Player Matchup

Medusa
Medusa
DaddyEpstein88
Medusa
Level 6
God Stats
4W - 1L
1,747 SR
Queue Stats
14W - 10L
1,400 Elo+
Party 1
Sobek
Sobek
SCOOKRAZ
Sobek
Level 24
God Stats
1W - 0L
1,487 SR
Queue Stats
14W - 12L
1,400 Elo+
Party 1
Sol
Sol
legitmage123
Sol
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,488 Elo+
Party 1
Team Averages
Level 44
1,578 SR
1,429 Elo+

VS

Team Averages
Level 45
1,530 SR
1,502 Elo+
Merlin
Merlin
HELLOMELLOO
Merlin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
PearFeathers
Cliodhna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Surtr
Surtr
PriceIsRight320
Surtr
Level 45
God Stats
21W - 23L
1,591 SR
Queue Stats
175W - 185L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 13
10,020
835
9,023
7,579
3,077
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
SCOOKRAZ
Sobek
14
1 / 1 / 18
9,194
766
4,182
13,363
12,034
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
15 / 1 / 7
11,525
960
18,462
14,311
5,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
2 / 6 / 0
8,681
723
11,494
8,156
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
PearFeathers
Cliodhna
11
0 / 8 / 2
7,565
630
8,190
11,464
3,813
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 9 / 2
8,070
673
7,896
17,965
17,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
23
Kills
3
3
Deaths
23
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
1
13
13.5
L
Merlin
2
6
0
0.33
L
Cliodhna
PearFeathers
Cliodhna
0
8
2
0.13
L
1
9
2
0.22
W
Sobek
SCOOKRAZ
Sobek
1
1
18
10
W
15
1
7
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,667
Damage
27,580
35,253
Taken
37,585
20,320
Mitigated
23,919
16,340
Healing
3,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,023
4,718
0
3,079
7,579
3,077
736
2,737
4,744
0
28,596
L
Merlin
11,494
827
0
0
8,156
2,849
0
6,333
1,788
33,318
0
L
Cliodhna
PearFeathers
Cliodhna
8,190
1,053
0
1,089
11,464
3,813
0
5,495
5,935
0
19,481
L
7,896
1,890
0
2,459
17,965
17,257
70
9,640
8,325
1,386
18,953
W
Sobek
SCOOKRAZ
Sobek
4,182
898
0
3,890
13,363
12,034
104
4,986
7,257
18,717
1,504
W
18,462
8,101
0
9,371
14,311
5,209
1,635
5,101
8,949
54,376
5,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,739
Gold Earned
24,316
148
Minions Killed
90
0
Camps Cleared
0
727,189
Distance Traveled
564,100
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,020
835
40
3
0
279,822
0
L
Merlin
8,681
723
51
4
0
183,545
0
L
Cliodhna
7,565
630
20
2
0
184,498
0
L
Surtr
8,070
673
19
2
0
196,057
1
W
Sobek
9,194
766
27
2
0
240,261
0
W
Sol
11,525
960
81
7
0
207,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role