Player Matchup

Gilgamesh
Gilgamesh
ChicknNoodlSoop
Gilgamesh
Level 77
God Stats
1W - 4L
1,267 SR
Queue Stats
97W - 93L
1,487 Elo+
Solo
Scylla
Scylla
King_Dominic_69
Scylla
Level 127
God Stats
2W - 0L
1,817 SR
Queue Stats
23W - 30L
1,425 Elo+
Party 1
Heimdallr
Heimdallr
Leat_moaf-
Heimdallr
Level 144
God Stats
2W - 7L
1,376 SR
Queue Stats
62W - 54L
1,484 Elo+
Party 1
Maui
Maui
MatwithaGatt
Maui
Level 88
God Stats
4W - 2L
1,553 SR
Queue Stats
80W - 74L
1,461 Elo+
Party 1
Kali
Kali
Stalezor
Kali
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 22L
1,407 Elo+
Solo
Team Averages
Level 101
1,503 SR
1,453 Elo+

VS

Team Averages
Level 112
1,578 SR
1,501 Elo+
Mulan
Mulan
Keegacopia
Mulan
Level 102
God Stats
0W - 1L
1,507 SR
Queue Stats
9W - 13L
1,527 Elo+
Solo
Danzaburou
Danzaburou
PandaJC9378
Danzaburou
Level 149
God Stats
4W - 5L
1,677 SR
Queue Stats
292W - 272L
1,508 Elo+
Solo
Ne Zha
Ne Zha
Rinewig
Ne Zha
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 42L
1,521 Elo+
Solo
Bacchus
Bacchus
Spic3yPickl3
Bacchus
Level 118
God Stats
25W - 18L
1,501 SR
Queue Stats
56W - 60L
1,453 Elo+
Solo
Nu Wa
Nu Wa
Wolf of Shadow1
Nu Wa
Level 109
God Stats
5W - 3L
1,705 SR
Queue Stats
215W - 205L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChicknNoodlSoop
Gilgamesh
15
8 / 1 / 1
9,592
600
14,218
17,468
12,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 2 / 3
8,272
517
7,304
8,101
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Leat_moaf-
Heimdallr
16
5 / 3 / 2
9,279
580
10,733
13,096
4,674
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 5 / 9
7,864
492
4,440
14,516
10,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Kali
13
3 / 4 / 5
7,818
489
5,442
17,194
6,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
2 / 7 / 2
7,512
470
10,514
16,318
11,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
PandaJC9378
Danzaburou
15
6 / 1 / 2
9,491
593
9,669
10,335
4,396
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Rinewig
Ne Zha
13
3 / 6 / 4
7,709
482
7,500
14,214
6,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Spic3yPickl3
Bacchus
11
0 / 3 / 8
7,642
478
6,649
13,062
13,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

14
4 / 2 / 4
8,387
524
13,618
7,719
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
35
19
Kills
15
15
Deaths
19
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChicknNoodlSoop
Gilgamesh
8
1
1
8.5
L
Mulan
2
7
2
0.43
W
1
2
3
1.25
W
Heimdallr
Leat_moaf-
Heimdallr
5
3
2
2
W
2
5
9
1.3
L
Danzaburou
PandaJC9378
Danzaburou
6
1
2
7
L
Ne Zha
Rinewig
Ne Zha
3
6
4
0.83
L
Bacchus
Spic3yPickl3
Bacchus
0
3
8
1.33
W
Kali
3
4
5
1.38
L
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,137
Damage
47,950
70,375
Taken
61,648
35,750
Mitigated
37,593
24,208
Healing
15,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChicknNoodlSoop
Gilgamesh
14,218
5,844
0
4,828
17,468
12,250
630
3,677
13,550
0
69,562
L
Mulan
10,514
2,230
186
2,827
16,318
11,294
0
2,040
14,278
0
49,863
W
7,304
998
0
2,111
8,101
2,084
71
3,796
4,012
68,759
983
W
Heimdallr
Leat_moaf-
Heimdallr
10,733
4,476
0
5,912
13,096
4,674
0
2,914
10,056
0
74,437
W
4,440
1,234
79
3,015
14,516
10,574
0
4,858
9,480
16,536
0
L
Danzaburou
PandaJC9378
Danzaburou
9,669
3,334
0
4,409
10,335
4,396
427
2,399
7,936
0
72,663
L
Ne Zha
Rinewig
Ne Zha
7,500
1,562
0
2,287
14,214
6,137
0
2,308
11,906
0
58,333
L
Bacchus
Spic3yPickl3
Bacchus
6,649
347
0
3,549
13,062
13,283
0
1,962
11,095
19,782
2,418
W
Kali
5,442
2,342
0
8,263
17,194
6,168
137
3,077
13,863
0
55,742
L
13,618
3,431
0
2,292
7,719
2,483
0
3,359
4,360
57,323
1,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,825
Gold Earned
40,741
479
Minions Killed
374
0
Camps Cleared
0
1,612,075
Distance Traveled
1,697,687
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,592
600
101
6
0
334,460
1
L
Mulan
7,512
470
66
4
0
323,827
3
W
Scylla
8,272
517
139
9
0
308,085
1
W
Heimdallr
9,279
580
131
8
0
313,176
0
W
Maui
7,864
492
25
2
0
294,238
5
L
Danzaburou
9,491
593
109
7
0
364,782
5
L
Ne Zha
7,709
482
72
5
0
343,725
3
L
Bacchus
7,642
478
40
3
0
376,112
7
W
Kali
7,818
489
83
5
0
362,116
0
L
Nu Wa
8,387
524
87
5
0
289,241
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role