Player Matchup

Discordia
Discordia
BeesAnatomy
Discordia
Level 153
God Stats
51W - 37L
1,533 SR
Queue Stats
525W - 475L
1,460 Elo+
Solo
Medusa
Medusa
Nalakos
Medusa
Level 105
God Stats
3W - 1L
1,949 SR
Queue Stats
70W - 75L
1,451 Elo+
Party 2
Jormungandr
Jormungandr
Shadewolf231
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
ValentinBro_98
Fenrir
Level 157
God Stats
0W - 6L
1,297 SR
Queue Stats
292W - 296L
1,451 Elo+
Solo
Arachne
Arachne
miasmicSiren
Arachne
Level 23
God Stats
3W - 1L
1,899 SR
Queue Stats
4W - 9L
1,387 Elo+
Party 2
Team Averages
Level 90
1,636 SR
1,450 Elo+

VS

Team Averages
Level 103
1,614 SR
1,435 Elo+
Kali
Kali
Cande Ande
Kali
Level 100
God Stats
7W - 8L
1,588 SR
Queue Stats
600W - 627L
1,455 Elo+
Solo
Medusa
Medusa
Lukestter
Medusa
Level 104
God Stats
2W - 0L
1,723 SR
Queue Stats
9W - 16L
1,406 Elo+
Party 1
Tiamat
Tiamat
Reytide
Tiamat
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 23L
1,406 Elo+
Party 1
Jormungandr
Jormungandr
giant995
Jormungandr
Level 86
God Stats
13W - 18L
1,531 SR
Queue Stats
171W - 199L
1,468 Elo+
Solo
Kukulkan
Kukulkan
xJaydenLx
Kukulkan
Level 104
God Stats
6W - 3L
1,728 SR
Queue Stats
55W - 50L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BeesAnatomy
Discordia
16
1 / 3 / 3
9,419
942
9,346
7,517
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Nalakos
Medusa
16
7 / 4 / 1
10,021
1,002
14,186
9,282
3,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
Shadewolf231
Jormungandr
13
1 / 5 / 4
8,360
836
3,664
12,822
10,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 5 / 6
8,996
900
6,817
14,793
5,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Arachne
miasmicSiren
Arachne
12
0 / 9 / 1
7,594
759
2,391
11,165
4,489
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 8
10,171
1,017
9,486
9,470
4,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Lukestter
Medusa
16
6 / 4 / 10
9,964
996
8,652
9,685
4,168
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Reytide
Tiamat
14
2 / 4 / 12
8,911
891
5,633
8,080
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
giant995
Jormungandr
17
7 / 1 / 11
10,468
1,047
12,370
10,260
9,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
xJaydenLx
Kukulkan
15
6 / 1 / 9
9,564
956
10,622
7,383
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
76
11
Kills
26
26
Deaths
12
15
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Discordia
BeesAnatomy
Discordia
1
3
3
0.83
W
5
2
8
4.5
W
Medusa
Lukestter
Medusa
6
4
10
2.75
L
Medusa
Nalakos
Medusa
7
4
1
1.88
W
Tiamat
Reytide
Tiamat
2
4
12
2
L
Jormungandr
Shadewolf231
Jormungandr
1
5
4
0.6
L
2
5
6
1
W
Jormungandr
giant995
Jormungandr
7
1
11
12.5
L
Arachne
miasmicSiren
Arachne
0
9
1
0.06
W
Kukulkan
xJaydenLx
Kukulkan
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,404
Damage
46,763
55,579
Taken
44,878
26,991
Mitigated
24,707
3,121
Healing
9,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BeesAnatomy
Discordia
9,346
231
0
250
7,517
2,685
0
3,638
3,632
34,228
1,145
W
9,486
3,991
0
2,786
9,470
4,253
462
3,723
5,407
0
30,317
W
Medusa
Lukestter
Medusa
8,652
4,651
0
1,455
9,685
4,168
578
779
8,733
0
27,840
L
Medusa
Nalakos
Medusa
14,186
6,352
0
1,127
9,282
3,615
0
3,803
5,410
0
32,362
W
Tiamat
Reytide
Tiamat
5,633
732
0
1,622
8,080
3,689
84
1,603
6,291
14,847
0
L
Jormungandr
Shadewolf231
Jormungandr
3,664
1,187
0
625
12,822
10,538
18
7,185
5,349
10,829
242
L
6,817
1,881
0
1,071
14,793
5,664
0
6,411
7,878
0
19,331
W
Jormungandr
giant995
Jormungandr
12,370
1,385
0
2,833
10,260
9,703
0
3,298
6,583
30,843
815
L
Arachne
miasmicSiren
Arachne
2,391
1,995
0
48
11,165
4,489
0
5,515
5,483
0
8,142
W
Kukulkan
xJaydenLx
Kukulkan
10,622
870
268
752
7,383
2,894
563
1,681
5,478
29,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,390
Gold Earned
49,078
182
Minions Killed
240
0
Camps Cleared
0
993,488
Distance Traveled
1,069,857
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,419
942
84
8
0
196,925
0
W
Kali
10,171
1,017
49
5
0
223,446
2
W
Medusa
9,964
996
58
6
0
211,163
0
L
Medusa
10,021
1,002
43
4
0
225,508
0
W
Tiamat
8,911
891
37
4
0
193,372
3
L
Jormungandr
8,360
836
13
1
0
194,498
0
L
Fenrir
8,996
900
29
3
0
211,485
0
W
Jormungandr
10,468
1,047
37
4
0
230,935
1
L
Arachne
7,594
759
13
1
0
165,072
0
W
Kukulkan
9,564
956
59
6
0
210,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role