Player Matchup

Zeus
Zeus
AzraеI
Zeus
Level 188
God Stats
0W - 1L
1,934 SR
Queue Stats
191W - 234L
1,480 Elo+
Party 1
Chang'e
Chang'e
Legal Assassins
Chang'e
Level 165
God Stats
4W - 8L
1,493 SR
Queue Stats
161W - 216L
1,508 Elo+
Party 1
Rama
Rama
SIRBIGGLESNARF
Rama
Level 214
God Stats
2W - 5L
1,252 SR
Queue Stats
124W - 189L
1,483 Elo+
Party 1
Fenrir
Fenrir
TheCapsGuy
Fenrir
Level 149
God Stats
0W - 3L
1,514 SR
Queue Stats
166W - 253L
1,481 Elo+
Party 1
Odin
Odin
ljc1221
Odin
Level 143
God Stats
24W - 35L
1,464 SR
Queue Stats
666W - 617L
1,570 Elo+
Solo
Team Averages
Level 172
1,532 SR
1,504 Elo+

VS

Team Averages
Level 158
1,591 SR
1,559 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BigShiv13
Chaac
Level 113
God Stats
7W - 5L
1,553 SR
Queue Stats
424W - 367L
1,603 Elo+
Solo
Ishtar
Ishtar
Darkangel123430
Ishtar
Level 249
God Stats
6W - 1L
1,774 SR
Queue Stats
28W - 23L
1,575 Elo+
Party 2
Bacchus
Bacchus
JWRLD4L999
Bacchus
Level 123
God Stats
12W - 9L
1,587 SR
Queue Stats
62W - 54L
1,542 Elo+
Party 2
Sylvanus
Sylvanus
MASTERZHONG
Sylvanus
Level 146
God Stats
18W - 12L
1,542 SR
Queue Stats
374W - 357L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AzraеI
Zeus
14
3 / 4 / 2
7,311
522
8,478
10,324
3,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 1
6,958
497
4,914
9,246
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
3 / 3 / 1
7,413
530
6,287
12,354
4,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fenrir
TheCapsGuy
Fenrir
12
1 / 4 / 5
7,376
527
4,939
12,744
8,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
ljc1221
Odin
12
2 / 4 / 1
7,203
515
5,827
12,519
7,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 1 / 2
7,971
569
9,777
5,958
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
BigShiv13
Chaac
15
5 / 4 / 4
9,038
646
10,922
15,747
16,480
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 1 / 2
8,064
576
9,091
9,092
2,751
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
JWRLD4L999
Bacchus
11
1 / 3 / 2
7,231
517
4,245
9,439
7,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
MASTERZHONG
Sylvanus
14
6 / 1 / 3
8,322
594
5,984
12,216
5,112
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
10
Kills
16
17
Deaths
10
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
2
3
L
Zeus
AzraеI
Zeus
3
4
2
1
W
Chaac
BigShiv13
Chaac
5
4
4
1.75
W
2
1
2
3
W
Bacchus
JWRLD4L999
Bacchus
1
3
2
0.67
L
1
2
1
0.75
W
Sylvanus
MASTERZHONG
Sylvanus
6
1
3
7.5
L
3
3
1
1.17
L
Fenrir
TheCapsGuy
Fenrir
1
4
5
0.88
L
Odin
ljc1221
Odin
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,445
Damage
40,019
57,187
Taken
52,452
25,454
Mitigated
33,451
18,788
Healing
18,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,777
3,341
0
250
5,958
1,943
23
3,120
2,560
60,531
2,141
L
Zeus
AzraеI
Zeus
8,478
1,490
0
2,515
10,324
3,421
0
2,837
7,313
68,368
1,322
W
Chaac
BigShiv13
Chaac
10,922
1,748
0
6,253
15,747
16,480
0
5,042
10,663
16,252
52,374
W
9,091
4,758
0
2,532
9,092
2,751
357
0
9,092
0
64,867
W
Bacchus
JWRLD4L999
Bacchus
4,245
1,261
1,219
1,315
9,439
7,165
50
1,619
7,715
19,866
0
L
4,914
199
459
5,168
9,246
2,039
0
6,690
2,213
59,406
1,079
W
Sylvanus
MASTERZHONG
Sylvanus
5,984
1,277
1,566
5,433
12,216
5,112
165
3,453
8,697
48,623
1,007
L
6,287
5,160
0
5,439
12,354
4,026
0
2,246
10,066
0
57,449
L
Fenrir
TheCapsGuy
Fenrir
4,939
1,027
0
2,565
12,744
8,319
18
5,255
7,301
0
19,928
L
Odin
ljc1221
Odin
5,827
897
0
2,642
12,519
7,649
0
4,721
7,732
1,492
45,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,261
Gold Earned
40,626
458
Minions Killed
444
0
Camps Cleared
0
1,370,742
Distance Traveled
1,337,134
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,971
569
119
9
0
266,107
4
L
Zeus
7,311
522
111
8
0
306,884
2
W
Chaac
9,038
646
108
8
0
259,226
2
W
Ishtar
8,064
576
108
8
0
269,527
5
W
Bacchus
7,231
517
25
2
0
254,788
0
L
Chang'e
6,958
497
136
10
0
278,768
1
W
Sylvanus
8,322
594
84
6
0
287,486
0
L
Rama
7,413
530
113
8
0
243,079
5
L
Fenrir
7,376
527
25
2
0
271,444
0
L
Odin
7,203
515
73
5
0
270,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role