Player Matchup

Medusa
Medusa
 
Medusa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
ASMRxYODA
Aphrodite
Level 147
God Stats
3W - 5L
1,680 SR
Queue Stats
208W - 200L
1,485 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ELincya
Morgan Le Fay
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
72W - 84L
1,415 Elo+
Party 3
Guan Yu
Guan Yu
playername2524
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 67L
1,446 Elo+
Party 3
Team Averages
Level 65
1,536 SR
1,469 Elo+

VS

Team Averages
Level 51
1,553 SR
1,458 Elo+
Xbalanque
Xbalanque
InfinitySlide
Xbalanque
Level 29
God Stats
5W - 3L
1,681 SR
Queue Stats
24W - 32L
1,489 Elo+
Party 2
Anubis
Anubis
Pv8675
Anubis
Level 87
God Stats
10W - 5L
1,569 SR
Queue Stats
57W - 54L
1,518 Elo+
Party 2
Bacchus
Bacchus
SirZuidy
Bacchus
Level 19
God Stats
4W - 10L
1,537 SR
Queue Stats
9W - 13L
1,425 Elo+
Party 2
Osiris
Osiris
landmaz
Osiris
Level 99
God Stats
2W - 0L
1,498 SR
Queue Stats
41W - 52L
1,435 Elo+
Party 2
Bakasura
Bakasura
zaqkp
Bakasura
Level 22
God Stats
7W - 13L
1,479 SR
Queue Stats
30W - 32L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 1 / 2
7,196
600
7,606
7,707
2,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
 
Mercury
11
3 / 5 / 0
6,370
531
5,835
10,764
3,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Aphrodite
ASMRxYODA
Aphrodite
11
2 / 4 / 5
6,174
515
6,127
10,164
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Morgan Le Fay
ELincya
Morgan Le Fay
10
1 / 7 / 0
5,640
470
5,666
9,950
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 6 / 2
5,757
480
2,986
10,358
6,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
InfinitySlide
Xbalanque
11
2 / 3 / 3
6,738
562
6,607
5,966
1,943
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Pv8675
Anubis
11
4 / 2 / 7
7,126
594
6,887
7,245
2,580
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
SirZuidy
Bacchus
10
2 / 3 / 5
6,316
526
4,500
9,050
7,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
landmaz
Osiris
12
6 / 2 / 4
7,831
653
8,846
12,826
10,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
zaqkp
Bakasura
14
9 / 1 / 5
8,093
674
8,199
11,122
4,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
11
Kills
23
23
Deaths
11
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
1
2
5
L
Mercury
 
Mercury
3
5
0
0.6
L
Aphrodite
ASMRxYODA
Aphrodite
2
4
5
1.13
L
Morgan Le Fay
ELincya
Morgan Le Fay
1
7
0
0.14
W
Xbalanque
InfinitySlide
Xbalanque
2
3
3
1.17
W
Anubis
Pv8675
Anubis
4
2
7
3.75
W
Bacchus
SirZuidy
Bacchus
2
3
5
1.5
W
Osiris
landmaz
Osiris
6
2
4
4
L
1
6
2
0.33
W
Bakasura
zaqkp
Bakasura
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,220
Damage
35,039
48,943
Taken
46,209
18,902
Mitigated
26,862
14,137
Healing
15,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,606
3,257
0
2,154
7,707
2,826
795
2,297
5,330
0
45,651
L
Mercury
 
Mercury
5,835
3,796
0
673
10,764
3,431
0
1,789
8,902
0
36,048
L
Aphrodite
ASMRxYODA
Aphrodite
6,127
1,022
2,956
4,915
10,164
3,371
468
2,128
7,706
31,887
1,780
L
Morgan Le Fay
ELincya
Morgan Le Fay
5,666
530
0
988
9,950
2,289
0
4,393
5,240
34,996
0
W
Xbalanque
InfinitySlide
Xbalanque
6,607
3,436
0
554
5,966
1,943
460
1,426
4,540
0
45,184
W
Anubis
Pv8675
Anubis
6,887
396
0
3,011
7,245
2,580
971
2,859
4,008
33,885
1,256
W
Bacchus
SirZuidy
Bacchus
4,500
351
0
1,980
9,050
7,333
0
1,710
7,340
17,991
0
W
Osiris
landmaz
Osiris
8,846
3,751
0
4,173
12,826
10,423
646
1,464
11,294
0
53,480
L
2,986
551
252
2,199
10,358
6,985
0
697
9,335
0
20,624
W
Bakasura
zaqkp
Bakasura
8,199
5,937
0
5,703
11,122
4,583
628
3,528
7,353
0
40,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,137
Gold Earned
36,104
294
Minions Killed
330
0
Camps Cleared
0
1,190,705
Distance Traveled
1,290,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,196
600
84
7
0
244,115
0
L
Mercury
6,370
531
63
5
0
262,559
0
L
Aphrodite
6,174
515
58
5
0
224,473
0
L
Morgan Le Fay
5,640
470
60
5
0
219,827
0
W
Xbalanque
6,738
562
65
5
0
246,302
0
W
Anubis
7,126
594
60
5
0
209,166
0
W
Bacchus
6,316
526
28
2
0
270,928
0
W
Osiris
7,831
653
86
7
0
246,260
0
L
Guan Yu
5,757
480
29
2
0
239,731
0
W
Bakasura
8,093
674
91
8
0
317,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role