Player Matchup

Surtr
Surtr
DRNB123
Surtr
Level 56
God Stats
1W - 0L
1,381 SR
Queue Stats
3W - 5L
1,317 Elo+
Party 1
Thanatos
Thanatos
Inari21
Thanatos
Level 49
God Stats
45W - 44L
1,420 SR
Queue Stats
407W - 377L
1,441 Elo+
Solo
Neith
Neith
Jorge Floyd6227
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,562 Elo+
Party 1
Chronos
Chronos
TommyBottoms
Chronos
Level 42
God Stats
6W - 6L
1,472 SR
Queue Stats
64W - 94L
1,451 Elo+
Party 1
Hades
Hades
guikahn013
Hades
Level 47
God Stats
26W - 15L
1,669 SR
Queue Stats
228W - 229L
1,486 Elo+
Solo
Team Averages
Level 44
1,488 SR
1,451 Elo+

VS

Team Averages
Level 41
1,508 SR
1,508 Elo+
Anhur
Anhur
BabyLLL
Anhur
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 279L
1,205 Elo+
Solo
Olorun
Olorun
FabiaDiniZz
Olorun
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,641 Elo+
Solo
Bastet
Bastet
MALamb9102
Bastet
Level 38
God Stats
8W - 18L
1,466 SR
Queue Stats
154W - 160L
1,403 Elo+
Solo
Poseidon
Poseidon
RatchetAndGank
Poseidon
Level 64
God Stats
1W - 1L
1,885 SR
Queue Stats
13W - 4L
1,759 Elo+
Party 2
Cerberus
Cerberus
TwineTickler6969
Cerberus
Level 26
God Stats
1W - 2L
1,188 SR
Queue Stats
40W - 39L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DRNB123
Surtr
8
1 / 0 / 4
5,107
567
1,453
5,528
2,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Inari21
Thanatos
10
4 / 1 / 1
5,851
650
3,635
5,744
1,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 1 / 4
5,726
636
1,835
4,233
953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
TommyBottoms
Chronos
9
1 / 0 / 4
5,102
567
2,016
2,294
531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
10
0 / 1 / 2
5,579
620
6,348
7,026
2,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BabyLLL
Anhur
7
0 / 2 / 0
4,046
450
1,099
3,962
859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Olorun
7
0 / 2 / 0
3,970
441
2,088
3,557
780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
MALamb9102
Bastet
6
1 / 2 / 0
4,452
495
274
3,391
943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
12
2 / 0 / 1
6,180
687
4,887
5,031
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 1
4,789
532
3,290
10,945
6,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
3
3
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
BabyLLL
Anhur
0
2
0
0
W
Surtr
DRNB123
Surtr
1
0
4
3
L
Olorun
0
2
0
0
W
Thanatos
Inari21
Thanatos
4
1
1
4.5
W
2
1
4
4
L
Bastet
MALamb9102
Bastet
1
2
0
0.5
L
Poseidon
2
0
1
2.5
W
Chronos
TommyBottoms
Chronos
1
0
4
3
L
0
2
1
0.25
W
Hades
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,287
Damage
11,638
24,825
Taken
26,886
8,253
Mitigated
10,527
11,355
Healing
10,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BabyLLL
Anhur
1,099
353
0
1,389
3,962
859
0
996
2,810
0
18,953
W
Surtr
DRNB123
Surtr
1,453
386
578
1,135
5,528
2,115
0
1,683
3,845
72
11,535
L
Olorun
2,088
709
152
778
3,557
780
0
508
2,941
14,912
0
W
Thanatos
Inari21
Thanatos
3,635
967
0
4,221
5,744
1,913
0
2,014
3,598
0
38,662
W
1,835
521
0
1,161
4,233
953
0
2,847
1,174
0
31,807
L
Bastet
MALamb9102
Bastet
274
164
0
450
3,391
943
0
248
3,143
0
10,652
L
Poseidon
4,887
432
0
1,259
5,031
961
0
0
5,031
48,125
818
W
Chronos
TommyBottoms
Chronos
2,016
475
0
224
2,294
531
805
40
2,254
32,017
1,332
L
3,290
417
0
6,223
10,945
6,984
0
5,369
4,832
30,317
0
W
Hades
6,348
1,295
35
4,001
7,026
2,741
0
3,313
3,698
36,838
1,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,365
Gold Earned
23,437
284
Minions Killed
261
0
Camps Cleared
0
869,852
Distance Traveled
724,249
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,046
450
43
5
0
114,889
0
W
Surtr
5,107
567
19
2
0
166,866
0
L
Olorun
3,970
441
19
2
0
146,491
6
W
Thanatos
5,851
650
70
8
0
214,133
0
W
Neith
5,726
636
59
7
0
167,544
1
L
Bastet
4,452
495
22
2
0
98,073
0
L
Poseidon
6,180
687
106
12
0
206,794
0
W
Chronos
5,102
567
69
8
0
163,816
3
L
Cerberus
4,789
532
71
8
0
158,002
0
W
Hades
5,579
620
67
7
0
157,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role