Player Matchup

Anubis
Anubis
Eternaldrakaina
Anubis
Level 156
God Stats
1W - 1L
1,174 SR
Queue Stats
151W - 151L
1,472 Elo+
Party 1
Da Ji
Da Ji
Larche
Da Ji
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 22L
1,478 Elo+
Party 1
Tyr
Tyr
Sasylvia
Tyr
Level 37
God Stats
1W - 1L
1,282 SR
Queue Stats
98W - 103L
1,422 Elo+
Party 1
Ix Chel
Ix Chel
Silverhawk603
Ix Chel
Level 157
God Stats
1W - 1L
1,261 SR
Queue Stats
148W - 154L
1,483 Elo+
Party 1
Chiron
Chiron
Yampi98
Chiron
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 141L
1,519 Elo+
Solo
Team Averages
Level 109
1,343 SR
1,475 Elo+

VS

Team Averages
Level 132
1,608 SR
1,493 Elo+
Artemis
Artemis
ChibiNekoLoli
Artemis
Level 128
God Stats
1W - 3L
1,330 SR
Queue Stats
113W - 100L
1,526 Elo+
Solo
Tyr
Tyr
JovenBruno83
Tyr
Level 148
God Stats
2W - 2L
1,519 SR
Queue Stats
25W - 16L
1,532 Elo+
Solo
Poseidon
Poseidon
Kdoobs123
Poseidon
Level 135
God Stats
6W - 2L
1,883 SR
Queue Stats
66W - 64L
1,479 Elo+
Party 2
Fenrir
Fenrir
NooImDirtyDan_
Fenrir
Level 127
God Stats
4W - 5L
1,788 SR
Queue Stats
71W - 69L
1,454 Elo+
Party 2
Charon
Charon
TopWardsPlaced
Charon
Level 122
God Stats
18W - 16L
1,521 SR
Queue Stats
111W - 125L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
5,496
687
1,620
2,575
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
Larche
Da Ji
8
2 / 0 / 0
4,280
535
1,355
3,533
889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 0
4,077
510
1,851
6,484
2,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
8
0 / 2 / 0
4,341
543
1,327
5,457
1,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Yampi98
Chiron
8
0 / 2 / 0
4,015
502
2,483
4,041
866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
8
4 / 1 / 0
4,870
609
4,333
3,465
912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 0 / 0
5,798
725
3,429
5,274
2,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Poseidon
Kdoobs123
Poseidon
9
0 / 1 / 0
4,327
541
463
2,947
408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 0 / 1
3,904
488
765
4,779
1,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 4
4,207
526
3,232
3,515
2,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
3
Kills
5
5
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
4
1
0
4
W
1
0
0
1
L
1
0
0
1
L
Poseidon
Kdoobs123
Poseidon
0
1
0
0
W
Da Ji
Larche
Da Ji
2
0
0
2
L
0
0
1
0.5
W
0
1
0
0
W
Ix Chel
0
2
0
0
L
0
1
4
2
W
Chiron
Yampi98
Chiron
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,636
Damage
12,222
22,090
Taken
19,980
6,969
Mitigated
7,271
9,068
Healing
7,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
4,333
728
0
647
3,465
912
0
565
2,900
0
25,957
W
1,620
183
0
738
2,575
1,088
0
367
2,208
41,634
1,866
L
3,429
602
0
3,072
5,274
2,325
0
0
5,274
0
40,611
L
Poseidon
Kdoobs123
Poseidon
463
0
0
773
2,947
408
0
1,146
1,659
24,523
0
W
Da Ji
Larche
Da Ji
1,355
191
0
1,546
3,533
889
0
245
3,253
0
14,890
L
765
126
0
1,475
4,779
1,547
0
398
4,341
0
19,298
W
1,851
364
0
2,775
6,484
2,133
0
0
6,484
0
19,658
W
Ix Chel
1,327
145
475
2,311
5,457
1,993
0
1,324
3,889
14,735
0
L
3,232
296
0
1,267
3,515
2,079
0
623
2,892
10,946
567
W
Chiron
Yampi98
Chiron
2,483
578
428
795
4,041
866
0
1,104
2,533
0
25,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,209
Gold Earned
23,106
239
Minions Killed
223
0
Camps Cleared
0
833,060
Distance Traveled
753,996
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,870
609
37
5
0
156,302
0
W
Anubis
5,496
687
91
11
0
186,005
2
L
Tyr
5,798
725
84
11
0
150,330
1
L
Poseidon
4,327
541
50
6
0
152,949
0
W
Da Ji
4,280
535
38
5
0
178,049
2
L
Fenrir
3,904
488
34
4
0
136,588
1
W
Tyr
4,077
510
35
4
0
157,141
0
W
Ix Chel
4,341
543
29
4
0
158,824
0
L
Charon
4,207
526
18
2
0
157,827
3
W
Chiron
4,015
502
46
6
0
153,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role