Player Matchup

Nut
Nut
 
Nut
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BonillaBoricua
Agni
Level 107
God Stats
4W - 3L
1,527 SR
Queue Stats
55W - 77L
1,431 Elo+
Party 2
Sun Wukong
Sun Wukong
Panochakilla
Sun Wukong
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 55L
1,434 Elo+
Party 2
Horus
Horus
SnipSnipGaming
Horus
Level 108
God Stats
1W - 1L
1,270 SR
Queue Stats
42W - 69L
1,423 Elo+
Party 2
Serqet
Serqet
frizzolio
Serqet
Level 149
God Stats
57W - 36L
1,679 SR
Queue Stats
429W - 375L
1,613 Elo+
Solo
Team Averages
Level 120
1,495 SR
1,480 Elo+

VS

Team Averages
Level 149
1,586 SR
1,515 Elo+
Chaac
Chaac
ImJ0ke
Chaac
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 154L
1,517 Elo+
Solo
Tsukuyomi
Tsukuyomi
LicCaraj0
Tsukuyomi
Level 129
God Stats
1W - 3L
1,650 SR
Queue Stats
132W - 123L
1,531 Elo+
Solo
Ne Zha
Ne Zha
Neo456823
Ne Zha
Level 196
God Stats
15W - 18L
1,551 SR
Queue Stats
183W - 169L
1,491 Elo+
Party 1
Maui
Maui
PutyCatdeNinja
Maui
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
182W - 157L
1,476 Elo+
Solo
Vulcan
Vulcan
The9Tailefox
Vulcan
Level 155
God Stats
11W - 8L
1,729 SR
Queue Stats
173W - 148L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
8 / 3 / 0
8,557
611
9,611
8,462
3,261
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 2 / 1
7,268
519
2,333
8,038
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Panochakilla
Sun Wukong
14
1 / 1 / 0
8,362
597
7,195
11,950
12,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 2 / 7
7,894
564
7,090
14,381
11,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
frizzolio
Serqet
14
3 / 0 / 5
8,477
606
4,873
10,776
3,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ImJ0ke
Chaac
14
1 / 1 / 0
8,732
624
9,192
13,009
9,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
LicCaraj0
Tsukuyomi
12
0 / 5 / 5
6,652
475
10,214
12,147
3,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
Neo456823
Ne Zha
13
1 / 2 / 2
6,928
495
3,245
10,432
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
2 / 3 / 3
7,823
559
3,327
9,687
7,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Vulcan
14
4 / 2 / 0
8,200
586
9,997
5,355
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
13
Kills
8
8
Deaths
13
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
8
3
0
2.67
W
0
2
1
0.25
L
Chaac
ImJ0ke
Chaac
1
1
0
1
L
Tsukuyomi
LicCaraj0
Tsukuyomi
0
5
5
0.5
L
Ne Zha
Neo456823
Ne Zha
1
2
2
1
W
Sun Wukong
Panochakilla
Sun Wukong
1
1
0
1
L
2
3
3
1.17
W
1
2
7
2.25
L
Vulcan
4
2
0
2
W
Serqet
frizzolio
Serqet
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,102
Damage
35,975
53,607
Taken
50,630
32,442
Mitigated
25,213
14,680
Healing
15,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
9,611
6,717
0
1,000
8,462
3,261
2,985
1,810
6,612
0
63,794
W
2,333
111
0
360
8,038
1,876
325
4,289
3,452
48,958
0
L
Chaac
ImJ0ke
Chaac
9,192
1,720
0
3,820
13,009
9,103
0
708
12,301
194
70,785
L
Tsukuyomi
LicCaraj0
Tsukuyomi
10,214
2,069
0
3,498
12,147
3,687
150
0
12,147
0
52,995
L
Ne Zha
Neo456823
Ne Zha
3,245
563
0
5,275
10,432
3,295
0
148
10,157
0
52,560
W
Sun Wukong
Panochakilla
Sun Wukong
7,195
2,096
0
5,765
11,950
12,120
0
8
11,942
225
62,386
L
3,327
838
0
2,294
9,687
7,276
27
289
9,346
20,534
0
W
7,090
2,273
791
5,215
14,381
11,266
84
3,334
10,992
0
28,653
L
Vulcan
9,997
572
0
936
5,355
1,852
304
1,259
3,887
52,650
1,238
W
Serqet
frizzolio
Serqet
4,873
1,217
0
1,549
10,776
3,919
810
3,195
7,330
0
61,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,558
Gold Earned
38,335
470
Minions Killed
439
0
Camps Cleared
0
1,472,077
Distance Traveled
1,469,379
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,557
611
107
8
0
248,023
0
W
Agni
7,268
519
107
8
0
276,013
4
L
Chaac
8,732
624
139
10
0
260,032
5
L
Tsukuyomi
6,652
475
76
5
0
325,297
0
L
Ne Zha
6,928
495
83
6
0
306,290
0
W
Sun Wukong
8,362
597
123
9
0
281,498
4
L
Maui
7,823
559
35
3
0
266,756
0
W
Horus
7,894
564
34
2
0
299,256
0
L
Vulcan
8,200
586
106
8
0
311,004
7
W
Serqet
8,477
606
99
7
0
367,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role