Player Matchup

Neith
Neith
Gold IV
Donowo
Neith
Gold IV
Level 158
God Stats
8W - 7L
1,605 SR
Queue Stats
113W - 118L
1,492 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
JustStayNow
Kuzenbo
Silver III
Level 142
God Stats
1W - 3L
1,331 SR
Queue Stats
82W - 100L
1,377 MMR
Solo
Amaterasu
Amaterasu
Silver I
MapIestory-
Amaterasu
Silver I
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 71L
1,329 MMR
Solo
Janus
Janus
Gold V
OslappyBEAN
Janus
Gold V
Level 158
God Stats
31W - 38L
1,496 SR
Queue Stats
235W - 250L
1,244 MMR
Solo
Bastet
Bastet
Gold III
deathrowdub2012
Bastet
Gold III
Level 159
God Stats
42W - 37L
1,519 SR
Queue Stats
362W - 359L
1,480 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,490 SR
1,384 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,565 SR
1,440 MMR
Ratatoskr
Ratatoskr
Silver II
 
Ratatoskr
Silver II
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
 
Danzaburou
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
Baylord909
Guan Yu
Gold IV
Level 143
God Stats
1W - 1L
1,591 SR
Queue Stats
79W - 83L
1,431 MMR
Solo
Merlin
Merlin
Gold V
MrD-iIdoBaggins
Merlin
Gold V
Level 128
God Stats
7W - 7L
1,583 SR
Queue Stats
88W - 91L
1,380 MMR
Party 1
Cthulhu
Cthulhu
Gold V
jcsilvabelt
Cthulhu
Gold V
Level 96
God Stats
16W - 14L
1,652 SR
Queue Stats
369W - 392L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Donowo
Neith
10
1 / 1 / 1
5,122
512
5,229
5,490
1,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
JustStayNow
Kuzenbo
8
0 / 1 / 2
4,996
500
2,451
7,669
6,031
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
MapIestory-
Amaterasu
9
0 / 3 / 0
4,869
487
1,663
11,194
5,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 2 / 0
4,946
495
1,518
4,800
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
2 / 1 / 0
4,594
459
3,730
4,360
1,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
LokiHun BatzAgni

VS

Bans
AwilixCu ChulainnAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
11
4 / 1 / 2
6,046
605
3,804
7,289
2,043
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
 
Danzaburou
10
1 / 0 / 2
5,912
591
4,718
5,496
1,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Baylord909
Guan Yu
9
0 / 2 / 3
5,388
539
2,843
8,063
4,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 0 / 2
6,505
651
4,657
3,481
925
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
jcsilvabelt
Cthulhu
11
2 / 0 / 1
6,732
673
5,969
3,544
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
8
8
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
4
1
2
5
W
Danzaburou
 
Danzaburou
1
0
2
2
W
Guan Yu
Baylord909
Guan Yu
0
2
3
0.75
L
Neith
Donowo
Neith
1
1
1
1.5
L
Kuzenbo
JustStayNow
Kuzenbo
0
1
2
1
L
Amaterasu
MapIestory-
Amaterasu
0
3
0
0
W
1
0
2
2
L
0
2
0
0
L
2
1
0
2
W
Cthulhu
jcsilvabelt
Cthulhu
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,591
Damage
21,991
33,513
Taken
27,873
16,023
Mitigated
12,447
12,152
Healing
12,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
3,804
998
0
3,593
7,289
2,043
0
203
7,046
0
34,368
W
Danzaburou
 
Danzaburou
4,718
2,180
0
2,361
5,496
1,889
0
868
4,628
0
39,064
W
Guan Yu
Baylord909
Guan Yu
2,843
303
811
4,216
8,063
4,989
0
1,230
6,833
0
23,632
L
Neith
Donowo
Neith
5,229
2,298
0
2,010
5,490
1,580
0
0
5,490
0
41,847
L
Kuzenbo
JustStayNow
Kuzenbo
2,451
1,061
0
2,430
7,669
6,031
0
1,762
5,752
14,165
0
L
Amaterasu
MapIestory-
Amaterasu
1,663
723
0
5,295
11,194
5,878
0
5,780
5,414
0
30,808
W
4,657
46
0
796
3,481
925
0
1,492
1,853
44,545
1,045
L
1,518
44
0
974
4,800
1,192
0
2,474
2,199
25,735
0
L
3,730
1,307
0
1,443
4,360
1,342
0
176
4,184
0
19,702
W
Cthulhu
jcsilvabelt
Cthulhu
5,969
1,308
0
750
3,544
2,601
0
0
3,544
43,254
1,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,527
Gold Earned
30,583
252
Minions Killed
360
0
Camps Cleared
0
922,175
Distance Traveled
1,071,935
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
6,046
605
67
7
0
248,140
0
W
Danzaburou
5,912
591
76
8
0
192,367
2
W
Guan Yu
5,388
539
32
3
0
222,258
4
L
Neith
5,122
512
78
8
0
167,030
0
L
Kuzenbo
4,996
500
20
2
0
211,897
2
L
Amaterasu
4,869
487
56
6
0
195,365
1
W
Merlin
6,505
651
96
10
0
201,569
0
L
Janus
4,946
495
66
7
0
171,808
3
L
Bastet
4,594
459
32
3
0
176,075
3
W
Cthulhu
6,732
673
89
9
0
207,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role