Player Matchup

Sobek
Sobek
Dutch79X
Sobek
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
GoofierMage3501
Jormungandr
Level 25
God Stats
0W - 2L
1,307 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Sirriss
Ratatoskr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ishtar
Ishtar
SlimeO
Ishtar
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anhur
Anhur
TheGoldnMute
Anhur
Level 41
God Stats
1W - 6L
1,210 SR
Queue Stats
46W - 61L
1,358 Elo+
Solo
Team Averages
Level 42
1,403 SR
1,472 Elo+

VS

Team Averages
Level 46
1,503 SR
1,444 Elo+
Fenrir
Fenrir
Bigstreak45
Fenrir
Level 49
God Stats
1W - 2L
1,226 SR
Queue Stats
66W - 74L
1,419 Elo+
Solo
Thoth
Thoth
Hollozie
Thoth
Level 42
God Stats
2W - 2L
1,749 SR
Queue Stats
96W - 89L
1,457 Elo+
Solo
Medusa
Medusa
Iceguzzler
Medusa
Level 58
God Stats
20W - 14L
1,379 SR
Queue Stats
242W - 259L
1,441 Elo+
Party 1
Ymir
Ymir
account771752
Ymir
Level 33
God Stats
8W - 5L
1,662 SR
Queue Stats
133W - 149L
1,410 Elo+
Party 1
Surtr
Surtr
p0p30fd0p3
Surtr
Level 49
God Stats
3W - 4L
1,499 SR
Queue Stats
171W - 166L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dutch79X
Sobek
10
0 / 7 / 1
5,537
369
2,963
10,160
7,346
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
GoofierMage3501
Jormungandr
12
1 / 4 / 0
7,353
490
4,356
9,366
6,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Sirriss
Ratatoskr
13
8 / 3 / 0
8,277
552
8,248
11,625
3,188
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ishtar
SlimeO
Ishtar
12
2 / 7 / 3
7,344
490
4,227
10,694
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 2
6,081
405
2,688
9,726
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
9 / 2 / 3
9,696
646
5,977
10,920
5,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Hollozie
Thoth
15
2 / 5 / 5
9,148
610
8,473
7,020
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
Iceguzzler
Medusa
14
6 / 2 / 4
8,249
550
11,729
7,316
2,445
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
3 / 1 / 8
8,756
584
2,059
6,486
5,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Surtr
15
4 / 1 / 2
9,515
634
6,682
12,332
8,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
11
Kills
24
25
Deaths
11
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
2
3
5.25
L
Sobek
Dutch79X
Sobek
0
7
1
0.07
L
Jormungandr
GoofierMage3501
Jormungandr
1
4
0
0.25
W
Thoth
Hollozie
Thoth
2
5
5
0.9
W
Medusa
Iceguzzler
Medusa
6
2
4
4
L
Ratatoskr
Sirriss
Ratatoskr
8
3
0
2.67
L
Ishtar
SlimeO
Ishtar
2
7
3
0.5
L
0
4
2
0.25
W
3
1
8
7
W
Surtr
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,482
Damage
34,920
51,571
Taken
44,074
21,731
Mitigated
22,984
10,932
Healing
10,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,977
1,997
0
1,824
10,920
5,131
285
0
10,920
0
68,718
L
Sobek
Dutch79X
Sobek
2,963
329
0
780
10,160
7,346
0
1,580
8,580
9,413
0
L
Jormungandr
GoofierMage3501
Jormungandr
4,356
1,413
0
1,543
9,366
6,471
70
313
9,053
49,594
48
W
Thoth
Hollozie
Thoth
8,473
896
0
110
7,020
1,702
1,049
0
7,020
56,233
2,127
W
Medusa
Iceguzzler
Medusa
11,729
5,238
0
3,392
7,316
2,445
1,884
1,857
5,459
0
53,468
L
Ratatoskr
Sirriss
Ratatoskr
8,248
2,507
0
4,089
11,625
3,188
0
2,424
9,201
0
53,358
L
Ishtar
SlimeO
Ishtar
4,227
2,861
0
1,553
10,694
2,298
0
6,679
4,015
0
32,437
L
2,688
1,139
0
2,967
9,726
2,428
0
245
9,481
0
38,050
W
2,059
85
0
1,648
6,486
5,248
436
867
5,619
29,086
0
W
Surtr
6,682
2,461
0
3,762
12,332
8,458
149
4,813
7,519
1,327
58,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,592
Gold Earned
45,364
339
Minions Killed
452
0
Camps Cleared
0
1,280,249
Distance Traveled
1,436,355
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,696
646
105
7
0
330,984
0
L
Sobek
5,537
369
13
1
0
236,435
0
L
Jormungandr
7,353
490
106
7
0
235,496
0
W
Thoth
9,148
610
97
6
0
291,233
0
W
Medusa
8,249
550
85
6
0
265,532
0
L
Ratatoskr
8,277
552
96
6
0
329,398
0
L
Ishtar
7,344
490
60
4
0
263,569
0
L
Anhur
6,081
405
64
4
0
215,351
0
W
Ymir
8,756
584
50
3
0
273,985
0
W
Surtr
9,515
634
115
8
0
274,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role