Player Matchup

Chaac
Chaac
DarkEcoWarrior
Chaac
Level 89
God Stats
3W - 5L
1,412 SR
Queue Stats
79W - 95L
1,350 Elo+
Party 1
Raijin
Raijin
JustABigFatRat
Raijin
Level 43
God Stats
1W - 2L
1,478 SR
Queue Stats
36W - 33L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
RamenShamenGG
Danzaburou
Level 78
God Stats
9W - 5L
1,464 SR
Queue Stats
66W - 76L
1,337 Elo+
Party 1
Team Averages
Level 70
1,451 SR
1,368 Elo+

VS

Team Averages
Level 68
1,561 SR
1,289 Elo+
Kukulkan
Kukulkan
CGrubb
Kukulkan
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,233 Elo+
Party 2
Izanami
Izanami
UnlovedSheepie
Izanami
Level 59
God Stats
4W - 2L
1,557 SR
Queue Stats
17W - 20L
1,233 Elo+
Party 2
Atlas
Atlas
shadow_fill
Atlas
Level 104
God Stats
3W - 1L
1,627 SR
Queue Stats
9W - 9L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,624
635
6,486
13,920
9,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 1 / 1
7,819
652
4,957
6,342
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
RamenShamenGG
Danzaburou
13
3 / 3 / 0
8,041
670
6,381
9,697
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CGrubb
Kukulkan
14
1 / 2 / 5
8,485
707
7,604
5,225
2,295
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 0 / 2
9,022
752
8,443
3,417
1,370
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

13
1 / 1 / 4
7,830
653
8,603
13,215
14,253
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
6
6
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CGrubb
Kukulkan
1
2
5
1.75
L
0
2
2
0.5
L
0
1
1
0.5
L
Danzaburou
RamenShamenGG
Danzaburou
3
3
0
1
W
4
0
2
5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,824
Damage
24,650
29,959
Taken
21,857
14,411
Mitigated
17,918
7,812
Healing
3,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CGrubb
Kukulkan
7,604
711
139
892
5,225
2,295
238
776
4,440
26,933
0
L
6,486
1,309
0
3,709
13,920
9,148
0
6,668
7,252
0
22,935
L
4,957
295
0
710
6,342
2,587
0
3,414
2,928
26,910
322
L
Danzaburou
RamenShamenGG
Danzaburou
6,381
2,297
238
3,155
9,697
2,676
0
5,583
4,114
0
21,582
W
8,443
5,243
0
730
3,417
1,370
276
755
2,643
0
32,963
W
8,603
3,544
0
1,500
13,215
14,253
136
3,462
9,715
15,432
1,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,484
Gold Earned
25,337
129
Minions Killed
130
0
Camps Cleared
0
679,015
Distance Traveled
643,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,485
707
47
4
0
214,265
0
L
Chaac
7,624
635
32
3
0
238,014
0
L
Raijin
7,819
652
61
5
0
231,726
0
L
Danzaburou
8,041
670
36
3
0
209,275
0
W
Izanami
9,022
752
70
6
0
210,594
0
W
Atlas
7,830
653
13
1
0
218,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role