Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ALKHNFRII
Ra
Level 158
God Stats
12W - 10L
1,413 SR
Queue Stats
522W - 503L
1,493 Elo+
Solo
Mulan
Mulan
DMonkeyLuffy2
Mulan
Level 93
God Stats
178W - 131L
1,620 SR
Queue Stats
246W - 209L
1,583 Elo+
Solo
Arachne
Arachne
XcyoI
Arachne
Level 165
God Stats
5W - 4L
1,981 SR
Queue Stats
337W - 308L
1,509 Elo+
Party 1
Xbalanque
Xbalanque
皮太厚丶
Xbalanque
Level 201
God Stats
11W - 6L
1,936 SR
Queue Stats
305W - 297L
1,479 Elo+
Solo
Team Averages
Level 161
1,690 SR
1,513 Elo+

VS

Team Averages
Level 113
1,607 SR
1,591 Elo+
Janus
Janus
Beetlejuicesses
Janus
Level 154
God Stats
8W - 4L
1,609 SR
Queue Stats
243W - 198L
1,571 Elo+
Party 2
Artemis
Artemis
IIDestructionII
Artemis
Level 34
God Stats
1W - 2L
1,518 SR
Queue Stats
23W - 31L
1,585 Elo+
Solo
Ullr
Ullr
Oshte
Ullr
Level 142
God Stats
5W - 6L
1,692 SR
Queue Stats
245W - 188L
1,648 Elo+
Party 2
Chang'e
Chang'e
chris231
Chang'e
Level 124
God Stats
1W - 1L
1,719 SR
Queue Stats
36W - 29L
1,633 Elo+
Solo
Geb
Geb
kianmh
Geb
Level 109
God Stats
5W - 8L
1,495 SR
Queue Stats
480W - 458L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
2 / 0 / 7
7,038
640
2,566
8,219
5,318
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 0 / 4
7,185
653
3,246
4,152
1,482
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 1 / 1
8,600
782
6,529
9,297
4,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
XcyoI
Arachne
12
5 / 1 / 1
6,981
635
5,893
8,688
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xbalanque
皮太厚丶
Xbalanque
12
4 / 0 / 4
6,948
632
7,915
6,202
2,393
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,320
484
3,724
5,720
1,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
4,763
433
2,715
5,054
1,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ullr
Oshte
Ullr
10
1 / 3 / 0
5,891
536
3,822
6,652
2,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
chris231
Chang'e
9
1 / 6 / 0
5,478
498
5,542
9,920
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
kianmh
Geb
8
0 / 3 / 0
5,218
474
2,797
9,107
4,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
16
Kills
2
2
Deaths
16
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
7
5.5
W
1
0
4
3
L
0
1
1
0.5
W
4
1
1
4.5
L
0
3
0
0
L
Ullr
Oshte
Ullr
1
3
0
0.33
W
Arachne
XcyoI
Arachne
5
1
1
5.5
L
Chang'e
chris231
Chang'e
1
6
0
0.17
L
Geb
kianmh
Geb
0
3
0
0
W
Xbalanque
皮太厚丶
Xbalanque
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,149
Damage
18,600
36,558
Taken
36,453
17,034
Mitigated
12,704
20,859
Healing
9,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,566
441
3,651
4,674
8,219
5,318
437
2,414
5,805
15,440
0
W
3,246
207
757
2,873
4,152
1,482
180
172
3,980
51,800
1,030
L
3,724
194
0
3,065
5,720
1,645
0
1,135
4,492
38,470
1,139
W
6,529
764
0
3,079
9,297
4,322
0
4,787
4,510
0
62,629
L
2,715
1,146
0
1,041
5,054
1,374
0
1,528
3,526
0
22,522
L
Ullr
Oshte
Ullr
3,822
748
0
655
6,652
2,308
180
1,249
5,403
0
37,836
W
Arachne
XcyoI
Arachne
5,893
2,969
0
3,745
8,688
3,519
351
3,140
5,548
0
43,009
L
Chang'e
chris231
Chang'e
5,542
324
89
2,963
9,920
2,907
0
76
9,844
33,042
0
L
Geb
kianmh
Geb
2,797
244
0
1,944
9,107
4,470
0
1,497
7,610
12,725
0
W
Xbalanque
皮太厚丶
Xbalanque
7,915
3,720
0
2,080
6,202
2,393
3,178
1,470
4,732
0
52,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,752
Gold Earned
26,670
384
Minions Killed
297
0
Camps Cleared
0
1,099,245
Distance Traveled
1,040,106
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,038
640
22
2
0
207,090
4
W
Ra
7,185
653
102
9
0
230,929
0
L
Janus
5,320
484
100
9
0
254,619
0
W
Mulan
8,600
782
108
10
0
224,121
0
L
Artemis
4,763
433
45
4
0
178,601
0
L
Ullr
5,891
536
72
7
0
185,094
0
W
Arachne
6,981
635
67
6
0
239,282
0
L
Chang'e
5,478
498
66
6
0
196,614
2
L
Geb
5,218
474
14
1
0
225,178
1
W
Xbalanque
6,948
632
85
8
0
197,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role