Player Matchup

Artemis
Artemis
BlackFausto
Artemis
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 140L
1,516 Elo+
Party 2
Loki
Loki
ElTucuCarrea
Loki
Level 21
God Stats
4W - 1L
1,983 SR
Queue Stats
20W - 40L
1,338 Elo+
Party 3
Janus
Janus
GUSTAVO--EXE
Janus
Level 107
God Stats
10W - 12L
1,455 SR
Queue Stats
245W - 248L
1,516 Elo+
Party 2
Guan Yu
Guan Yu
Pocoyo_exe
Guan Yu
Level 89
God Stats
6W - 6L
1,551 SR
Queue Stats
255W - 224L
1,507 Elo+
Party 2
Zeus
Zeus
Pxtatavoy
Zeus
Level 69
God Stats
1W - 2L
1,222 SR
Queue Stats
215W - 230L
1,445 Elo+
Party 3
Team Averages
Level 78
1,542 SR
1,464 Elo+

VS

Team Averages
Level 66
1,462 SR
1,423 Elo+
Vulcan
Vulcan
 
Vulcan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DrMatheusFerraz
Ymir
Level 22
God Stats
5W - 1L
1,599 SR
Queue Stats
20W - 20L
1,408 Elo+
Party 1
Thanatos
Thanatos
DrilexUltimate32
Thanatos
Level 126
God Stats
10W - 6L
1,398 SR
Queue Stats
23W - 23L
1,390 Elo+
Party 1
Bacchus
Bacchus
P0larkus
Bacchus
Level 59
God Stats
2W - 1L
1,428 SR
Queue Stats
137W - 143L
1,409 Elo+
Party 4
Anhur
Anhur
ThiagoVX
Anhur
Level 58
God Stats
7W - 8L
1,387 SR
Queue Stats
138W - 150L
1,407 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlackFausto
Artemis
9
2 / 2 / 2
5,229
523
5,617
4,989
1,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 4 / 0
4,401
440
1,454
6,244
1,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 4 / 0
5,270
527
3,751
6,154
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

Guan Yu
Pocoyo_exe
Guan Yu
8
2 / 3 / 1
5,123
512
1,293
8,935
5,237
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
9
1 / 4 / 0
5,027
503
2,209
5,535
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
3 / 1 / 3
6,594
659
4,850
3,076
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 1
7,379
738
5,335
7,120
3,029
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
7 / 0 / 1
6,590
659
6,220
6,031
2,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
P0larkus
Bacchus
9
1 / 2 / 2
5,487
549
3,065
7,254
4,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
ThiagoVX
Anhur
10
2 / 2 / 1
5,439
544
3,316
4,060
877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
6
Kills
17
17
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
1
3
4.5
L
Artemis
BlackFausto
Artemis
2
2
2
1.5
W
4
1
1
4.5
W
7
0
1
7.5
L
0
4
0
0
L
1
4
0
0.25
W
Bacchus
P0larkus
Bacchus
1
2
2
1
L
Guan Yu
Pocoyo_exe
Guan Yu
2
3
1
0.83
L
Zeus
1
4
0
0.25
W
Anhur
ThiagoVX
Anhur
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,324
Damage
22,786
31,857
Taken
27,541
11,196
Mitigated
11,752
9,455
Healing
14,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
4,850
138
55
875
3,076
921
506
924
2,152
39,243
0
L
Artemis
BlackFausto
Artemis
5,617
2,291
0
885
4,989
1,345
19
2,146
2,843
0
31,932
W
5,335
736
0
4,130
7,120
3,029
0
3,269
3,369
45,237
1,528
W
6,220
1,945
0
5,508
6,031
2,171
0
1,172
4,859
0
38,257
L
1,454
355
0
2,360
6,244
1,348
0
1,079
5,165
0
22,294
L
3,751
219
0
1,540
6,154
1,955
0
5,002
1,152
30,152
0
W
Bacchus
P0larkus
Bacchus
3,065
223
0
2,397
7,254
4,754
84
0
7,254
14,487
0
L
Guan Yu
Pocoyo_exe
Guan Yu
1,293
219
482
2,748
8,935
5,237
0
1,966
6,969
0
15,139
L
Zeus
2,209
341
0
1,440
5,535
1,311
0
3,000
2,535
24,059
379
W
Anhur
ThiagoVX
Anhur
3,316
1,749
0
1,278
4,060
877
680
0
4,060
0
29,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,050
Gold Earned
31,489
227
Minions Killed
291
0
Camps Cleared
0
905,379
Distance Traveled
1,008,554
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,594
659
74
7
0
227,238
0
L
Artemis
5,229
523
59
6
0
167,394
2
W
Ymir
7,379
738
81
8
0
162,087
0
W
Thanatos
6,590
659
66
7
0
225,242
0
L
Loki
4,401
440
48
5
0
219,058
0
L
Janus
5,270
527
61
6
0
160,285
1
W
Bacchus
5,487
549
27
3
0
210,333
3
L
Guan Yu
5,123
512
16
2
0
184,581
0
L
Zeus
5,027
503
43
4
0
174,061
0
W
Anhur
5,439
544
43
4
0
183,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role