Player Matchup

Baron Samedi
Baron Samedi
Demon Aamon
Baron Samedi
Level 158
God Stats
6W - 2L
1,610 SR
Queue Stats
213W - 206L
1,489 Elo+
Party 2
Hou Yi
Hou Yi
IWontTeamKill6
Hou Yi
Level 117
God Stats
15W - 12L
1,569 SR
Queue Stats
368W - 327L
1,474 Elo+
Party 2
Cthulhu
Cthulhu
Lunaticddragon
Cthulhu
Level 80
God Stats
5W - 3L
1,762 SR
Queue Stats
17W - 13L
1,445 Elo+
Solo
Neith
Neith
SaikyoSama
Neith
Level 69
God Stats
22W - 25L
1,574 SR
Queue Stats
325W - 282L
1,537 Elo+
Solo
Ratatoskr
Ratatoskr
thepugthug3456
Ratatoskr
Level 149
God Stats
7W - 4L
1,101 SR
Queue Stats
178W - 162L
1,458 Elo+
Solo
Team Averages
Level 115
1,523 SR
1,481 Elo+

VS

Team Averages
Level 102
1,569 SR
1,455 Elo+
Thor
Thor
Jahummuslol
Thor
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 88L
1,461 Elo+
Solo
Neith
Neith
JohnLunaGG
Neith
Level 124
God Stats
0W - 2L
1,340 SR
Queue Stats
51W - 67L
1,404 Elo+
Party 1
Agni
Agni
Nightstalker6315
Agni
Level 158
God Stats
0W - 1L
1,680 SR
Queue Stats
71W - 73L
1,473 Elo+
Solo
Athena
Athena
Vivalakenny
Athena
Level 26
God Stats
4W - 9L
1,490 SR
Queue Stats
37W - 49L
1,382 Elo+
Party 1
Lancelot
Lancelot
wolffang72696
Lancelot
Level 78
God Stats
2W - 1L
1,837 SR
Queue Stats
74W - 64L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Demon Aamon
Baron Samedi
9
3 / 0 / 2
5,561
695
5,088
5,542
2,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 0 / 3
4,916
615
5,157
5,437
1,717
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
4 / 2 / 0
5,928
741
5,880
5,638
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
10
0 / 1 / 3
5,133
642
2,835
5,176
1,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
thepugthug3456
Ratatoskr
9
2 / 0 / 3
5,228
654
1,731
5,303
1,581
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,060
633
3,266
9,255
4,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
8
0 / 1 / 0
4,280
535
5,047
5,117
1,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
1 / 2 / 0
5,171
646
3,876
4,986
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Athena
8
0 / 1 / 0
4,424
553
1,376
5,885
3,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
wolffang72696
Lancelot
6
0 / 3 / 0
3,894
487
1,551
4,849
1,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
3
3
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Demon Aamon
Baron Samedi
3
0
2
4
W
2
0
3
3.5
L
2
4
0
0.5
L
Neith
0
1
0
0
W
4
2
0
2
L
1
2
0
0.5
W
Neith
0
1
3
1.5
L
Athena
0
1
0
0
W
Ratatoskr
thepugthug3456
Ratatoskr
2
0
3
3.5
L
Lancelot
wolffang72696
Lancelot
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,691
Damage
15,116
27,096
Taken
30,092
11,617
Mitigated
12,165
11,016
Healing
7,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Demon Aamon
Baron Samedi
5,088
665
1,651
2,651
5,542
2,861
0
1,305
4,237
19,470
1,749
W
5,157
2,752
0
1,897
5,437
1,717
0
1,232
4,205
0
28,869
L
3,266
1,257
0
2,171
9,255
4,078
0
5,880
3,375
0
27,731
L
Neith
5,047
2,378
0
1,253
5,117
1,472
0
1,592
3,525
0
34,574
W
5,880
736
0
1,136
5,638
3,911
0
0
5,105
33,737
0
L
3,876
851
0
1,289
4,986
1,278
0
141
4,845
35,748
0
W
Neith
2,835
963
0
2,456
5,176
1,547
0
1,738
3,438
0
36,303
L
Athena
1,376
385
0
1,483
5,885
3,977
0
2,441
3,444
8,924
0
W
Ratatoskr
thepugthug3456
Ratatoskr
1,731
0
0
1,225
5,303
1,581
0
977
4,326
0
26,853
L
Lancelot
wolffang72696
Lancelot
1,551
522
0
1,506
4,849
1,360
0
659
4,190
0
13,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,766
Gold Earned
22,829
265
Minions Killed
233
0
Camps Cleared
0
851,946
Distance Traveled
802,202
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,561
695
17
2
0
174,025
0
W
Hou Yi
4,916
615
72
9
0
166,063
0
L
Thor
5,060
633
48
6
0
155,658
0
L
Neith
4,280
535
68
9
0
158,819
0
W
Cthulhu
5,928
741
56
7
0
165,220
1
L
Agni
5,171
646
78
10
0
167,660
0
W
Neith
5,133
642
69
9
0
151,795
0
L
Athena
4,424
553
14
2
0
185,266
0
W
Ratatoskr
5,228
654
51
6
0
194,843
0
L
Lancelot
3,894
487
25
3
0
134,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role