Player Matchup

Da Ji
Da Ji
CptOvelha
Da Ji
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RusticLemming40
Morgan Le Fay
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
175W - 180L
1,561 Elo+
Solo
Nut
Nut
SτarDusk
Nut
Level 153
God Stats
13W - 17L
1,497 SR
Queue Stats
154W - 149L
1,492 Elo+
Solo
Cu Chulainn
Cu Chulainn
juli97
Cu Chulainn
Level 224
God Stats
195W - 135L
1,648 SR
Queue Stats
611W - 616L
1,535 Elo+
Solo
Kumbhakarna
Kumbhakarna
renanBELÖNI
Kumbhakarna
Level 169
God Stats
0W - 2L
1,495 SR
Queue Stats
135W - 98L
1,596 Elo+
Solo
Team Averages
Level 166
1,528 SR
1,541 Elo+

VS

Team Averages
Level 153
1,572 SR
1,577 Elo+
Janus
Janus
AizemSousuke
Janus
Level 125
God Stats
3W - 12L
985 SR
Queue Stats
244W - 232L
1,528 Elo+
Party 1
Cabrakan
Cabrakan
Blueghus19
Cabrakan
Level 158
God Stats
4W - 0L
1,823 SR
Queue Stats
116W - 117L
1,525 Elo+
Party 1
Mulan
Mulan
Lunnnnn
Mulan
Level 172
God Stats
1W - 1L
1,774 SR
Queue Stats
42W - 19L
1,786 Elo+
Solo
Ares
Ares
OlinaDSemel
Ares
Level 160
God Stats
20W - 16L
1,656 SR
Queue Stats
522W - 508L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
YTAQwertBro
Danzaburou
Level 148
God Stats
4W - 3L
1,623 SR
Queue Stats
103W - 78L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CptOvelha
Da Ji
12
3 / 5 / 3
6,647
511
5,104
12,120
4,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
RusticLemming40
Morgan Le Fay
12
1 / 2 / 3
6,433
495
8,191
8,105
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 6 / 2
6,746
519
5,047
11,571
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
juli97
Cu Chulainn
12
0 / 9 / 0
6,644
511
3,528
13,582
7,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Kumbhakarna
renanBELÖNI
Kumbhakarna
9
0 / 1 / 3
6,011
462
3,936
12,598
7,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
7,438
572
4,503
6,304
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Blueghus19
Cabrakan
13
3 / 4 / 4
7,322
563
4,350
9,531
5,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Lunnnnn
Mulan
15
11 / 0 / 5
9,589
738
15,391
12,803
9,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
5 / 1 / 5
8,030
618
7,174
9,170
6,764
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
YTAQwertBro
Danzaburou
14
3 / 1 / 6
9,046
696
9,895
7,663
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
6
Kills
23
23
Deaths
7
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
Cabrakan
Blueghus19
Cabrakan
3
4
4
1.25
L
Da Ji
CptOvelha
Da Ji
3
5
3
0.9
W
Mulan
Lunnnnn
Mulan
11
0
5
13.5
W
5
1
5
7.5
L
Morgan Le Fay
RusticLemming40
Morgan Le Fay
1
2
3
1.25
L
2
6
2
0.5
W
Danzaburou
YTAQwertBro
Danzaburou
3
1
6
6
L
Cu Chulainn
juli97
Cu Chulainn
0
9
0
0
L
Kumbhakarna
renanBELÖNI
Kumbhakarna
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,806
Damage
41,313
57,976
Taken
45,471
25,765
Mitigated
26,886
13,281
Healing
16,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,503
129
0
901
6,304
2,118
0
3,676
2,628
52,597
912
W
Cabrakan
Blueghus19
Cabrakan
4,350
708
0
3,830
9,531
5,631
0
2,123
7,408
51,626
895
L
Da Ji
CptOvelha
Da Ji
5,104
1,081
0
3,786
12,120
4,324
0
3,160
8,678
0
37,602
W
Mulan
Lunnnnn
Mulan
15,391
2,926
0
5,431
12,803
9,499
45
1,009
11,794
36
64,266
W
7,174
665
0
2,045
9,170
6,764
0
2,852
6,318
17,463
0
L
Morgan Le Fay
RusticLemming40
Morgan Le Fay
8,191
389
0
962
8,105
2,730
0
2,431
5,401
43,014
0
L
5,047
3,282
0
3,094
11,571
3,453
0
3,928
7,542
0
45,527
W
Danzaburou
YTAQwertBro
Danzaburou
9,895
4,683
0
4,431
7,663
2,874
896
2,346
5,317
0
70,441
L
Cu Chulainn
juli97
Cu Chulainn
3,528
1,185
0
3,617
13,582
7,793
0
1,226
11,780
0
50,012
L
Kumbhakarna
renanBELÖNI
Kumbhakarna
3,936
347
0
1,822
12,598
7,465
0
4,601
7,740
17,046
706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,481
Gold Earned
41,425
359
Minions Killed
438
0
Camps Cleared
0
1,354,484
Distance Traveled
1,433,851
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,438
572
105
8
0
310,768
0
W
Cabrakan
7,322
563
79
6
0
295,182
0
L
Da Ji
6,647
511
67
5
0
273,929
0
W
Mulan
9,589
738
106
8
0
287,987
2
W
Ares
8,030
618
20
2
0
284,966
4
L
Morgan Le Fay
6,433
495
82
6
0
288,970
3
L
Nut
6,746
519
91
7
0
247,846
3
W
Danzaburou
9,046
696
128
10
0
254,948
3
L
Cu Chulainn
6,644
511
80
6
0
258,903
2
L
Kumbhakarna
6,011
462
39
3
0
284,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role