Player Matchup

Terra
Terra
Masters
 
Terra
Masters
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
McLeozinho
Rama
Masters
Level 102
God Stats
2W - 3L
1,258 SR
Queue Stats
109W - 59L
2,676 MMR
Party 1
Zhong Kui
Zhong Kui
Masters
Nann
Zhong Kui
Masters
Level 199
God Stats
4W - 0L
1,735 SR
Queue Stats
198W - 154L
2,607 MMR
Solo
Lancelot
Lancelot
Masters
Siylva
Lancelot
Masters
Level 267
God Stats
10W - 6L
1,885 SR
Queue Stats
115W - 72L
2,576 MMR
Party 1
Thor
Thor
Grandmaster
calvinhoklein
Thor
Grandmaster
Level 185
God Stats
4W - 0L
1,935 SR
Queue Stats
240W - 145L
3,499 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 172
1,663 SR
2,572 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 154
1,669 SR
2,677 MMR
Ratatoskr
Ratatoskr
Masters
ChiikaFujiwara
Ratatoskr
Masters
Level 104
God Stats
17W - 5L
1,831 SR
Queue Stats
166W - 108L
2,994 MMR
Solo
Sylvanus
Sylvanus
Masters
DenTTola
Sylvanus
Masters
Level 157
God Stats
19W - 18L
1,764 SR
Queue Stats
275W - 243L
2,446 MMR
Solo
Kukulkan
Kukulkan
Masters
FutabaˆRio
Kukulkan
Masters
Level 169
God Stats
2W - 2L
1,489 SR
Queue Stats
276W - 229L
2,671 MMR
Solo
Achilles
Achilles
Masters
lzCrushmanlz
Achilles
Masters
Level 143
God Stats
15W - 17L
1,589 SR
Queue Stats
265W - 237L
2,668 MMR
Solo
Xbalanque
Xbalanque
Masters
Ácee
Xbalanque
Masters
Level 196
God Stats
7W - 6L
1,673 SR
Queue Stats
176W - 163L
2,604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 1 / 5
5,169
517
2,773
7,338
3,405
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 1 / 3
6,302
630
4,301
5,296
1,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Nann
Zhong Kui
13
3 / 0 / 3
6,902
690
3,806
3,011
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
Siylva
Lancelot
12
3 / 0 / 1
7,047
705
7,906
7,071
3,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
6 / 1 / 3
6,477
648
5,361
6,905
2,205
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BacchusKuzenboGanesha

VS

Bans
AthenaCu ChulainnThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ChiikaFujiwara
Ratatoskr
11
2 / 2 / 0
5,587
559
1,753
4,697
1,641
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
DenTTola
Sylvanus
9
0 / 1 / 1
5,487
549
2,581
7,904
5,824
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kukulkan
FutabaˆRio
Kukulkan
11
0 / 3 / 0
5,758
576
1,515
4,274
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
lzCrushmanlz
Achilles
9
1 / 5 / 0
5,539
554
3,120
11,642
3,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Xbalanque
Ácee
Xbalanque
11
0 / 1 / 2
5,569
557
4,016
5,730
1,849
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
12
Kills
3
3
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
1
5
2.5
L
Ratatoskr
ChiikaFujiwara
Ratatoskr
2
2
0
1
L
Sylvanus
DenTTola
Sylvanus
0
1
1
0.5
L
Kukulkan
FutabaˆRio
Kukulkan
0
3
0
0
W
0
1
3
1.5
W
Zhong Kui
Nann
Zhong Kui
3
0
3
4.5
W
Lancelot
Siylva
Lancelot
3
0
1
3.5
W
6
1
3
7.5
L
Achilles
lzCrushmanlz
Achilles
1
5
0
0.2
L
Xbalanque
Ácee
Xbalanque
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,147
Damage
12,985
29,621
Taken
34,247
13,039
Mitigated
14,806
14,221
Healing
7,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,773
306
472
2,049
7,338
3,405
0
1,404
5,934
12,986
714
L
Ratatoskr
ChiikaFujiwara
Ratatoskr
1,753
518
0
177
4,697
1,641
0
944
3,697
0
39,252
L
Sylvanus
DenTTola
Sylvanus
2,581
727
606
3,079
7,904
5,824
0
2,119
5,707
15,683
0
L
Kukulkan
FutabaˆRio
Kukulkan
1,515
39
0
360
4,274
1,550
0
1,743
2,449
45,043
0
W
4,301
3,527
0
2,814
5,296
1,695
0
1,008
4,288
0
48,690
W
Zhong Kui
Nann
Zhong Kui
3,806
405
0
1,212
3,011
2,688
0
952
2,059
47,596
760
W
Lancelot
Siylva
Lancelot
7,906
1,363
0
3,589
7,071
3,046
0
0
7,071
0
45,625
W
5,361
1,259
0
4,085
6,905
2,205
0
732
6,173
0
44,617
L
Achilles
lzCrushmanlz
Achilles
3,120
712
0
2,480
11,642
3,942
0
421
10,652
0
26,801
L
Xbalanque
Ácee
Xbalanque
4,016
1,668
0
1,265
5,730
1,849
0
962
4,768
0
45,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,897
Gold Earned
27,940
406
Minions Killed
354
0
Camps Cleared
0
1,136,635
Distance Traveled
1,092,824
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,169
517
22
2
0
245,490
5
L
Ratatoskr
5,587
559
76
8
0
260,317
0
L
Sylvanus
5,487
549
20
2
0
213,097
3
L
Kukulkan
5,758
576
108
11
0
204,742
0
W
Rama
6,302
630
117
12
0
198,724
0
W
Zhong Kui
6,902
690
107
11
0
209,205
0
W
Lancelot
7,047
705
84
8
0
239,492
0
W
Thor
6,477
648
76
8
0
243,724
0
L
Achilles
5,539
554
51
5
0
218,333
2
L
Xbalanque
5,569
557
99
10
0
196,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role