Player Matchup

Gilgamesh
Gilgamesh
HELLOMELLOO
Gilgamesh
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,233 Elo+
Party 1
Chaac
Chaac
PearFeathers
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,233 Elo+
Party 1
Sylvanus
Sylvanus
Tetrachroma
Sylvanus
Level 45
God Stats
19W - 20L
1,442 SR
Queue Stats
116W - 124L
1,434 Elo+
Solo
Team Averages
Level 45
1,481 SR
1,300 Elo+

VS

Team Averages
Level 46
1,532 SR
1,414 Elo+
Bacchus
Bacchus
ChefBoyhardie
Bacchus
Level 46
God Stats
32W - 26L
1,500 SR
Queue Stats
45W - 52L
1,380 Elo+
Solo
Skadi
Skadi
lilkush417
Skadi
Level 43
God Stats
2W - 4L
1,594 SR
Queue Stats
31W - 49L
1,406 Elo+
Solo
Ah Puch
Ah Puch
zonal_tear18
Ah Puch
Level 49
God Stats
256W - 251L
1,503 SR
Queue Stats
258W - 256L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HELLOMELLOO
Gilgamesh
20
13 / 7 / 8
15,284
849
19,950
27,092
21,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

20
8 / 2 / 12
14,302
795
14,575
24,897
28,590
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Tetrachroma
Sylvanus
6
0 / 0 / 3
9,550
531
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
4 / 5 / 4
12,405
689
9,801
15,660
19,213
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
16
2 / 6 / 5
13,125
729
11,320
16,678
7,123
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
zonal_tear18
Ah Puch
14
3 / 11 / 5
12,405
689
15,610
16,086
5,641
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
21
Kills
9
9
Deaths
22
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
4
5
4
1.2
W
Gilgamesh
HELLOMELLOO
Gilgamesh
13
7
8
2.43
W
8
2
12
7
W
Sylvanus
Tetrachroma
Sylvanus
0
0
3
1.5
L
Skadi
2
6
5
0.75
L
Ah Puch
zonal_tear18
Ah Puch
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,525
Damage
36,731
51,989
Taken
48,424
50,129
Mitigated
31,977
9,568
Healing
8,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
9,801
1,672
21
3,110
15,660
19,213
461
54
15,586
34,083
0
W
Gilgamesh
HELLOMELLOO
Gilgamesh
19,950
6,923
0
3,016
27,092
21,539
1,571
11,798
15,294
0
71,193
W
14,575
2,266
0
6,552
24,897
28,590
1,192
13,672
11,225
0
58,858
W
Sylvanus
Tetrachroma
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
Skadi
11,320
2,890
79
4,502
16,678
7,123
1,783
20
16,658
0
46,410
L
Ah Puch
zonal_tear18
Ah Puch
15,610
296
437
634
16,086
5,641
175
0
16,053
29,621
849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,136
Gold Earned
37,935
142
Minions Killed
150
0
Camps Cleared
0
648,475
Distance Traveled
792,094
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,405
689
44
2
0
244,170
0
W
Gilgamesh
15,284
849
75
4
0
314,756
0
W
Chaac
14,302
795
67
4
0
333,719
0
W
Sylvanus
9,550
531
0
0
0
0
0
L
Skadi
13,125
729
79
4
0
279,177
2
L
Ah Puch
12,405
689
27
2
0
268,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role