Player Matchup

Cthulhu
Cthulhu
MASTERMONKEYTEN
Cthulhu
Level 129
God Stats
4W - 2L
1,568 SR
Queue Stats
230W - 267L
1,478 Elo+
Party 1
Bastet
Bastet
RoyalMailCowboy
Bastet
Level 78
God Stats
7W - 5L
1,101 SR
Queue Stats
214W - 246L
1,496 Elo+
Solo
Charybdis
Charybdis
Zomboy801
Charybdis
Level 105
God Stats
5W - 4L
1,674 SR
Queue Stats
44W - 38L
1,578 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gvgcajeco
Morgan Le Fay
Level 143
God Stats
5W - 4L
1,289 SR
Queue Stats
204W - 232L
1,524 Elo+
Party 1
Charon
Charon
xKingxFer
Charon
Level 131
God Stats
12W - 9L
1,460 SR
Queue Stats
219W - 261L
1,505 Elo+
Party 1
Team Averages
Level 117
1,418 SR
1,516 Elo+

VS

Team Averages
Level 120
1,638 SR
1,557 Elo+
Artemis
Artemis
Althusa
Artemis
Level 129
God Stats
31W - 15L
1,926 SR
Queue Stats
169W - 110L
1,630 Elo+
Solo
Hercules
Hercules
DeIVeS 360
Hercules
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
HorchataPapi3
Nu Wa
Level 125
God Stats
27W - 23L
1,606 SR
Queue Stats
140W - 129L
1,578 Elo+
Solo
Cu Chulainn
Cu Chulainn
Takodachi
Cu Chulainn
Level 103
God Stats
8W - 4L
1,656 SR
Queue Stats
111W - 113L
1,549 Elo+
Solo
Mercury
Mercury
imtexasbaby
Mercury
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 97L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 3
11,549
608
18,436
15,116
14,532
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 1 / 4
9,941
523
9,834
13,510
4,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
Zomboy801
Charybdis
17
4 / 5 / 4
10,118
533
9,100
14,024
5,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
gvgcajeco
Morgan Le Fay
17
3 / 1 / 3
10,131
533
9,553
12,742
3,252
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
xKingxFer
Charon
14
1 / 3 / 10
8,459
445
5,149
9,351
7,218
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Althusa
Artemis
13
3 / 5 / 2
8,974
472
7,729
12,586
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hercules
DeIVeS 360
Hercules
13
1 / 6 / 0
8,382
441
3,865
20,532
10,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 3 / 4
9,468
498
12,941
8,897
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Takodachi
Cu Chulainn
14
6 / 4 / 4
9,045
476
9,147
17,970
13,019
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
imtexasbaby
Mercury
16
1 / 5 / 2
8,647
455
7,444
16,248
6,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
22
Kills
11
11
Deaths
23
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
Althusa
Artemis
3
5
2
0.8
L
Hercules
DeIVeS 360
Hercules
1
6
0
0.17
L
0
3
4
0.67
W
8
1
3
9.5
W
6
1
4
8
L
Cu Chulainn
Takodachi
Cu Chulainn
6
4
4
2
W
Charybdis
Zomboy801
Charybdis
4
5
4
1.2
W
Morgan Le Fay
gvgcajeco
Morgan Le Fay
3
1
3
4.5
L
Mercury
imtexasbaby
Mercury
1
5
2
0.4
W
Charon
xKingxFer
Charon
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,072
Damage
41,126
64,743
Taken
76,233
34,893
Mitigated
36,112
23,297
Healing
16,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Althusa
Artemis
7,729
2,454
0
4,355
12,586
4,169
659
2,864
9,722
0
50,049
L
Hercules
DeIVeS 360
Hercules
3,865
1,371
72
6,480
20,532
10,552
0
11,695
8,837
0
47,270
L
12,941
4,704
0
1,642
8,897
2,083
402
6,334
2,563
72,373
1,842
W
18,436
2,074
37
5,038
15,116
14,532
0
875
14,241
88,100
3,762
W
9,834
2,540
0
8,891
13,510
4,754
0
2,864
10,646
0
82,315
L
Cu Chulainn
Takodachi
Cu Chulainn
9,147
744
0
2,522
17,970
13,019
0
5,349
12,621
16,617
41,169
W
Charybdis
Zomboy801
Charybdis
9,100
4,169
0
4,670
14,024
5,137
3,735
1,049
12,975
0
79,215
W
Morgan Le Fay
gvgcajeco
Morgan Le Fay
9,553
341
0
2,978
12,742
3,252
0
7,773
4,969
101,028
1,715
L
Mercury
imtexasbaby
Mercury
7,444
3,574
0
1,885
16,248
6,289
0
5,680
10,568
0
74,367
W
Charon
xKingxFer
Charon
5,149
794
0
1,683
9,351
7,218
302
2,038
7,313
16,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,198
Gold Earned
44,516
611
Minions Killed
494
0
Camps Cleared
0
1,754,746
Distance Traveled
1,853,505
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,974
472
91
5
0
293,264
2
L
Hercules
8,382
441
92
5
0
374,738
0
L
Nu Wa
9,468
498
131
7
0
344,216
0
W
Cthulhu
11,549
608
145
8
0
356,867
7
W
Bastet
9,941
523
133
7
0
421,907
0
L
Cu Chulainn
9,045
476
69
4
0
381,375
3
W
Charybdis
10,118
533
136
7
0
313,967
0
W
Morgan Le Fay
10,131
533
179
9
0
372,546
4
L
Mercury
8,647
455
111
6
0
459,912
0
W
Charon
8,459
445
18
1
0
289,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role