Player Matchup

Sylvanus
Sylvanus
CCGZOID
Sylvanus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 96L
1,405 Elo+
Solo
Da Ji
Da Ji
Elosidater
Da Ji
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
110W - 115L
1,402 Elo+
Party 1
Apollo
Apollo
Halagator
Apollo
Level 77
God Stats
7W - 11L
1,552 SR
Queue Stats
102W - 89L
1,371 Elo+
Party 1
Persephone
Persephone
Kulgeye
Persephone
Level 63
God Stats
5W - 2L
1,711 SR
Queue Stats
21W - 19L
1,404 Elo+
Party 3
King Arthur
King Arthur
Ninjatryhard46
King Arthur
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 14L
1,194 Elo+
Party 3
Team Averages
Level 70
1,553 SR
1,355 Elo+

VS

Team Averages
Level 85
1,576 SR
1,399 Elo+
Fenrir
Fenrir
Gearthrasher
Fenrir
Level 47
God Stats
7W - 7L
1,322 SR
Queue Stats
19W - 28L
1,252 Elo+
Party 2
Horus
Horus
HaraldBjornson
Horus
Level 104
God Stats
13W - 7L
1,697 SR
Queue Stats
17W - 10L
1,566 Elo+
Solo
Ymir
Ymir
ItzTerence_
Ymir
Level 138
God Stats
3W - 0L
1,860 SR
Queue Stats
122W - 116L
1,464 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lIdredgenIl
Morgan Le Fay
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,288 Elo+
Party 2
Hou Yi
Hou Yi
omis_KRB7
Hou Yi
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 55L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CCGZOID
Sylvanus
10
2 / 2 / 1
6,579
598
3,074
9,926
7,244
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Da Ji
10
1 / 3 / 2
5,604
509
3,773
9,119
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Halagator
Apollo
10
1 / 2 / 2
5,885
535
4,404
7,136
2,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
Kulgeye
Persephone
9
1 / 5 / 0
5,463
497
3,908
8,427
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

King Arthur
Ninjatryhard46
King Arthur
11
1 / 3 / 0
6,238
567
4,756
10,999
4,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
5 / 1 / 5
6,636
603
4,631
9,121
3,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 3 / 4
6,498
591
6,015
8,126
4,179
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 1 / 0
7,151
650
5,854
7,515
6,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
lIdredgenIl
Morgan Le Fay
12
3 / 1 / 3
6,932
630
7,715
6,197
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
omis_KRB7
Hou Yi
10
1 / 0 / 0
5,344
486
4,168
4,513
1,431
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
15
15
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CCGZOID
Sylvanus
2
2
1
1.25
L
Da Ji
1
3
2
0.67
W
Fenrir
5
1
5
7.5
L
Apollo
Halagator
Apollo
1
2
2
1
W
3
3
4
1.67
W
3
1
0
3
L
Persephone
Kulgeye
Persephone
1
5
0
0.2
L
King Arthur
Ninjatryhard46
King Arthur
1
3
0
0.33
W
Morgan Le Fay
lIdredgenIl
Morgan Le Fay
3
1
3
4.5
W
Hou Yi
omis_KRB7
Hou Yi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,915
Damage
28,383
45,607
Taken
35,472
18,217
Mitigated
17,318
15,076
Healing
10,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CCGZOID
Sylvanus
3,074
942
1,529
3,358
9,926
7,244
0
1,878
8,048
19,886
0
L
Da Ji
3,773
559
0
3,298
9,119
2,505
0
1,128
7,965
0
32,923
W
Fenrir
4,631
2,271
0
1,192
9,121
3,669
0
1,322
7,799
0
39,892
L
Apollo
Halagator
Apollo
4,404
2,640
0
1,575
7,136
2,045
0
73
7,063
0
40,530
W
6,015
2,018
520
2,494
8,126
4,179
0
2,161
5,965
1,122
18,026
W
5,854
863
0
3,125
7,515
6,129
0
0
7,515
39,767
2,583
L
Persephone
Kulgeye
Persephone
3,908
201
0
2,722
8,427
2,123
0
4,276
4,120
26,935
0
L
King Arthur
Ninjatryhard46
King Arthur
4,756
569
0
2,594
10,999
4,300
0
4,677
5,669
0
40,066
W
Morgan Le Fay
lIdredgenIl
Morgan Le Fay
7,715
308
0
1,875
6,197
1,910
171
2,959
3,238
42,299
2,590
W
Hou Yi
omis_KRB7
Hou Yi
4,168
2,263
0
1,332
4,513
1,431
322
540
3,973
0
34,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,769
Gold Earned
32,561
277
Minions Killed
309
0
Camps Cleared
0
1,090,516
Distance Traveled
1,140,860
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,579
598
43
4
0
195,582
0
L
Da Ji
5,604
509
54
5
0
265,755
0
W
Fenrir
6,636
603
65
6
0
280,056
0
L
Apollo
5,885
535
70
6
0
226,307
0
W
Horus
6,498
591
26
2
0
239,739
0
W
Ymir
7,151
650
97
9
0
183,620
2
L
Persephone
5,463
497
44
4
0
203,906
0
L
King Arthur
6,238
567
66
6
0
198,966
0
W
Morgan Le Fay
6,932
630
72
7
0
225,517
1
W
Hou Yi
5,344
486
49
4
0
211,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role