Player Matchup

Mulan
Mulan
FahrenheitCC
Mulan
Level 160
God Stats
5W - 4L
1,658 SR
Queue Stats
160W - 158L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
HBR_Reebar-_-
Cthulhu
Level 123
God Stats
15W - 7L
1,744 SR
Queue Stats
174W - 161L
1,564 Elo+
Party 2
Pele
Pele
HBR_newsman-_-
Pele
Level 66
God Stats
7W - 0L
1,956 SR
Queue Stats
87W - 80L
1,483 Elo+
Party 2
Cernunnos
Cernunnos
XxLiL_UzYxX
Cernunnos
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 57L
1,442 Elo+
Party 1
Scylla
Scylla
brown_general01
Scylla
Level 116
God Stats
5W - 5L
1,400 SR
Queue Stats
147W - 138L
1,572 Elo+
Party 2
Team Averages
Level 106
1,652 SR
1,518 Elo+

VS

Team Averages
Level 74
1,584 SR
1,485 Elo+
Osiris
Osiris
Crazyfive
Osiris
Level 29
God Stats
0W - 1L
1,611 SR
Queue Stats
1W - 4L
1,368 Elo+
Party 3
Serqet
Serqet
InfamousJackson
Serqet
Level 108
God Stats
1W - 2L
1,737 SR
Queue Stats
8W - 8L
1,525 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
KailaVivi
Morgan Le Fay
Level 45
God Stats
0W - 2L
1,642 SR
Queue Stats
8W - 7L
1,544 Elo+
Party 3
Ymir
Ymir
Nycri
Ymir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 56L
1,576 Elo+
Solo
Ullr
Ullr
Wingman1953
Ullr
Level 78
God Stats
26W - 45L
1,429 SR
Queue Stats
122W - 147L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 2
9,271
713
7,860
12,592
7,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
11
2 / 2 / 3
6,499
500
4,433
5,707
4,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 3 / 5
7,597
584
4,744
10,946
3,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cernunnos
XxLiL_UzYxX
Cernunnos
13
3 / 1 / 2
7,801
600
5,500
6,637
2,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 1 / 1
8,508
654
5,527
5,329
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Crazyfive
Osiris
12
1 / 3 / 1
6,837
526
6,680
10,273
7,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
6 / 3 / 1
7,191
553
7,848
9,638
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
KailaVivi
Morgan Le Fay
11
0 / 4 / 2
6,427
494
3,638
7,047
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
Nycri
Ymir
11
1 / 2 / 2
6,812
524
3,678
9,278
7,359
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 3 / 0
5,482
422
2,115
5,882
1,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
15
Kills
8
9
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
Crazyfive
Osiris
1
3
1
0.5
W
4
2
2
2.5
W
Cthulhu
2
2
3
1.75
W
1
3
5
1.17
L
6
3
1
2.17
L
Morgan Le Fay
KailaVivi
Morgan Le Fay
0
4
2
0.25
L
Ymir
Nycri
Ymir
1
2
2
1
L
0
3
0
0
W
Cernunnos
XxLiL_UzYxX
Cernunnos
3
1
2
4
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,064
Damage
23,959
41,211
Taken
42,118
18,738
Mitigated
21,309
11,119
Healing
11,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Crazyfive
Osiris
6,680
1,115
0
4,404
10,273
7,414
0
715
9,554
0
38,482
W
7,860
782
0
3,425
12,592
7,364
247
0
11,488
0
60,500
W
Cthulhu
4,433
158
194
1,060
5,707
4,105
174
1,300
4,223
30,246
1,084
W
4,744
1,304
0
2,854
10,946
3,536
15
2,414
8,532
0
62,236
L
7,848
2,172
0
3,758
9,638
3,169
0
989
8,609
0
40,071
L
Morgan Le Fay
KailaVivi
Morgan Le Fay
3,638
505
0
659
7,047
1,741
0
3,530
3,241
38,543
0
L
Ymir
Nycri
Ymir
3,678
652
0
1,884
9,278
7,359
0
2,460
6,730
28,901
784
L
2,115
623
0
813
5,882
1,626
0
1,593
4,289
0
27,740
W
Cernunnos
XxLiL_UzYxX
Cernunnos
5,500
3,657
0
2,853
6,637
2,282
1,178
1,222
5,415
0
48,433
W
5,527
489
0
733
5,329
1,451
0
2,039
3,075
55,228
733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,676
Gold Earned
32,749
462
Minions Killed
327
0
Camps Cleared
0
1,334,654
Distance Traveled
1,241,093
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,837
526
77
6
0
284,845
0
W
Mulan
9,271
713
111
9
0
269,270
3
W
Cthulhu
6,499
500
52
4
0
252,562
0
W
Pele
7,597
584
83
6
0
305,598
0
L
Serqet
7,191
553
69
5
0
267,803
0
L
Morgan Le Fay
6,427
494
82
6
0
271,956
0
L
Ymir
6,812
524
35
3
0
238,658
0
L
Ullr
5,482
422
64
5
0
177,831
0
W
Cernunnos
7,801
600
90
7
0
240,459
0
W
Scylla
8,508
654
126
10
0
266,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role