Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CodyLmaoO
King Arthur
Level 47
God Stats
21W - 13L
1,384 SR
Queue Stats
50W - 39L
1,536 Elo+
Solo
Kuzenbo
Kuzenbo
RicanWolf1199
Kuzenbo
Level 124
God Stats
8W - 6L
1,644 SR
Queue Stats
99W - 96L
1,505 Elo+
Solo
Olorun
Olorun
Soy_Azrael_
Olorun
Level 125
God Stats
26W - 24L
1,482 SR
Queue Stats
169W - 166L
1,433 Elo+
Solo
Susano
Susano
mojosodopebro15
Susano
Level 200
God Stats
5W - 1L
1,767 SR
Queue Stats
50W - 58L
1,445 Elo+
Solo
Team Averages
Level 117
1,555 SR
1,484 Elo+

VS

Team Averages
Level 91
1,555 SR
1,496 Elo+
Bellona
Bellona
DanniOvalle
Bellona
Level 146
God Stats
1W - 1L
1,716 SR
Queue Stats
67W - 52L
1,533 Elo+
Solo
Surtr
Surtr
JRL253
Surtr
Level 107
God Stats
23W - 21L
1,559 SR
Queue Stats
60W - 60L
1,492 Elo+
Solo
Hachiman
Hachiman
Zzlkhaleesi
Hachiman
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,499 Elo+
Party 1
Raijin
Raijin
daytimepanther
Raijin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 63L
1,351 Elo+
Solo
Pele
Pele
stanceswitchpro
Pele
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
2 / 0 / 2
5,817
582
3,076
4,194
1,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
CodyLmaoO
King Arthur
11
5 / 0 / 0
6,614
661
6,152
5,227
3,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
10
4 / 0 / 2
5,826
583
3,213
4,567
4,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
11
2 / 3 / 2
6,319
632
5,033
8,237
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
4 / 0 / 2
6,038
604
3,114
5,861
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DanniOvalle
Bellona
7
0 / 5 / 0
4,339
434
1,717
8,041
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Surtr
JRL253
Surtr
9
0 / 1 / 1
4,791
479
1,992
6,755
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hachiman
Zzlkhaleesi
Hachiman
9
0 / 3 / 0
4,423
442
1,781
3,444
851
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 4 / 2
5,517
552
3,811
7,490
2,104
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 0
5,576
558
3,860
8,564
3,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
17
Kills
3
3
Deaths
17
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
0
2
3
W
King Arthur
CodyLmaoO
King Arthur
5
0
0
5
L
Bellona
DanniOvalle
Bellona
0
5
0
0
L
Surtr
JRL253
Surtr
0
1
1
0.5
W
Kuzenbo
4
0
2
5
W
Olorun
2
3
2
1
L
Hachiman
Zzlkhaleesi
Hachiman
0
3
0
0
L
1
4
2
0.5
W
4
0
2
5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,588
Damage
13,161
28,086
Taken
34,294
13,780
Mitigated
12,961
9,874
Healing
8,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
3,076
1,710
0
1,857
4,194
1,225
74
0
4,194
0
36,969
W
King Arthur
CodyLmaoO
King Arthur
6,152
1,085
0
1,056
5,227
3,660
0
0
5,227
0
38,696
L
Bellona
DanniOvalle
Bellona
1,717
908
0
1,828
8,041
3,570
0
0
8,041
0
16,472
L
Surtr
JRL253
Surtr
1,992
667
0
2,532
6,755
3,283
0
2,111
4,644
183
27,364
W
Kuzenbo
3,213
1,259
0
698
4,567
4,400
0
41
4,526
18,427
1,629
W
Olorun
5,033
1,876
90
3,021
8,237
2,787
0
3,406
4,831
38,412
3,767
L
Hachiman
Zzlkhaleesi
Hachiman
1,781
1,170
0
587
3,444
851
0
559
2,885
0
20,498
L
3,811
491
0
2,096
7,490
2,104
0
3,693
3,797
28,402
0
W
3,114
488
0
3,152
5,861
1,708
0
440
5,421
0
34,778
L
3,860
1,343
0
1,308
8,564
3,153
0
1,739
6,825
0
36,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,614
Gold Earned
24,646
315
Minions Killed
245
0
Camps Cleared
0
992,845
Distance Traveled
896,244
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,817
582
63
6
0
190,413
0
W
King Arthur
6,614
661
74
7
0
191,244
0
L
Bellona
4,339
434
33
3
0
169,384
2
L
Surtr
4,791
479
59
6
0
198,580
0
W
Kuzenbo
5,826
583
40
4
0
215,385
0
W
Olorun
6,319
632
71
7
0
163,350
2
L
Hachiman
4,423
442
32
3
0
188,111
0
L
Raijin
5,517
552
52
5
0
184,673
0
W
Susano
6,038
604
67
7
0
232,453
0
L
Pele
5,576
558
69
7
0
155,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role