Player Matchup

Bacchus
Bacchus
ChiefDecimateX
Bacchus
Level 158
God Stats
1W - 1L
1,279 SR
Queue Stats
126W - 106L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
Digalicious4493
Cthulhu
Level 149
God Stats
2W - 3L
1,139 SR
Queue Stats
67W - 68L
1,417 Elo+
Party 1
Ullr
Ullr
TrueLegion24
Ullr
Level 158
God Stats
2W - 0L
1,718 SR
Queue Stats
46W - 44L
1,471 Elo+
Party 1
Anhur
Anhur
kuddlykritter
Anhur
Level 139
God Stats
3W - 4L
1,498 SR
Queue Stats
191W - 183L
1,494 Elo+
Solo
Hel
Hel
xDesperateNinja
Hel
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 83L
1,515 Elo+
Party 1
Team Averages
Level 149
1,427 SR
1,483 Elo+

VS

Team Averages
Level 122
1,491 SR
1,486 Elo+
Hel
Hel
 
Hel
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
B3NGee
Apollo
Level 103
God Stats
5W - 6L
1,535 SR
Queue Stats
307W - 288L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
Da Llama8503
Zhong Kui
Level 124
God Stats
5W - 6L
1,531 SR
Queue Stats
267W - 281L
1,452 Elo+
Party 2
Surtr
Surtr
SIllypeach
Surtr
Level 183
God Stats
10W - 12L
1,358 SR
Queue Stats
711W - 699L
1,526 Elo+
Solo
Sobek
Sobek
SillyFoal852443
Sobek
Level 131
God Stats
4W - 4L
1,530 SR
Queue Stats
261W - 265L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,878
1,176
1,516
4,627
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 1 / 3
5,938
1,188
1,932
4,750
2,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
2 / 0 / 1
6,245
1,249
1,939
2,444
1,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

11
2 / 1 / 2
6,662
1,332
3,062
3,222
1,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 4
5,976
1,195
941
1,820
644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
5
0 / 0 / 0
4,312
862
0
0
0
Apollo
B3NGee
Apollo
13
1 / 2 / 0
7,159
1,432
1,027
4,257
1,425
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Da Llama8503
Zhong Kui
8
0 / 0 / 1
4,780
956
1,151
1,868
1,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
8
2 / 4 / 0
5,409
1,082
2,860
5,544
3,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 0 / 0
4,328
866
0
835
371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
6
Kills
3
3
Deaths
6
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
0
0
0
L
Apollo
B3NGee
Apollo
1
2
0
0.5
W
1
1
3
2.5
L
Zhong Kui
Da Llama8503
Zhong Kui
0
0
1
0.5
W
1
1
3
2.5
L
Surtr
2
4
0
0.5
L
0
0
0
0
W
2
0
1
2.5
W
2
1
2
3
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,390
Damage
5,038
16,863
Taken
12,504
8,041
Mitigated
6,428
9,901
Healing
2,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
B3NGee
Apollo
1,027
366
0
1,442
4,257
1,425
0
693
3,522
0
19,140
W
1,516
225
32
529
4,627
2,976
742
0
4,627
4,816
185
L
Zhong Kui
Da Llama8503
Zhong Kui
1,151
23
24
339
1,868
1,324
0
903
886
2,792
76
W
1,932
187
373
1,178
4,750
2,332
683
330
4,420
11,214
0
L
Surtr
2,860
585
0
603
5,544
3,308
0
2,106
3,020
101
3,315
L
0
0
92
101
835
371
0
183
611
0
0
W
1,939
1,143
0
436
2,444
1,004
2,259
288
2,156
0
10,504
W
3,062
1,717
114
699
3,222
1,085
2,235
219
3,003
0
13,580
W
941
64
5,103
1,437
1,820
644
1,174
331
1,489
9,483
324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,699
Gold Earned
25,988
73
Minions Killed
35
0
Camps Cleared
0
467,421
Distance Traveled
287,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,312
862
0
0
0
0
0
L
Apollo
7,159
1,432
33
7
0
96,512
0
W
Bacchus
5,878
1,176
9
2
0
92,455
0
L
Zhong Kui
4,780
956
2
0
0
81,314
0
W
Cthulhu
5,938
1,188
16
3
0
101,713
0
L
Surtr
5,409
1,082
0
0
0
37,976
0
L
Sobek
4,328
866
0
0
0
71,720
0
W
Ullr
6,245
1,249
13
3
0
93,464
0
W
Anhur
6,662
1,332
20
4
0
87,310
0
W
Hel
5,976
1,195
15
3
0
92,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role