Player Matchup

Kukulkan
Kukulkan
ONIZUKADADEW
Kukulkan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,473 Elo+
Party 2
Anubis
Anubis
Silentkiller20
Anubis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,153 Elo+
Party 2
Cerberus
Cerberus
Souperrserial91
Cerberus
Level 66
God Stats
0W - 5L
1,500 SR
Queue Stats
5W - 29L
1,500 Elo+
Solo
Team Averages
Level 73
1,500 SR
1,376 Elo+

VS

Team Averages
Level 51
1,496 SR
1,406 Elo+
Fenrir
Fenrir
HollywoodGamer54
Fenrir
Level 28
God Stats
1W - 1L
1,351 SR
Queue Stats
57W - 59L
1,487 Elo+
Party 1
Discordia
Discordia
MaxPower708
Discordia
Level 59
God Stats
10W - 5L
1,636 SR
Queue Stats
150W - 177L
1,272 Elo+
Solo
Achilles
Achilles
Suumac
Achilles
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 132L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ONIZUKADADEW
Kukulkan
14
2 / 8 / 5
9,651
689
6,176
11,651
4,299
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 9 / 4
8,689
621
6,067
10,535
4,246
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
12
5 / 4 / 2
9,242
660
3,111
13,890
9,923
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 12
11,113
794
9,260
14,845
10,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Discordia
MaxPower708
Discordia
17
6 / 1 / 11
11,544
825
12,198
4,022
939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Suumac
Achilles
16
10 / 4 / 10
12,397
886
8,731
11,980
11,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
7
Kills
21
21
Deaths
8
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
3
12
3.67
W
Discordia
MaxPower708
Discordia
6
1
11
11.5
L
Kukulkan
ONIZUKADADEW
Kukulkan
2
8
5
0.56
L
0
9
4
0.22
L
Cerberus
5
4
2
1.5
W
Achilles
Suumac
Achilles
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,354
Damage
30,189
36,076
Taken
30,847
18,468
Mitigated
22,580
2,530
Healing
4,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,260
1,876
0
1,476
14,845
10,362
291
7,842
7,001
0
30,310
W
Discordia
MaxPower708
Discordia
12,198
305
0
1,040
4,022
939
659
2,992
1,028
51,729
0
L
Kukulkan
ONIZUKADADEW
Kukulkan
6,176
1,437
0
250
11,651
4,299
0
4,260
7,172
39,780
0
L
6,067
154
0
0
10,535
4,246
0
4,141
5,993
25,156
0
L
Cerberus
3,111
174
0
2,280
13,890
9,923
0
4,411
9,219
8,766
0
W
Achilles
Suumac
Achilles
8,731
1,881
0
1,638
11,980
11,279
471
4,709
7,271
569
30,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,582
Gold Earned
35,054
130
Minions Killed
155
0
Camps Cleared
0
596,841
Distance Traveled
761,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,113
794
36
3
0
283,707
0
W
Discordia
11,544
825
81
6
0
262,697
0
L
Kukulkan
9,651
689
67
5
0
203,837
0
L
Anubis
8,689
621
38
3
0
220,152
0
L
Cerberus
9,242
660
25
2
0
172,852
0
W
Achilles
12,397
886
38
3
0
214,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role