Player Matchup

Nut
Nut
 
Nut
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
TTV-Dr_Psych
Artemis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 81L
1,483 Elo+
Party 2
Nu Wa
Nu Wa
Vagrant_Snipez
Nu Wa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 58L
1,506 Elo+
Party 2
Chang'e
Chang'e
kcsffu
Chang'e
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 58L
1,498 Elo+
Party 2
Ne Zha
Ne Zha
kitsune-bm
Ne Zha
Level 107
God Stats
1W - 2L
1,505 SR
Queue Stats
194W - 201L
1,484 Elo+
Solo
Team Averages
Level 100
1,501 SR
1,494 Elo+

VS

Team Averages
Level 110
1,634 SR
1,649 Elo+
He Bo
He Bo
CloutWalker
He Bo
Level 114
God Stats
2W - 0L
1,718 SR
Queue Stats
11W - 6L
1,633 Elo+
Party 1
Hera
Hera
Jackblde360
Hera
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,726 Elo+
Party 1
Skadi
Skadi
Jacob500
Skadi
Level 84
God Stats
5W - 0L
1,899 SR
Queue Stats
19W - 12L
1,808 Elo+
Party 1
Chaac
Chaac
collin458
Chaac
Level 123
God Stats
9W - 3L
1,302 SR
Queue Stats
83W - 75L
1,483 Elo+
Party 1
Terra
Terra
sharkking1000
Terra
Level 118
God Stats
2W - 0L
1,753 SR
Queue Stats
28W - 24L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
0 / 3 / 11
7,284
728
9,489
8,243
2,956
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Artemis
TTV-Dr_Psych
Artemis
14
4 / 4 / 8
8,568
857
8,884
9,403
3,591
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 2 / 8
7,797
780
9,709
7,842
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chang'e
kcsffu
Chang'e
15
3 / 5 / 6
8,159
816
5,483
11,221
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
kitsune-bm
Ne Zha
13
3 / 5 / 6
7,839
784
14,218
10,367
4,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 12
8,386
839
8,252
9,757
2,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
1 / 2 / 14
8,620
862
9,921
7,165
2,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
Jacob500
Skadi
15
8 / 3 / 8
9,130
913
7,145
10,298
4,309
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Chaac
collin458
Chaac
16
7 / 2 / 9
9,557
956
14,140
16,021
17,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 4 / 14
8,019
802
5,368
16,568
12,011
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
76
13
Kills
19
19
Deaths
14
39
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
3
11
1.83
W
1
3
12
2.33
W
1
2
14
4
W
Skadi
Jacob500
Skadi
8
3
8
4
L
Artemis
TTV-Dr_Psych
Artemis
4
4
8
2
L
3
2
8
3.5
W
Chaac
collin458
Chaac
7
2
9
5.75
L
Chang'e
kcsffu
Chang'e
3
5
6
1.2
L
Ne Zha
kitsune-bm
Ne Zha
3
5
6
1.2
W
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,783
Damage
44,826
47,076
Taken
59,809
17,792
Mitigated
39,249
16,476
Healing
30,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
9,489
3,035
514
1,237
8,243
2,956
0
5,039
3,204
0
17,766
W
8,252
299
1,195
2,092
9,757
2,870
206
2,818
6,939
21,509
0
W
9,921
1,895
966
1,001
7,165
2,792
348
2,309
4,856
28,547
1,509
W
Skadi
Jacob500
Skadi
7,145
2,383
841
1,760
10,298
4,309
570
2,685
7,613
0
12,892
L
Artemis
TTV-Dr_Psych
Artemis
8,884
2,829
1,028
1,667
9,403
3,591
0
4,475
4,928
0
23,817
L
9,709
1,449
364
786
7,842
2,667
237
2,979
4,863
16,793
0
W
Chaac
collin458
Chaac
14,140
194
395
4,071
16,021
17,267
172
3,573
12,448
0
36,397
L
Chang'e
kcsffu
Chang'e
5,483
530
4,470
4,071
11,221
4,160
301
5,521
5,700
12,380
421
L
Ne Zha
kitsune-bm
Ne Zha
14,218
460
50
2,289
10,367
4,418
0
5,410
4,957
0
26,274
W
5,368
339
10,748
7,872
16,568
12,011
84
3,512
13,056
7,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,647
Gold Earned
43,712
104
Minions Killed
150
0
Camps Cleared
0
860,257
Distance Traveled
930,212
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,284
728
15
2
0
181,348
0
W
He Bo
8,386
839
29
3
0
199,616
0
W
Hera
8,620
862
58
6
0
164,739
0
W
Skadi
9,130
913
14
1
0
175,669
0
L
Artemis
8,568
857
26
3
0
161,880
0
L
Nu Wa
7,797
780
17
2
0
178,694
0
W
Chaac
9,557
956
44
4
0
197,314
0
L
Chang'e
8,159
816
22
2
0
186,796
0
L
Ne Zha
7,839
784
24
2
0
151,539
0
W
Terra
8,019
802
5
1
0
192,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role