queenxdimplesx
Ne Zha
Level 108
God Stats
3W - 4L
1,756 SR
Queue Stats
232W - 222L
1,454 Elo+
Party 2
Team Averages
Level 109
1,595 SR
1,449 Elo+

VS

Team Averages
Level 90
1,525 SR
1,381 Elo+
Osiris
Osiris
CptBeetle
Osiris
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,456 Elo+
Party 1
Baron Samedi
Baron Samedi
DustyRedshot
Baron Samedi
Level 148
God Stats
1W - 3L
1,917 SR
Queue Stats
233W - 221L
1,534 Elo+
Solo
Danzaburou
Danzaburou
LogoutHD1
Danzaburou
Level 28
God Stats
1W - 2L
1,433 SR
Queue Stats
12W - 19L
1,178 Elo+
Party 1
Thanatos
Thanatos
Michael_TP102
Thanatos
Level 42
God Stats
4W - 11L
1,275 SR
Queue Stats
22W - 39L
1,270 Elo+
Party 1
Ganesha
Ganesha
PrivatePanda74
Ganesha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
5 / 0 / 9
8,000
615
6,602
7,480
6,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
DonxNikex
Chronos
13
5 / 3 / 1
7,645
588
8,020
6,722
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Postmotom
Cu Chulainn
13
1 / 0 / 1
6,946
534
4,548
9,231
7,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
13
9 / 2 / 7
8,159
628
12,930
8,349
3,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
6 / 2 / 8
7,731
595
5,985
13,915
4,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CptBeetle
Osiris
13
1 / 3 / 0
7,577
583
8,733
11,530
9,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
DustyRedshot
Baron Samedi
14
5 / 5 / 0
7,919
609
7,829
9,794
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
LogoutHD1
Danzaburou
9
0 / 9 / 2
5,538
426
5,553
10,301
2,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Michael_TP102
Thanatos
10
1 / 5 / 2
6,203
477
2,801
9,445
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 2
5,857
451
3,267
12,176
6,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
26
Kills
7
7
Deaths
26
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
5
0
9
9.5
L
Osiris
CptBeetle
Osiris
1
3
0
0.33
W
Chronos
DonxNikex
Chronos
5
3
1
1.83
L
Baron Samedi
DustyRedshot
Baron Samedi
5
5
0
1
L
Danzaburou
LogoutHD1
Danzaburou
0
9
2
0.11
L
Thanatos
Michael_TP102
Thanatos
1
5
2
0.4
W
Cu Chulainn
Postmotom
Cu Chulainn
1
0
1
1.5
L
0
4
2
0.25
W
Medusa
9
2
7
6.25
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,085
Damage
28,183
45,697
Taken
53,246
23,673
Mitigated
24,824
17,594
Healing
13,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,602
598
968
4,268
7,480
6,181
60
1,866
5,614
23,147
2,208
L
Osiris
CptBeetle
Osiris
8,733
2,337
0
1,350
11,530
9,972
0
964
10,530
0
54,773
W
Chronos
DonxNikex
Chronos
8,020
1,633
0
1,346
6,722
2,055
628
4,082
2,640
40,680
0
L
Baron Samedi
DustyRedshot
Baron Samedi
7,829
793
145
2,305
9,794
3,673
0
4,166
5,163
51,760
1,312
L
Danzaburou
LogoutHD1
Danzaburou
5,553
2,687
0
1,316
10,301
2,171
0
2,515
7,752
0
26,415
L
Thanatos
Michael_TP102
Thanatos
2,801
786
0
5,874
9,445
2,347
0
2,421
6,948
0
31,001
W
Cu Chulainn
Postmotom
Cu Chulainn
4,548
899
0
94
9,231
7,891
40
0
9,231
0
38,210
L
3,267
224
0
2,203
12,176
6,661
0
3,244
8,874
16,299
0
W
Medusa
12,930
4,689
0
2,182
8,349
3,048
292
1,353
6,996
0
53,210
W
5,985
2,858
0
8,736
13,915
4,498
353
3,795
10,120
0
45,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,481
Gold Earned
33,094
345
Minions Killed
275
0
Camps Cleared
0
1,336,951
Distance Traveled
1,316,327
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,000
615
34
3
0
302,359
5
L
Osiris
7,577
583
76
6
0
259,542
1
W
Chronos
7,645
588
75
6
0
263,577
4
L
Baron Samedi
7,919
609
91
7
0
234,385
0
L
Danzaburou
5,538
426
49
4
0
249,914
0
L
Thanatos
6,203
477
55
4
0
292,837
0
W
Cu Chulainn
6,946
534
64
5
0
214,542
0
L
Ganesha
5,857
451
4
0
0
279,649
4
W
Medusa
8,159
628
85
7
0
254,974
0
W
Ne Zha
7,731
595
87
7
0
301,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role