Player Matchup

Charon
Charon
Wencler
Charon
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,284 Elo+
Party 1
Arachne
Arachne
Yaggum
Arachne
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,225 Elo+
Party 1
Surtr
Surtr
m0nst3rcat69
Surtr
Level 102
God Stats
1W - 2L
1,587 SR
Queue Stats
4W - 18L
1,247 Elo+
Party 1
Izanami
Izanami
man0clay
Izanami
Level 59
God Stats
3W - 7L
1,410 SR
Queue Stats
4W - 16L
1,268 Elo+
Party 1
Persephone
Persephone
marfington3
Persephone
Level 65
God Stats
0W - 2L
1,706 SR
Queue Stats
2W - 10L
1,189 Elo+
Party 1
Team Averages
Level 67
1,541 SR
1,242 Elo+

VS

Team Averages
Level 84
1,574 SR
1,502 Elo+
Cu Chulainn
Cu Chulainn
GrantJ
Cu Chulainn
Level 82
God Stats
7W - 2L
1,765 SR
Queue Stats
142W - 130L
1,472 Elo+
Party 2
The Morrigan
The Morrigan
Josh0Posh0Smosh0
The Morrigan
Level 27
God Stats
14W - 17L
1,514 SR
Queue Stats
59W - 54L
1,435 Elo+
Party 2
Skadi
Skadi
LDAK Finn
Skadi
Level 162
God Stats
9W - 2L
1,891 SR
Queue Stats
347W - 318L
1,568 Elo+
Party 3
Geb
Geb
LDAK Flaccid
Geb
Level 47
God Stats
3W - 2L
1,178 SR
Queue Stats
105W - 101L
1,515 Elo+
Party 3
Baron Samedi
Baron Samedi
a John Wayne
Baron Samedi
Level 103
God Stats
24W - 19L
1,521 SR
Queue Stats
115W - 107L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Wencler
Charon
10
0 / 4 / 0
6,141
439
5,851
14,311
10,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Yaggum
Arachne
12
1 / 6 / 3
6,684
477
6,178
13,840
5,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
3 / 4 / 2
7,325
523
6,431
12,056
8,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
man0clay
Izanami
10
0 / 7 / 0
5,847
418
5,369
10,241
3,114
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
marfington3
Persephone
11
2 / 4 / 0
6,857
490
6,538
6,913
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GrantJ
Cu Chulainn
14
4 / 2 / 4
8,342
596
7,607
9,755
8,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

The Morrigan
Josh0Posh0Smosh0
The Morrigan
15
10 / 1 / 4
8,969
641
9,677
7,857
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
LDAK Finn
Skadi
15
8 / 0 / 5
8,733
624
12,838
6,964
2,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 1 / 7
7,479
534
6,071
11,614
8,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
a John Wayne
Baron Samedi
12
2 / 2 / 5
7,484
535
4,796
9,108
4,779
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
6
Kills
26
25
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
GrantJ
Cu Chulainn
4
2
4
3
W
The Morrigan
Josh0Posh0Smosh0
The Morrigan
10
1
4
12
W
Skadi
LDAK Finn
Skadi
8
0
5
10.5
W
2
1
7
5.5
L
Charon
Wencler
Charon
0
4
0
0
L
Arachne
Yaggum
Arachne
1
6
3
0.42
W
Baron Samedi
a John Wayne
Baron Samedi
2
2
5
2.25
L
3
4
2
1
L
Izanami
man0clay
Izanami
0
7
0
0
L
Persephone
marfington3
Persephone
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,367
Damage
40,989
57,361
Taken
45,298
30,603
Mitigated
27,387
11,356
Healing
15,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
GrantJ
Cu Chulainn
7,607
1,033
0
2,355
9,755
8,865
319
1,008
8,455
9,021
44,392
W
The Morrigan
Josh0Posh0Smosh0
The Morrigan
9,677
1,312
0
3,424
7,857
2,772
590
1,067
6,621
56,738
6,089
W
Skadi
LDAK Finn
Skadi
12,838
4,110
0
2,158
6,964
2,291
501
2,058
4,906
0
72,025
W
6,071
709
0
2,274
11,614
8,680
45
4,886
6,681
23,859
1,929
L
Charon
Wencler
Charon
5,851
1,201
1,248
1,991
14,311
10,718
0
5,095
9,168
23,342
0
L
Arachne
Yaggum
Arachne
6,178
4,649
0
3,421
13,840
5,630
0
4,480
9,259
0
48,098
W
Baron Samedi
a John Wayne
Baron Samedi
4,796
646
560
4,964
9,108
4,779
309
3,825
5,188
45,976
1,182
L
6,431
1,871
0
2,510
12,056
8,974
0
3,676
8,335
1,454
48,182
L
Izanami
man0clay
Izanami
5,369
3,951
0
1,446
10,241
3,114
0
2,635
7,606
0
50,295
L
Persephone
marfington3
Persephone
6,538
587
0
740
6,913
2,167
0
3,557
3,320
39,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,854
Gold Earned
41,007
343
Minions Killed
425
0
Camps Cleared
0
1,318,537
Distance Traveled
1,418,696
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,342
596
94
7
0
271,623
0
W
The Morrigan
8,969
641
99
7
0
295,079
6
W
Skadi
8,733
624
115
8
0
287,590
1
W
Geb
7,479
534
42
3
0
304,827
0
L
Charon
6,141
439
28
2
0
251,380
0
L
Arachne
6,684
477
77
6
0
298,750
2
W
Baron Samedi
7,484
535
75
5
0
259,577
3
L
Surtr
7,325
523
86
6
0
265,030
0
L
Izanami
5,847
418
87
6
0
237,240
0
L
Persephone
6,857
490
65
5
0
266,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role