Player Matchup

Sobek
Sobek
BigShmitt
Sobek
Level 103
God Stats
1W - 2L
1,476 SR
Queue Stats
18W - 15L
1,597 Elo+
Party 1
Izanami
Izanami
Brayden_Buster
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,664 Elo+
Party 1
Vamana
Vamana
INapperI
Vamana
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,357 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Snufflebutt1
Morgan Le Fay
Level 118
God Stats
0W - 1L
1,896 SR
Queue Stats
20W - 14L
1,611 Elo+
Party 1
Arachne
Arachne
playboi_wizkid
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,410 Elo+
Party 1
Team Averages
Level 72
1,575 SR
1,528 Elo+

VS

Team Averages
Level 95
1,589 SR
1,512 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GMLuigi
Neith
Level 114
God Stats
5W - 5L
1,745 SR
Queue Stats
31W - 39L
1,404 Elo+
Solo
Sun Wukong
Sun Wukong
NoSupportPlease
Sun Wukong
Level 58
God Stats
93W - 91L
1,516 SR
Queue Stats
127W - 134L
1,521 Elo+
Solo
Da Ji
Da Ji
TwiistedStyll
Da Ji
Level 79
God Stats
3W - 1L
1,684 SR
Queue Stats
90W - 83L
1,567 Elo+
Solo
Jormungandr
Jormungandr
WarmDinoNuggies
Jormungandr
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 29L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BigShmitt
Sobek
10
2 / 4 / 1
6,552
504
3,259
12,964
10,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 10 / 0
5,913
455
3,625
10,913
2,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
INapperI
Vamana
12
0 / 4 / 0
6,800
523
5,982
11,564
10,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Snufflebutt1
Morgan Le Fay
11
2 / 7 / 1
6,458
497
7,873
11,174
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 5 / 3
5,959
458
1,443
10,725
3,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
5 / 2 / 3
8,001
615
6,970
7,416
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
GMLuigi
Neith
15
10 / 2 / 5
9,320
717
10,545
7,056
2,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
NoSupportPlease
Sun Wukong
15
3 / 0 / 3
8,794
676
8,324
9,047
5,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 0 / 6
8,739
672
7,791
11,034
4,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
WarmDinoNuggies
Jormungandr
14
4 / 1 / 13
8,089
622
7,992
9,055
7,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
5
Kills
30
30
Deaths
5
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
2
3
3.25
L
Sobek
BigShmitt
Sobek
2
4
1
0.63
L
0
10
0
0
W
Neith
GMLuigi
Neith
10
2
5
6.25
L
Vamana
INapperI
Vamana
0
4
0
0
W
Sun Wukong
NoSupportPlease
Sun Wukong
3
0
3
4.5
L
Morgan Le Fay
Snufflebutt1
Morgan Le Fay
2
7
1
0.36
W
8
0
6
11
W
Jormungandr
WarmDinoNuggies
Jormungandr
4
1
13
10.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,182
Damage
41,622
57,340
Taken
43,608
30,488
Mitigated
22,550
9,268
Healing
18,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,970
448
92
2,536
7,416
2,794
250
4,406
3,010
37,342
693
L
Sobek
BigShmitt
Sobek
3,259
506
0
4,070
12,964
10,296
0
4,516
8,448
20,837
0
L
3,625
2,577
0
451
10,913
2,770
0
1,351
9,562
0
35,458
W
Neith
GMLuigi
Neith
10,545
4,854
0
2,918
7,056
2,638
3,216
1,520
5,536
0
64,929
L
Vamana
INapperI
Vamana
5,982
1,750
0
1,281
11,564
10,486
198
0
11,564
0
45,456
W
Sun Wukong
NoSupportPlease
Sun Wukong
8,324
1,811
0
3,494
9,047
5,870
0
32
8,300
0
61,184
L
Morgan Le Fay
Snufflebutt1
Morgan Le Fay
7,873
898
0
1,746
11,174
3,455
0
5,782
5,392
39,561
764
W
7,791
1,866
0
7,153
11,034
4,155
558
1,647
9,340
0
66,851
W
Jormungandr
WarmDinoNuggies
Jormungandr
7,992
2,013
0
2,100
9,055
7,093
12
3,246
5,809
41,521
1,558
L
1,443
1,003
0
1,720
10,725
3,481
0
3,215
7,510
0
20,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,682
Gold Earned
42,943
275
Minions Killed
491
0
Camps Cleared
0
1,266,403
Distance Traveled
1,293,177
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,001
615
71
5
0
221,540
0
L
Sobek
6,552
504
25
2
0
280,259
5
L
Izanami
5,913
455
73
6
0
204,811
0
W
Neith
9,320
717
112
9
0
243,448
0
L
Vamana
6,800
523
84
6
0
244,371
4
W
Sun Wukong
8,794
676
124
10
0
236,232
0
L
Morgan Le Fay
6,458
497
58
4
0
234,124
0
W
Da Ji
8,739
672
119
9
0
314,788
0
W
Jormungandr
8,089
622
65
5
0
277,169
1
L
Arachne
5,959
458
35
3
0
302,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role