Player Matchup

Persephone
Persephone
Platinum IV
 
Persephone
Platinum IV
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum IV
NPlayerOne
Fafnir
Platinum IV
Level 154
God Stats
30W - 30L
1,589 SR
Queue Stats
309W - 302L
1,845 MMR
Solo
Odin
Odin
Platinum IV
OreTiz
Odin
Platinum IV
Level 175
God Stats
4W - 1L
1,560 SR
Queue Stats
127W - 123L
1,800 MMR
Solo
Medusa
Medusa
Platinum V
Rama
Medusa
Platinum V
Level 156
God Stats
18W - 6L
1,931 SR
Queue Stats
23W - 17L
1,820 MMR
Solo
Ullr
Ullr
Platinum V
iLove2DThighs
Ullr
Platinum V
Level 163
God Stats
8W - 3L
1,687 SR
Queue Stats
79W - 64L
1,886 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,653 SR
1,770 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,679 SR
1,728 MMR
Anhur
Anhur
Platinum III
TMzLEGACY
Anhur
Platinum III
Level 189
God Stats
11W - 6L
1,640 SR
Queue Stats
183W - 171L
1,755 MMR
Solo
Geb
Geb
Platinum IV
ZLavine
Geb
Platinum IV
Level 129
God Stats
2W - 2L
1,606 SR
Queue Stats
65W - 54L
1,741 MMR
Solo
Mulan
Mulan
Gold II
freeman369
Mulan
Gold II
Level 158
God Stats
4W - 6L
1,667 SR
Queue Stats
108W - 122L
1,585 MMR
Solo
Loki
Loki
Platinum IV
pennynixxers
Loki
Platinum IV
Level 121
God Stats
2W - 1L
1,773 SR
Queue Stats
53W - 52L
1,769 MMR
Solo
Ra
Ra
Platinum III
xlVINGADOR
Ra
Platinum III
Level 194
God Stats
15W - 12L
1,712 SR
Queue Stats
141W - 149L
1,790 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
2 / 1 / 7
8,551
658
4,229
6,807
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
NPlayerOne
Fafnir
13
2 / 2 / 2
8,455
650
4,668
10,562
11,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
OreTiz
Odin
13
4 / 0 / 7
8,406
647
3,777
8,832
6,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Rama
Medusa
15
6 / 1 / 6
8,952
689
7,882
8,689
2,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
6 / 0 / 1
9,593
738
7,924
7,539
2,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Cu ChulainnGaneshaChang'eHachiman

VS

Bans
BastetAh Muzen CabThorCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
TMzLEGACY
Anhur
11
1 / 7 / 0
6,771
521
4,981
10,773
3,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
8
0 / 1 / 1
5,900
454
2,186
5,124
3,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
11
2 / 2 / 0
7,061
543
4,212
9,334
3,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 7 / 2
6,345
488
5,813
11,691
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 3 / 1
8,031
618
3,682
6,073
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
20
Kills
4
4
Deaths
20
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
1
7
5.5
W
Fafnir
NPlayerOne
Fafnir
2
2
2
1.5
W
Odin
OreTiz
Odin
4
0
7
7.5
W
Medusa
Rama
Medusa
6
1
6
9
L
Anhur
TMzLEGACY
Anhur
1
7
0
0.14
L
Geb
0
1
1
0.5
L
Mulan
2
2
0
1
W
6
0
1
6.5
L
0
7
2
0.14
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,480
Damage
20,874
42,429
Taken
42,995
25,364
Mitigated
15,293
13,533
Healing
11,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
4,229
336
0
1,852
6,807
2,023
0
1,212
5,536
65,279
0
W
Fafnir
NPlayerOne
Fafnir
4,668
716
0
2,622
10,562
11,476
295
98
10,464
35,502
2,831
W
Odin
OreTiz
Odin
3,777
427
0
2,995
8,832
6,569
144
2,729
5,733
0
19,366
W
Medusa
Rama
Medusa
7,882
2,620
0
3,752
8,689
2,671
1,617
803
7,811
0
72,671
L
Anhur
TMzLEGACY
Anhur
4,981
2,656
0
1,589
10,773
3,178
0
566
10,201
0
44,556
L
Geb
2,186
82
0
1,498
5,124
3,136
0
250
4,874
14,445
1,701
L
Mulan
4,212
472
0
3,386
9,334
3,622
0
2,538
6,356
0
42,546
W
7,924
3,933
0
2,312
7,539
2,625
0
408
7,131
0
76,270
L
5,813
1,321
0
3,310
11,691
3,239
0
3,969
7,646
0
40,803
L
3,682
236
540
1,267
6,073
2,118
0
768
5,305
72,655
566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,957
Gold Earned
34,108
483
Minions Killed
409
0
Camps Cleared
0
1,369,429
Distance Traveled
1,217,694
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,551
658
113
9
0
287,367
3
W
Fafnir
8,455
650
84
6
0
258,187
0
W
Odin
8,406
647
27
2
0
279,062
6
W
Medusa
8,952
689
112
9
0
284,706
7
L
Anhur
6,771
521
85
7
0
258,302
5
L
Geb
5,900
454
13
1
0
193,080
4
L
Mulan
7,061
543
81
6
0
202,941
2
W
Ullr
9,593
738
147
11
0
260,107
4
L
Loki
6,345
488
70
5
0
279,451
0
L
Ra
8,031
618
160
12
0
283,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role