Player Matchup

Nu Wa
Nu Wa
DayDreamz509
Nu Wa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,563 Elo+
Party 1
Medusa
Medusa
Evolve276
Medusa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 55L
1,460 Elo+
Party 2
Jormungandr
Jormungandr
MadMaverick2408
Jormungandr
Level 29
God Stats
1W - 2L
1,712 SR
Queue Stats
23W - 40L
1,372 Elo+
Party 2
Susano
Susano
RetiredGigilo69
Susano
Level 78
God Stats
0W - 1L
1,530 SR
Queue Stats
24W - 27L
1,505 Elo+
Party 1
Kukulkan
Kukulkan
SolitaryTink
Kukulkan
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 87L
1,499 Elo+
Party 2
Team Averages
Level 59
1,548 SR
1,480 Elo+

VS

Team Averages
Level 67
1,583 SR
1,478 Elo+
Kuzenbo
Kuzenbo
Vorce_Mango
Kuzenbo
Level 47
God Stats
17W - 15L
1,619 SR
Queue Stats
40W - 36L
1,561 Elo+
Party 3
Mercury
Mercury
Zesty Clouds
Mercury
Level 69
God Stats
13W - 9L
1,653 SR
Queue Stats
138W - 114L
1,479 Elo+
Party 4
Anubis
Anubis
Zesty Longhorn
Anubis
Level 47
God Stats
32W - 24L
1,575 SR
Queue Stats
125W - 104L
1,479 Elo+
Party 4
Charybdis
Charybdis
natertator14
Charybdis
Level 127
God Stats
12W - 9L
1,724 SR
Queue Stats
69W - 68L
1,506 Elo+
Party 3
Mulan
Mulan
solidon
Mulan
Level 44
God Stats
7W - 4L
1,345 SR
Queue Stats
17W - 23L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
9,404
553
13,771
8,871
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Evolve276
Medusa
12
0 / 4 / 0
6,820
401
2,990
9,850
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+40
Physical Power
+15%
Attack Speed

PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.

Jormungandr
MadMaverick2408
Jormungandr
12
0 / 2 / 1
6,776
399
4,393
14,873
12,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
8 / 3 / 2
9,144
538
8,683
16,388
5,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kukulkan
SolitaryTink
Kukulkan
15
3 / 6 / 3
8,925
525
9,057
10,216
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Vorce_Mango
Kuzenbo
15
4 / 0 / 4
8,876
522
7,130
7,566
7,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
Zesty Clouds
Mercury
18
9 / 4 / 4
10,661
627
11,466
15,634
6,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 5 / 5
9,964
586
5,191
12,179
5,578
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
natertator14
Charybdis
15
3 / 1 / 2
8,793
517
10,152
9,494
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
solidon
Mulan
15
2 / 3 / 2
9,048
532
9,126
14,892
7,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
13
Kills
20
20
Deaths
13
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Medusa
Evolve276
Medusa
0
4
0
0
L
Jormungandr
MadMaverick2408
Jormungandr
0
2
1
0.25
L
8
3
2
3
L
Kukulkan
SolitaryTink
Kukulkan
3
6
3
0.75
W
Kuzenbo
Vorce_Mango
Kuzenbo
4
0
4
6
W
Mercury
Zesty Clouds
Mercury
9
4
4
2.75
W
2
5
5
0.9
W
Charybdis
natertator14
Charybdis
3
1
2
4
W
Mulan
solidon
Mulan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,894
Damage
43,065
60,198
Taken
59,765
27,015
Mitigated
29,958
12,096
Healing
18,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,771
3,904
0
1,441
8,871
2,817
507
1,102
7,369
65,982
124
L
Medusa
Evolve276
Medusa
2,990
983
0
1,437
9,850
3,030
551
2,401
7,187
0
49,526
L
Jormungandr
MadMaverick2408
Jormungandr
4,393
1,049
74
3,301
14,873
12,201
48
1,824
12,690
34,662
447
L
8,683
2,138
0
5,693
16,388
5,369
0
4,065
12,140
0
47,419
L
Kukulkan
SolitaryTink
Kukulkan
9,057
1,000
0
150
10,216
3,598
0
2,194
8,022
67,299
1,795
W
Kuzenbo
Vorce_Mango
Kuzenbo
7,130
2,575
194
1,049
7,566
7,550
293
3,417
4,149
45,490
1,798
W
Mercury
Zesty Clouds
Mercury
11,466
6,804
0
2,901
15,634
6,255
67
6,442
9,192
0
89,688
W
5,191
606
0
4,833
12,179
5,578
0
6,042
6,137
68,282
0
W
Charybdis
natertator14
Charybdis
10,152
4,637
0
4,688
9,494
3,274
0
3,512
5,982
0
71,101
W
Mulan
solidon
Mulan
9,126
1,126
0
4,686
14,892
7,301
285
7,638
7,254
0
68,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,069
Gold Earned
47,342
428
Minions Killed
554
0
Camps Cleared
0
1,581,133
Distance Traveled
1,748,803
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,404
553
103
6
0
284,936
2
L
Medusa
6,820
401
97
6
0
294,687
6
L
Jormungandr
6,776
399
49
3
0
311,624
0
L
Susano
9,144
538
81
5
0
393,824
6
L
Kukulkan
8,925
525
98
6
0
296,062
3
W
Kuzenbo
8,876
522
62
4
0
336,023
5
W
Mercury
10,661
627
127
7
0
427,803
0
W
Anubis
9,964
586
127
7
0
298,438
0
W
Charybdis
8,793
517
126
7
0
334,143
3
W
Mulan
9,048
532
112
7
0
352,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role