Player Matchup

Olorun
Olorun
Brugrim
Olorun
Level 78
God Stats
36W - 21L
1,648 SR
Queue Stats
258W - 263L
1,393 Elo+
Solo
Loki
Loki
NelsonELP_toAmo
Loki
Level 118
God Stats
5W - 5L
1,646 SR
Queue Stats
52W - 52L
1,487 Elo+
Party 3
Sol
Sol
NosoyGabito
Sol
Level 145
God Stats
30W - 16L
1,598 SR
Queue Stats
451W - 445L
1,454 Elo+
Party 2
Odin
Odin
Plebeyo4
Odin
Level 68
God Stats
19W - 11L
1,623 SR
Queue Stats
141W - 136L
1,502 Elo+
Party 2
Vamana
Vamana
bysape445
Vamana
Level 78
God Stats
3W - 1L
1,725 SR
Queue Stats
31W - 32L
1,505 Elo+
Party 3
Team Averages
Level 97
1,648 SR
1,468 Elo+

VS

Team Averages
Level 88
1,536 SR
1,494 Elo+
Mulan
Mulan
Dershall
Mulan
Level 82
God Stats
9W - 10L
1,453 SR
Queue Stats
169W - 141L
1,512 Elo+
Party 1
Ra
Ra
NickZof
Ra
Level 103
God Stats
4W - 3L
1,644 SR
Queue Stats
243W - 232L
1,517 Elo+
Party 1
Xing Tian
Xing Tian
Spiddleflink
Xing Tian
Level 82
God Stats
8W - 6L
1,416 SR
Queue Stats
308W - 310L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
TriFeathers
Danzaburou
Level 86
God Stats
374W - 292L
1,586 SR
Queue Stats
746W - 730L
1,523 Elo+
Solo
Cliodhna
Cliodhna
cousinvinny5681
Cliodhna
Level 86
God Stats
5W - 8L
1,582 SR
Queue Stats
313W - 333L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Brugrim
Olorun
11
1 / 1 / 3
6,928
577
3,763
6,416
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
4 / 0 / 2
6,844
570
3,306
7,890
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 1
6,541
545
7,871
8,845
2,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
11
0 / 0 / 2
6,394
533
3,977
6,783
4,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vamana
bysape445
Vamana
12
2 / 1 / 0
6,589
549
3,198
7,477
7,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dershall
Mulan
11
1 / 2 / 0
6,576
548
6,129
7,923
3,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 4 / 0
6,649
554
5,286
6,837
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Spiddleflink
Xing Tian
11
1 / 0 / 1
6,306
526
6,125
9,940
6,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
TriFeathers
Danzaburou
11
1 / 3 / 1
6,191
516
5,434
8,067
2,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
1
0 / 0 / 0
2,274
190
0
0
0

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
4
4
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
Brugrim
Olorun
1
1
3
2.5
L
Mulan
Dershall
Mulan
1
2
0
0.5
W
4
0
2
5
L
1
4
0
0.25
W
2
2
1
1.25
W
Odin
0
0
2
1
L
Xing Tian
Spiddleflink
Xing Tian
1
0
1
1.5
L
Danzaburou
TriFeathers
Danzaburou
1
3
1
0.5
W
Vamana
bysape445
Vamana
2
1
0
2
L
Cliodhna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,115
Damage
22,974
37,411
Taken
32,767
18,212
Mitigated
15,871
15,908
Healing
8,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Brugrim
Olorun
3,763
2,311
60
2,367
6,416
1,866
863
3,729
2,310
46,156
866
L
Mulan
Dershall
Mulan
6,129
1,072
0
1,903
7,923
3,638
0
0
7,923
0
42,845
W
3,306
927
0
5,017
7,890
2,301
0
737
7,058
0
43,978
L
5,286
745
0
1,920
6,837
2,367
0
3,662
3,175
45,085
0
W
7,871
3,276
0
5,465
8,845
2,487
1,204
3,273
5,572
50,136
12,473
W
Odin
3,977
292
0
2,200
6,783
4,371
158
2,334
4,409
0
15,951
L
Xing Tian
Spiddleflink
Xing Tian
6,125
301
0
1,159
9,940
6,992
200
3,528
6,412
21,511
4,152
L
Danzaburou
TriFeathers
Danzaburou
5,434
2,183
0
3,594
8,067
2,874
450
3,898
4,169
0
42,907
W
Vamana
bysape445
Vamana
3,198
1,187
0
799
7,477
7,187
0
0
7,477
0
39,921
L
Cliodhna
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,296
Gold Earned
27,996
365
Minions Killed
287
0
Camps Cleared
0
1,134,242
Distance Traveled
934,545
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,928
577
78
7
0
194,684
0
L
Mulan
6,576
548
73
6
0
228,465
0
W
Loki
6,844
570
81
7
0
280,301
6
L
Ra
6,649
554
99
8
0
229,536
3
W
Sol
6,541
545
108
9
0
207,275
2
W
Odin
6,394
533
27
2
0
249,677
0
L
Xing Tian
6,306
526
43
4
0
254,829
0
L
Danzaburou
6,191
516
72
6
0
221,715
0
W
Vamana
6,589
549
71
6
0
202,305
2
L
Cliodhna
2,274
190
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role